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		<title>SRD:Cleric Spell List - История изменений</title>
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		<updated>2026-05-03T18:13:43Z</updated>
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		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:18:24Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==CLERIC SPELLS==&lt;br /&gt;
===0-LEVEL CLERIC SPELLS (ORISONS)===&lt;br /&gt;
* [[SRD:Create Water|Create Water]]: Creates 2 gallons/level of pure water.&lt;br /&gt;
* [[SRD:Cure Minor Wounds|Cure Minor Wounds]]: Cures 1 point of damage.&lt;br /&gt;
* [[SRD:Detect Magic|Detect Magic]]: Detects spells and magic items within 60 ft.&lt;br /&gt;
* [[SRD:Detect Poison|Detect Poison]]: Detects poison in one creature or object.&lt;br /&gt;
* [[SRD:Guidance|Guidance]]: +1 on one [[SRD:Attack Roll|attack roll]], [[SRD:Saving Throw|saving throw]], or [[SRD:Skill Check|skill check]].&lt;br /&gt;
* [[SRD:Inflict Minor Wounds|Inflict Minor Wounds]]: [[SRD:Touch Attack|Touch attack]], 1 point of damage.&lt;br /&gt;
* [[SRD:Light|Light]]: Object shines like a torch.&lt;br /&gt;
* [[SRD:Mending|Mending]]: Makes minor repairs on an object.&lt;br /&gt;
* [[SRD:Purify Food and Drink|Purify Food and Drink]]: Purifies 1 cu. ft./level of food or water.&lt;br /&gt;
* [[SRD:Read Magic|Read Magic]]: Read scrolls and spellbooks.&lt;br /&gt;
* [[SRD:Resistance|Resistance]]: Subject gains +1 on [[SRD:Saving Throw|saving throws]].&lt;br /&gt;
* [[SRD:Virtue|Virtue]]: Subject gains 1 temporary hp.&lt;br /&gt;
===1ST-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Bane|Bane]]: Enemies take –1 on [[SRD:Attack Roll|attack rolls]] and saves against fear.&lt;br /&gt;
* [[SRD:Bless|Bless]]: Allies gain +1 on [[SRD:Attack Roll|attack rolls]] and saves against fear.&lt;br /&gt;
* [[SRD:Bless Water|Bless Water]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Makes holy water.&lt;br /&gt;
* [[SRD:Cause Fear|Cause Fear]]: One creature of 5 [[SRD:Hit Dice|HD]] or less flees for 1d4 rounds.&lt;br /&gt;
* [[SRD:Command|Command]]: One subject obeys selected command for 1 [[SRD:Round|round]].&lt;br /&gt;
* [[SRD:Comprehend Languages|Comprehend Languages]]: You understand all spoken and written languages.&lt;br /&gt;
* [[SRD:Cure Light Wounds|Cure Light Wounds]]: Cures 1d8 damage +1/level (max +5).&lt;br /&gt;
* [[SRD:Curse Water|Curse Water]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Makes unholy water.&lt;br /&gt;
* [[SRD:Deathwatch|Deathwatch]]: Reveals how near death subjects within 30 ft. are.&lt;br /&gt;
* [[SRD:Detect Chaos|Detect Chaos]]: Reveals creatures, spells, or objects of selected alignment.&lt;br /&gt;
* [[SRD:Detect Evil|Detect Evil]]: Reveals creatures, spells, or objects of selected alignment.&lt;br /&gt;
* [[SRD:Detect Good|Detect Good]]: Reveals creatures, spells, or objects of selected alignment.&lt;br /&gt;
* [[SRD:Detect Law|Detect Law]]: Reveals creatures, spells, or objects of selected alignment.&lt;br /&gt;
* [[SRD:Detect Undead|Detect Undead]]: Reveals [[SRD:Undead Type|undead]] within 60 ft.&lt;br /&gt;
