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		<title>SRD:Charisma - История изменений</title>
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		<updated>2026-05-03T22:39:08Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Charisma&amp;diff=3743&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Charisma&amp;diff=3743&amp;oldid=prev"/>
				<updated>2009-04-23T02:16:51Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Charisma (Cha)===&lt;br /&gt;
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Charisma measures a character’s force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness. This ability represents actual strength of personality, not merely how one is perceived by others in a social setting. Charisma is most important for [[SRD:Paladin|paladins]], [[SRD:Sorcerer|sorcerers]], and [[SRD:Bard|bards]]. It is also important for [[SRD:Cleric|clerics]], since it affects their ability to [[SRD:Turn Undead|turn undead]]. Every [[SRD:Creature|creature]] has a Charisma score.&lt;br /&gt;
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You apply your character’s Charisma modifier to:&lt;br /&gt;
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* [[SRD:Bluff Skill|Bluff]], [[SRD:Diplomacy Skill|Diplomacy]], [[SRD:Disguise Skill|Disguise]], [[SRD:Gather Information Skill|Gather Information]], [[SRD:Handle Animal Skill|Handle Animal]], [[SRD:Intimidate Skill|Intimidate]], [[SRD:Perform Skill|Perform]], and [[SRD:Use Magic Device Skill|Use Magic Device]] checks. These are the skills that have Charisma as their [[SRD:Key Ability|key ability]].&lt;br /&gt;
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* Checks that represent attempts to influence others.&lt;br /&gt;
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* [[SRD:Turn Undead|Turning]] checks for [[SRD:Cleric|clerics]] and [[SRD:Paladin|paladins]] attempting to turn [[SRD:Zombie|zombies]], [[SRD:Vampire|vampires]], and other [[SRD:Undead Type|undead]].&lt;br /&gt;
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[[SRD:Sorcerer|Sorcerers]] and [[SRD:Bard|bards]] get bonus [[SRD:Spells|spells]] based on their Charisma scores. The minimum Charisma score needed to cast a [[SRD:Sorcerer Spell|sorcerer]] or [[SRD:Bard Spell|bard]] spell is 10 + the [[SRD:Spell Level|spell’s level]].&lt;br /&gt;
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Any [[SRD:Creature|creature]] capable of telling the difference between itself and things that are not itself has at least 1 point of Charisma. Anything with no Charisma score is an [[SRD:Object|object]], not a [[SRD:Creature|creature]]. Anything without a Charisma score also has no [[SRD:Wisdom|Wisdom]] score.&lt;br /&gt;
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{{SRD Footer}} &amp;amp;rarr; [[SRD:Ability Scores|Ability Scores]]&lt;br /&gt;
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[[Category:Ability|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Term|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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