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		<title>SRD:Animate Dead (Epic Spell Seed) - История изменений</title>
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		<updated>2026-05-03T16:35:19Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Animate_Dead_(Epic_Spell_Seed)&amp;diff=3466&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T01:58:02Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Epic Spell&lt;br /&gt;
| seed=1&lt;br /&gt;
| name=ANIMATE DEAD&lt;br /&gt;
| school=[[SRD:Necromancy School|Necromancy]] &lt;br /&gt;
| desc=[[Evil effect|Evil]]  &lt;br /&gt;
| sdc=23  &lt;br /&gt;
| comp=V, S  &lt;br /&gt;
| time=1 minute  &lt;br /&gt;
| range=Touch  &lt;br /&gt;
| tsea=t&lt;br /&gt;
| subj=One or more corpses touched  &lt;br /&gt;
| dur=Instantaneous  &lt;br /&gt;
| save=None  &lt;br /&gt;
| sr=No  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The caster can turn the bones or bodies of [[SRD:Dead|dead]] creatures into [[SRD:Undead Type|undead]] that follow his or her spoken commands. The [[SRD:Undead Type|undead]] can follow the caster, or they can remain in an area and attack any creature (or a specific type of creature) entering the place. The [[SRD:Undead Type|undead]] remain animated until they are destroyed. (A destroyed [[SRD:Undead Type|undead]] can’t be animated again.) Intelligent [[SRD:Undead Type|undead]] can follow more sophisticated commands. The ''animate [[SRD:Dead|dead]]'' seed allows a character to create 20 [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]]. For each additional 1 [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]] created, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +1. The [[SRD:Undead Type|undead]] created remain under the caster’s control indefinitely. A caster can naturally control 1 [[SRD:Hit Dice|HD]] per [[SRD:Caster Level|caster level]] of [[SRD:Undead Type|undead]] creatures he or she has personally created, regardless of the method used. If the caster exceeds this number, newly created creatures fall under his or her control, and excess [[SRD:Undead Type|undead]] from previous castings become uncontrolled (the caster chooses which creatures are released). If the caster is a [[SRD:Cleric|cleric]], any [[SRD:Undead Type|undead]] he or she commands through his or her ability to commands or rebuke [[SRD:Undead Type|undead]] do not count toward the limit. For each additional 2 [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]] to be controlled, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +1. Only [[SRD:Undead Type|undead]] in excess of 20 [[SRD:Hit Dice|HD]] created with this seed can be controlled using this [[SRD:DC|DC]] adjustment. To both create and control more than 20 [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]], increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +3 per additional 2 [[SRD:Hit Dice|HD]] of [[SRD:Undead Type|undead]].  &lt;br /&gt;
&lt;br /&gt;
Type of [[SRD:Undead Type|Undead]]: All types of [[SRD:Undead Type|undead]] can be created with the ''animate [[SRD:Dead|dead]]'' seed, although creating more powerful [[SRD:Undead Type|undead]] increases the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] of the epic spell, according to the table below. The GM must set the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] for [[SRD:Undead Type|undead]] not included on the table, using similar [[SRD:Undead Type|undead]] as a basis for comparison.  &lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;d20&amp;quot;   &lt;br /&gt;
|-&lt;br /&gt;
! '''[[SRD:Undead Type|Undead]]'''!! '''[[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] Modifier'''!! '''[[SRD:Undead Type|Undead]]'''!! '''[[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] Modifier'''&lt;br /&gt;
|-&lt;br /&gt;
| [[SRD:Skeleton|Skeleton]]|| –12|| [[SRD:Wraith|Wraith]]|| –2&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| [[SRD:Zombie|Zombie]]|| –12|| [[SRD:Mummy|Mummy]]|| +0&lt;br /&gt;
|-&lt;br /&gt;
| [[SRD:Ghoul|Ghoul]]|| –10|| [[SRD:Spectre|Spectre]]|| +2&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| [[SRD:Shadow|Shadow]]|| –8|| Morhg || +4&lt;br /&gt;
|-&lt;br /&gt;
| [[SRD:Ghast|Ghast]]|| –6|| [[SRD:Vampire|Vampire]]|| +6&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| [[SRD:Wight|Wight]]|| –4|| [[SRD:Ghost|Ghost]]|| +8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SRD Epic Spell Seed Footer}}&lt;br /&gt;
[[Category:Necromancy School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Effect|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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