* [[SRD:Divine Favor|Divine Favor]]: You gain +1 per three levels on attack and [[SRD:Attack Damage|damage rolls]].&lt;br /&gt;
* [[SRD:Doom|Doom]]: One subject takes –2 on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], saves, and checks.&lt;br /&gt;
* [[SRD:Endure Elements|Endure Elements]]: Exist comfortably in hot or cold environments.&lt;br /&gt;
* [[SRD:Entropic Shield|Entropic Shield]]: [[SRD:Ranged Attack|Ranged attacks]] against you have 20% miss chance.&lt;br /&gt;
* [[SRD:Hide from Undead|Hide from Undead]]: [[SRD:Undead Type|Undead]] can’t perceive one subject/level.&lt;br /&gt;
* [[SRD:Inflict Light Wounds|Inflict Light Wounds]]: Touch deals 1d8 damage +1/level (max +5).&lt;br /&gt;
* [[SRD:Magic Stone|Magic Stone]]: Three stones gain +1 on attack, deal 1d6 +1 damage.&lt;br /&gt;
* [[SRD:Magic Weapon|Magic Weapon]]: Weapon gains +1 bonus.&lt;br /&gt;
* [[SRD:Obscuring Mist|Obscuring Mist]]: Fog surrounds you.&lt;br /&gt;
* [[SRD:Protection from Chaos|Protection from Chaos]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].&lt;br /&gt;
* [[SRD:Protection from Evil|Protection from Evil]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].&lt;br /&gt;
* [[SRD:Protection from Good|Protection from Good]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].&lt;br /&gt;
* [[SRD:Protection from Law|Protection from Law]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].&lt;br /&gt;
* [[SRD:Remove Fear|Remove Fear]]: Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.&lt;br /&gt;
* [[SRD:Sanctuary|Sanctuary]]: Opponents can’t attack you, and you can’t attack.&lt;br /&gt;
* [[SRD:Shield of Faith|Shield of Faith]]: Aura grants +2 or higher deflection bonus.&lt;br /&gt;
* [[SRD:Summon Monster I|Summon Monster I]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
&lt;br /&gt;
===2ND-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Aid|Aid]]: +1 on [[SRD:Attack Roll|attack rolls]] and saves against fear, 1d8 temporary hp +1/level (max +10).&lt;br /&gt;
* [[SRD:Align Weapon|Align Weapon]]: Weapon becomes good, evil, lawful, or chaotic.&lt;br /&gt;
* [[SRD:Augury|Augury]]&amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;&amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: Learns whether an action will be good or bad.&lt;br /&gt;
* [[SRD:Bear's Endurance|Bear's Endurance]]: Subject gains +4 to [[SRD:Constitution|Con]] for 1 min./level.&lt;br /&gt;
* [[SRD:Bull's Strength|Bull's Strength]]: Subject gains +4 to [[SRD:Strength|Str]] for 1 min./level.&lt;br /&gt;
* [[SRD:Calm Emotions|Calm Emotions]]: Calms creatures, negating emotion effects.&lt;br /&gt;
* [[SRD:Consecrate|Consecrate]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Fills area with positive energy, making [[SRD:Undead Type|undead]] weaker.&lt;br /&gt;
* [[SRD:Cure Moderate Wounds|Cure Moderate Wounds]]: Cures 2d8 damage +1/level (max +10).&lt;br /&gt;
* [[SRD:Darkness|Darkness]]: 20-ft. radius of supernatural shadow.&lt;br /&gt;
* [[SRD:Death Knell|Death Knell]]: Kills [[SRD:Dying|dying]] creature; you gain 1d8 temporary hp, +2 to [[SRD:Strength|Str]], and +1 level.&lt;br /&gt;
* [[SRD:Delay Poison|Delay Poison]]: Stops poison from harming subject for 1 hour/level.&lt;br /&gt;
