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		<title>SRD:Animate Dead - История изменений</title>
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		<updated>2026-05-03T19:48:06Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Animate_Dead&amp;diff=5585&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Animate_Dead&amp;diff=5585&amp;oldid=prev"/>
				<updated>2009-04-23T01:57:59Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Animate [[SRD:Dead|Dead]]&lt;br /&gt;
| school=[[SRD:Necromancy School|Necromancy]] &lt;br /&gt;
| desc=[[SRD:Evil Effect|Evil]]&lt;br /&gt;
| lvl=[[SRD:Cleric Spell List|Clr]] 3,  [[SRD:Death Domain|Death]] 3,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4&lt;br /&gt;
| comp=V, S, M&lt;br /&gt;
| casttime=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=Touch&lt;br /&gt;
| tsea=ts &lt;br /&gt;
| subj=One or more corpses touched&lt;br /&gt;
| dur=Instantaneous&lt;br /&gt;
| save=None&lt;br /&gt;
| sr=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This spell turns the bones or bodies of [[SRD:Dead|dead]] creatures into [[SRD:Undead Type|undead]] [[SRD:Skeleton|skeletons]] or [[SRD:Zombie|zombies]] that follow your spoken commands.&lt;br /&gt;
&lt;br /&gt;
The [[SRD:Undead Type|undead]] can follow you, or they can remain in an area and attack any creature (or just a specific kind of creature) entering the place. They remain animated until they are destroyed. (A destroyed skeleton or zombie can’t be animated again.)&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of [[SRD:Undead Type|undead]] you create with this spell, you can’t create more [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]] than twice your [[SRD:Caster Level|caster level]] with a single casting of ''animate [[SRD:Dead|dead]]''. (The ''[[SRD:Desecrate|desecrate]] ''spell doubles this limit)&lt;br /&gt;
&lt;br /&gt;
The [[SRD:Undead Type|undead]] you create remain under your control indefinitely. No matter how many times you use this spell, however, you can control only 4 [[SRD:Hit Dice|HD]] worth of [[SRD:Undead Type|undead]] creatures per [[SRD:Caster Level|caster level]]. If you exceed this number, all the newly created creatures fall under your control, and any excess [[SRD:Undead Type|undead]] from previous castings become uncontrolled. (You choose which creatures are released.) If you are a [[SRD:Cleric|cleric]], any [[SRD:Undead Type|undead]] you might command by virtue of your power to command or rebuke [[SRD:Undead Type|undead]] do not count toward the limit.&lt;br /&gt;
&lt;br /&gt;
''[[SRD:Skeleton|Skeletons]]: ''A skeleton can be created only from a mostly intact corpse or skeleton. The corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones. &lt;br /&gt;
&lt;br /&gt;
''[[SRD:Zombie|Zombies]]: ''A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a true anatomy.&lt;br /&gt;
&lt;br /&gt;
''[[SRD:Spell Descriptions#Material (M)|Material Component]]: ''You must place a black onyx gem worth at least 25 gp per [[SRD:Hit Dice|Hit Die]] of the [[SRD:Undead Type|undead]] into the mouth or eye socket of each corpse you intend to animate. The magic of the spell turns these gems into worthless, burned-out shells.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Cleric 3|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Sorcerer/Wizard 4|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Necromancy School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Effect|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Death Domain|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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