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		<title>SRD:Armor Class (Creature Statistic) - История изменений</title>
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{OGL Top}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;====Armor Class====&lt;br /&gt;
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The [[SRD:Armor Class|Armor Class]] line gives the creature’s [[SRD:AC|AC]] for normal combat and includes a parenthetical mention of the modifiers contributing to it (usually size, [[SRD:Dexterity|Dexterity]], and [[SRD:Natural Armor|natural armor]]). The creature’s touch and [[SRD:Flat-Footed|flat-footed]] ACs follow the combat-ready [[SRD:AC|AC]].&lt;br /&gt;
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A creature’s armor proficiencies (if it has any) depend on its type, but in general a creature is automatically proficient with any kind of armor it is described as wearing ([[SRD:Armor Proficiency (Light)|light]], [[SRD:Armor Proficiency (Medium)|medium]], or [[SRD:Armor Proficiency (Heavy)|heavy]]), and with all lighter kinds of armor.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
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{{SRD Creature Statistic Footer}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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