* [[SRD:Desecrate|Desecrate]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Fills area with negative energy, making [[SRD:Undead Type|undead]] stronger.&lt;br /&gt;
* [[SRD:Eagle's Splendor|Eagle's Splendor]]: Subject gains +4 to [[SRD:Charisma|Cha]] for 1 min./level.&lt;br /&gt;
* [[SRD:Enthrall|Enthrall]]: Captivates all within 100 ft. + 10 ft./level.&lt;br /&gt;
* [[SRD:Find Traps|Find Traps]]: Notice traps as a [[SRD:Rogue|rogue]] does.&lt;br /&gt;
* [[SRD:Gentle Repose|Gentle Repose]]: Preserves one corpse.&lt;br /&gt;
* [[SRD:Hold Person|Hold Person]]: [[SRD:Paralyzed|Paralyzes]] one [[SRD:Humanoid Type|humanoid]] for 1 [[SRD:Round|round]]/level.&lt;br /&gt;
* [[SRD:Inflict Moderate Wounds|Inflict Moderate Wounds]]: [[SRD:Touch Attack|Touch attack]], 2d8 damage +1/level (max +10).&lt;br /&gt;
* [[SRD:Make Whole|Make Whole]]: Repairs an object.&lt;br /&gt;
* [[SRD:Owl's Wisdom|Owl's Wisdom]]: Subject gains +4 to [[SRD:Wisdom|Wis]] for 1 min./level.&lt;br /&gt;
* [[SRD:Remove Paralysis|Remove Paralysis]]: Frees one or more creatures from paralysis or ''slow ''effect.&lt;br /&gt;
* [[SRD:Resist Energy|Resist Energy]]: Ignores 10 (or more) points of damage/attack from specified energy type.&lt;br /&gt;
* [[SRD:Lesser Restoration|Restoration, Lesser]]: Dispels magical ability penalty or repairs 1d4 [[SRD:Ability Damage|ability damage]].&lt;br /&gt;
* [[SRD:Shatter|Shatter]]: Sonic vibration damages objects or crystalline creatures.&lt;br /&gt;
* [[SRD:Shield Other|Shield Other]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: You take half of subject’s damage.&lt;br /&gt;
* [[SRD:Silence|Silence]]: Negates sound in 20-ft. radius.&lt;br /&gt;
* [[SRD:Sound Burst|Sound Burst]]: Deals 1d8 sonic damage to subjects; may stun them.&lt;br /&gt;
* [[SRD:Spiritual Weapon|Spiritual Weapon]]: Magic weapon attacks on its own.&lt;br /&gt;
* [[SRD:Status|Status]]: Monitors condition, position of allies.&lt;br /&gt;
* [[SRD:Summon Monster II|Summon Monster II]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Undetectable Alignment|Undetectable Alignment]]: Conceals alignment for 24 hours.&lt;br /&gt;
* [[SRD:Zone of Truth|Zone of Truth]]: Subjects within range cannot lie.&lt;br /&gt;
&lt;br /&gt;
===3RD-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Animate Dead|Animate Dead]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Creates [[SRD:Undead Type|undead]] skeletons and zombies.&lt;br /&gt;
* [[SRD:Bestow Curse|Bestow Curse]]: –6 to an [[SRD:Ability Scores|ability score]]; –4 on [[SRD:Attack Roll|attack rolls]], saves, and checks; or 50% chance of losing each action.&lt;br /&gt;
* [[SRD:Blindness/Deafness|Blindness/Deafness]]: Makes subject [[SRD:Blinded|blinded]] or [[SRD:Deafened|deafened]].&lt;br /&gt;
* [[SRD:Contagion|Contagion]]: Infects subject with chosen disease.&lt;br /&gt;
* [[SRD:Continual Flame|Continual Flame]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Makes a permanent, heatless torch.&lt;br /&gt;
* [[SRD:Create Food and Water|Create Food and Water]]: Feeds three humans (or one horse)/level.&lt;br /&gt;
* [[SRD:Cure Serious Wounds|Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15).&lt;br /&gt;
