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		<title>SRD:Abjuration School - История изменений</title>
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		<updated>2026-05-03T19:25:05Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Abjuration_School&amp;diff=3827&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T01:54:05Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{OGL Top}}&lt;br /&gt;
===Abjuration===&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;====[[SRD:Abjuration|Abjuration]]====&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abjurations are protective [[SRD:Spells|spells]]. They create physical or magical barriers, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another [[SRD:Planes|plane of existence]]. &lt;br /&gt;
&lt;br /&gt;
If one abjuration spell is active within 10 feet of another for 24 hours or more, the magical fields interfere with each other and create barely visible energy fluctuations. The [[SRD:DC|DC]] to find such spells with the [[SRD:Search Skill|Search]] skill drops by 4.&lt;br /&gt;
&lt;br /&gt;
If an abjuration creates a barrier that keeps certain types of creatures at bay, that barrier cannot be used to push away those creatures. If you force the barrier against such a creature, you feel a discernible pressure against the barrier. If you continue to apply pressure, you end the spell.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Abjuration Spells===&lt;br /&gt;
&lt;br /&gt;
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{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Rule|{{BASEPAGENAME}}]]&lt;br /&gt;
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[[Category:Abjuration School|{{BASEPAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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