Редактирование: Ardor
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== Base info == | == Base info == | ||
− | :'''Human Primalist Wizard''' | + | :'''Human Primalist Wizard''' 9 |
:'''N Medium humanoid''' | :'''N Medium humanoid''' | ||
− | :'''Init''' | + | :'''Init''' ??? |
− | :'''Senses''': Perception + | + | :'''Senses''': Perception +11 |
=== Defense === | === Defense === | ||
− | :'''AC''' | + | :'''AC''' 21, touch 14, flat-footed 18 (+5 armor, +2 Dex, +1 dodge, +2 shield, +1 Ring of Protection) |
− | :'''hp''' | + | :'''hp''' 60 (9d6[33] + 3*9) |
:'''Fort''' +6 (+3 Con, +3 Wiz) | :'''Fort''' +6 (+3 Con, +3 Wiz) | ||
:'''Ref''' +5 (+2 Dex, +3 Wiz) | :'''Ref''' +5 (+2 Dex, +3 Wiz) | ||
− | :'''Will''' + | + | :'''Will''' +8 (+2 Wis, +6 Wiz) |
=== Offense === | === Offense === | ||
:'''Speed''' 30 ft. | :'''Speed''' 30 ft. | ||
− | :'''Melee''' quarterstaff + | + | :'''Melee''' quarterstaff +4 (1d6–1) or sickle +4 (1d6–1) |
− | :'''Ranged''' mwk sling + | + | :'''Ranged''' mwk sling +8 (1d4–1) |
− | + | :'''Special Attacks''' [[#Wild Shape]] 2/day | |
− | ''' | + | :'''Domain Spell-Like Abilities''' (CL 6th; concentration +10) |
+ | : 7/day — acid dart (from [[#Earth domain]]). | ||
+ | '''Wizards [[#Spells]] Prepared''' (CL 6th; concentration +10) | ||
+ | :'''3rd''': [[#Spike Growth]] (DC 17), [[#Daylight]], [[#Stone Shape]] D | ||
+ | :'''2nd''': [[#Barkskin]] x2, [[#Bear's Endurance]], [[#Summon Swarm]], [[#Soften Earth and Stone]] D | ||
+ | :'''1st''': [[#Cure Light Wounds]], [[#Obscuring Mist]], [[#Faery Fire]], [[#Speak with Animals]], [[#Magic Stone]] D | ||
+ | :'''0th''' (at will): [[#Create Water]], [[#Guidance]], [[#Know Direction]], [[#Light]] | ||
+ | :''D'': Domain spell; [[#Earth domain]] | ||
=== Statistics === | === Statistics === | ||
− | :'''Str''' 6 (-2), '''Dex''' 15 (+2), '''Con''' 17 (+3), '''Int''' | + | :'''Str''' 6 (-2), '''Dex''' 15 (+2), '''Con''' 17 (+3), '''Int''' 19 (+4), '''Wis''' 14 (+2), '''Cha''' 10 (+0) |
− | :'''Base Atk''' + | + | :'''Base Atk''' +4; '''CMB''' +2 (+4 BAB, -2 Str); '''CMD''' 14 (10 +4 BAB, -2 Str, +2 Dex) |
'''Feats''' | '''Feats''' | ||
− | * 1st level: | + | * 1st level: |
* Bonus: [[#Scibe Scroll]] | * Bonus: [[#Scibe Scroll]] | ||
− | * 3rd level: | + | * 3rd level: [[#Craft Wondrous Item]] ? |
− | * 5th level: [[# | + | * 5th level: [[#Craft Magic Arms and Armor]] ? |
− | * 7th level: | + | * 7th level: [[#Craft Construct]] ? |
* 9th level: [[#Golem Constructor]] | * 9th level: [[#Golem Constructor]] | ||
− | '''Skills''' (2+ | + | '''Skills''' (2 +1 Int +1 fav. class) x9 for Wizard |
− | * | + | * Climb +3 (1 rank, -1 Str, +3 default) |
− | * | + | * [[#Fly]] +9 (4 rank, +2 Dex, +3 default) |
− | * | + | * [[#Swim]] +4 (2 rank, -1 Str, +3 default) |
− | * | + | * Handle Animal +6 (3 rank, +3 default, +0 Cha) |
− | * | + | * Heal +10 (3 ranks, +3 default, +4 Wis) |
− | * Knowledge ( | + | * Knowledge (dungeoneering) +6 (5 ranks, +1 Int) |
− | * Knowledge ( | + | * Knowledge (nature) +14 (8 ranks, +3 default, +1 Int, +2 nature sense) |
− | * Knowledge ( | + | * Knowledge (religion) +9 (5 ranks, +1 Int, +3 default) |
− | * Knowledge ( | + | * Knowledge (the planes) +6 (5 ranks, +1 Int) |
− | * | + | * Perception +11 (4 ranks, +3 default, +4 Wis) |
− | * | + | * Spellcraft +7 (3 ranks, +3 default, +1 Int) |
− | * | + | * Survival +15 (3 ranks, +3 default, +4 Wis, +3 feat, +2 nature sense) |
− | '''Languages''' Common, | + | '''Languages''' Common, Draconic? |