* [[SRD:Daylight|Daylight]]: 60-ft. radius of bright light.&lt;br /&gt;
* [[SRD:Deeper Darkness|Deeper Darkness]]: Object sheds supernatural shadow in 60-ft. radius.&lt;br /&gt;
* [[SRD:Dispel Magic|Dispel Magic]]: Cancels spells and magical effects.&lt;br /&gt;
* [[SRD:Glyph of Warding|Glyph of Warding]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Inscription harms those who pass it.&lt;br /&gt;
* [[SRD:Helping Hand|Helping Hand]]: Ghostly hand leads subject to you.&lt;br /&gt;
* [[SRD:Inflict Serious Wounds|Inflict Serious Wounds]]: [[SRD:Touch Attack|Touch attack]], 3d8 damage +1/level (max +15).&lt;br /&gt;
* [[SRD:Invisibility Purge|Invisibility Purge]]: Dispels invisibility within 5 ft./level.&lt;br /&gt;
* [[SRD:Locate Object|Locate Object]]: Senses direction toward object (specific or type).&lt;br /&gt;
* [[SRD:Magic Circle against Chaos|Magic Circle against Chaos]]: As ''protection ''spells, but 10-ft. radius and 10 min./level.&lt;br /&gt;
* [[SRD:Magic Circle against Evil|Magic Circle against Evil]]: As ''protection ''spells, but 10-ft. radius and 10 min./level.&lt;br /&gt;
* [[SRD:Magic Circle against Good|Magic Circle against Good]]: As ''protection ''spells, but 10-ft. radius and 10 min./level.&lt;br /&gt;
* [[SRD:Magic Circle against Law|Magic Circle against Law]]: As ''protection ''spells, but 10-ft. radius and 10 min./level.&lt;br /&gt;
* [[SRD:Magic Vestment|Magic Vestment]]: Armor or shield gains +1 enhancement per four levels.&lt;br /&gt;
* [[SRD:Meld into Stone|Meld into Stone]]: You and your gear merge with stone.&lt;br /&gt;
* [[SRD:Obscure Object|Obscure Object]]: Masks object against scrying.&lt;br /&gt;
* [[SRD:Prayer|Prayer]]: Allies +1 bonus on most rolls, enemies –1 penalty.&lt;br /&gt;
* [[SRD:Protection from Energy|Protection from Energy]]: Absorb 12 points/level of damage from one kind of energy.&lt;br /&gt;
* [[SRD:Remove Blindness/Deafness|Remove Blindness/Deafness]]: Cures normal or magical conditions.&lt;br /&gt;
* [[SRD:Remove Curse|Remove Curse]]: Frees object or person from curse.&lt;br /&gt;
* [[SRD:Remove Disease|Remove Disease]]: Cures all diseases affecting subject.&lt;br /&gt;
* [[SRD:Searing Light|Searing Light]]: Ray deals 1d8/two levels damage, more against [[SRD:Undead Type|undead]].&lt;br /&gt;
* [[SRD:Speak with Dead|Speak with Dead]]: Corpse answers one question/two levels.&lt;br /&gt;
* [[SRD:Stone Shape|Stone Shape]]: Sculpts stone into any shape.&lt;br /&gt;
* [[SRD:Summon Monster III|Summon Monster III]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Lesser Telepathic Bond|Telepathic Bond, Lesser]]: As ''telepathic bond, ''but you and one other creature.&lt;br /&gt;
* [[SRD:Water Breathing|Water Breathing]]: Subjects can breathe underwater.&lt;br /&gt;
* [[SRD:Water Walk|Water Walk]]: Subject treads on water as if solid.&lt;br /&gt;
* [[SRD:Wind Wall|Wind Wall]]: Deflects arrows, smaller creatures, and gases.&lt;br /&gt;
&lt;br /&gt;
===4TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Air Walk|Air Walk]]: Subject treads on air as if solid (climb at 45-degree angle).&lt;br /&gt;
* [[SRD:Control Water|Control Water]]: Raises or lowers bodies of water.&lt;br /&gt;
* [[SRD:Cure Critical Wounds|Cure Critical Wounds]]: Cures 4d8 damage +1/level (max +20).&lt;br /&gt;
* [[SRD:Death Ward|Death Ward]]: Grants immunity to death spells and negative energy effects.&lt;br /&gt;
* [[SRD:Dimensional Anchor|Dimensional Anchor]]: Bars extradimensional movement.&lt;br /&gt;
* [[SRD:Discern Lies|Discern Lies]]: Reveals deliberate falsehoods.&lt;br /&gt;
* [[SRD:Dismissal|Dismissal]]: Forces a creature to return to native plane.&lt;br /&gt;
* [[SRD:Divination|Divination]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Provides useful advice for specific proposed actions.&lt;br /&gt;
* [[SRD:Divine Power|Divine Power]]: You gain attack bonus, +6 to [[SRD:Strength|Str]], and 1 hp/level.&lt;br /&gt;
* [[SRD:Dweomer of Transference|Dweomer of Transference]]: Convert spellcasting into psionic [[SRD:Power Points|power points]].&lt;br /&gt;
* [[SRD:Freedom of Movement|Freedom of Movement]]: Subject moves normally despite impediments.&lt;br /&gt;
* [[SRD:Giant Vermin|Giant Vermin]]: Turns centipedes, scor[[SRD:Creatures|pion]]s, or spiders into [[SRD:Giant Type|giant]] [[SRD:Vermin Type|vermin]].&lt;br /&gt;
* [[SRD:Imbue with Spell Ability|Imbue with Spell Ability]]: Transfer spells to subject.&lt;br /&gt;
* [[SRD:Inflict Critical Wounds|Inflict Critical Wounds]]: [[SRD:Touch Attack|Touch attack]], 4d8 damage +1/level (max +20).&lt;br /&gt;
* [[SRD:Greater Magic Weapon|Magic Weapon, Greater]]: +1 bonus/four levels (max +5).&lt;br /&gt;
* [[SRD:Neutralize Poison|Neutralize Poison]]: Immunizes subject against poison, detoxifies venom in or on subject.&lt;br /&gt;
* [[SRD:Lesser Planar Ally|Planar Ally, Lesser]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Exchange services with a 6 [[SRD:Hit Dice|HD]] extraplanar creature.&lt;br /&gt;
* [[SRD:Poison (Spell)|Poison]]: Touch deals 1d10 [[SRD:Constitution|Con]] damage, repeats in 1 min.&lt;br /&gt;
* [[SRD:Repel Vermin|Repel Vermin]]: Insects, spiders, and other [[SRD:Vermin Type|vermin]] stay 10 ft. away.&lt;br /&gt;
* [[SRD:Restoration|Restoration]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Restores level and [[SRD:Ability Scores|ability score]] drains.&lt;br /&gt;
* [[SRD:Sending|Sending]]: Delivers short message anywhere, instantly.&lt;br /&gt;
* [[SRD:Spell Immunity|Spell Immunity]]: Subject is immune to one spell per four levels.&lt;br /&gt;
* [[SRD:Summon Monster IV|Summon Monster IV]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Tongues|Tongues]]: Speak any language.&lt;br /&gt;
&lt;br /&gt;
===5TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Atonement|Atonement]]&amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Removes burden of misdeeds from subject.&lt;br /&gt;
* [[SRD:Break Enchantment|Break Enchantment]]: Frees subjects from enchantments, alterations, curses, and petrification.&lt;br /&gt;
* [[SRD:Greater Command|Command, Greater]]: As ''command, ''but affects one subject/level.&lt;br /&gt;
* [[SRD:Commune|Commune]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Deity answers one yes-or-no question/level.&lt;br /&gt;