'''SQ''' | '''SQ''' | ||
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'''Combat Gear''': | '''Combat Gear''': | ||
− | * [[# | + | * Wand of [[#Cure Light Wounds]] (47 charges) |
− | * | + | * Potions of Cure Medium Woulds x2 |
− | * Ring of Protection + | + | * Potion of Levitate |
+ | * [[#Alchemist's Fire]] (3) | ||
+ | * Ring of Protection +1 | ||
'''Other Gear''' | '''Other Gear''' | ||
+ | * +1 hide armor | ||
+ | * Heavy wooden shield | ||
* Masterwork sling with 20 bullets | * Masterwork sling with 20 bullets | ||
* Quarterstaff | * Quarterstaff | ||
+ | * Sickle | ||
+ | * Cloak of resistance +1 | ||
* Backpack | * Backpack | ||
* Healer's kit | * Healer's kit | ||
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* Spell component pouch | * Spell component pouch | ||
− | + | 46,000 gp | |
== Reference == | == Reference == | ||
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! 9th | ! 9th | ||
| +4 || +3 || +3 || +6 || | | +4 || +3 || +3 || +6 || | ||
− | | 4 || 4 || 4 | + | | 4 || 4+1 || 4+1 || 3+1 || 2+1 || 1 || — || — || — || — |
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|} | |} | ||
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==== Enhance Primal Magic Event ==== | ==== Enhance Primal Magic Event ==== | ||
At 5th level, when a primalist triggers a primal magic event, as a swift action she can increase or decrease its CR by 1. If she makes a concentration check (DC = 15 + the primal magic event’s CR), she can instead increase or decrease the CR by 2. If she reduces a primal magic event’s CR to less than 1, the event is negated. She can choose to use this ability after she determines what primal magic event she triggers, but before she resolves the effects of that event. | At 5th level, when a primalist triggers a primal magic event, as a swift action she can increase or decrease its CR by 1. If she makes a concentration check (DC = 15 + the primal magic event’s CR), she can instead increase or decrease the CR by 2. If she reduces a primal magic event’s CR to less than 1, the event is negated. She can choose to use this ability after she determines what primal magic event she triggers, but before she resolves the effects of that event. | ||
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=== Feats === | === Feats === | ||
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==== Golem Constructor ==== | ==== Golem Constructor ==== | ||
'''Benefit''': You have learned the art and craft of creating a single type of golem (such as stone golems or iron golems). When creating a golem of this type, you count as having the Craft Wondrous Item, Craft Magic Arms and Armor, and Craft Construct feats. You must meet all other construction requirements for the golem as normal. | '''Benefit''': You have learned the art and craft of creating a single type of golem (such as stone golems or iron golems). When creating a golem of this type, you count as having the Craft Wondrous Item, Craft Magic Arms and Armor, and Craft Construct feats. You must meet all other construction requirements for the golem as normal. | ||
'''Special''': You may select this discovery multiple times. Each time you select this discovery, it applies to a different kind of golem. | '''Special''': You may select this discovery multiple times. Each time you select this discovery, it applies to a different kind of golem. | ||
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===== Mask Golem ===== | ===== Mask Golem ===== |