* [[SRD:Mass Cure Light Wounds|Cure Light Wounds, Mass]]: Cures 1d8 damage +1/level for many creatures.&lt;br /&gt;
* [[SRD:Dispel Chaos|Dispel Chaos]]: +4 bonus against attacks.&lt;br /&gt;
* [[SRD:Dispel Evil|Dispel Evil]]: +4 bonus against attacks.&lt;br /&gt;
* [[SRD:Dispel Good|Dispel Good]]: +4 bonus against attacks.&lt;br /&gt;
* [[SRD:Dispel Law|Dispel Law]]: +4 bonus against attacks.&lt;br /&gt;
* [[SRD:Disrupting Weapon|Disrupting Weapon]]: [[SRD:Melee Weapon|Melee weapon]] destroys [[SRD:Undead Type|undead]].&lt;br /&gt;
* [[SRD:Flame Strike|Flame Strike]]: Smite foes with divine fire (1d6/level damage).&lt;br /&gt;
* [[SRD:Hallow|Hallow]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Designates location as holy.&lt;br /&gt;
* [[SRD:Mass Inflict Light Wounds|Inflict Light Wounds, Mass]]: Deals 1d8 damage +1/level to many creatures.&lt;br /&gt;
* [[SRD:Insect Plague|Insect Plague]]: Locust swarms attack creatures.&lt;br /&gt;
* [[SRD:Mark of Justice|Mark of Justice]]: Designates action that will trigger ''curse ''on subject.&lt;br /&gt;
* [[SRD:Plane Shift|Plane Shift]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: As many as eight subjects travel to another plane.&lt;br /&gt;
* [[SRD:Psychic Turmoil|Psychic Turmoil]]: [[SRD:Invisible|Invisible]] field leeches psionic [[SRD:Power Points|power points]] away.&lt;br /&gt;
* [[SRD:Raise Dead|Raise Dead]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Restores life to subject who died as long as one day/level ago.&lt;br /&gt;
* [[SRD:Righteous Might|Righteous Might]]: Your size increases, and you gain combat bonuses.&lt;br /&gt;
* [[SRD:Scrying|Scrying]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: Spies on subject from a distance.&lt;br /&gt;
* [[SRD:Slay Living|Slay Living]]: [[SRD:Touch Attack|Touch attack]] kills subject.&lt;br /&gt;
* [[SRD:Spell Resistance (Spell)|Spell Resistance]]: Subject gains SR 12 + level.&lt;br /&gt;
* [[SRD:Summon Monster V|Summon Monster V]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Symbol of Pain|Symbol of Pain]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune wracks nearby creatures with pain.&lt;br /&gt;
* [[SRD:Symbol of Sleep|Symbol of Sleep]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune puts nearby creatures into catatonic slumber.&lt;br /&gt;
* [[SRD:True Seeing|True Seeing]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Lets you see all things as they really are.&lt;br /&gt;
* [[SRD:Unhallow|Unhallow]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Designates location as unholy.&lt;br /&gt;
* [[SRD:Wall of Stone|Wall of Stone]]: Creates a stone wall that can be shaped.&lt;br /&gt;
&lt;br /&gt;
===6TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Animate Objects|Animate Objects]]: Objects attack your foes.&lt;br /&gt;
* [[SRD:Antilife Shell|Antilife Shell]]: 10-ft. field hedges out living creatures.&lt;br /&gt;
* [[SRD:Banishment|Banishment]]: Banishes 2 [[SRD:Hit Dice|HD]]/level of extraplanar creatures.&lt;br /&gt;
* [[SRD:Mass Bear's Endurance|Bear's Endurance, Mass]]: As ''bear’s endurance'', affects one subject/ level.&lt;br /&gt;
* [[SRD:Blade Barrier|Blade Barrier]]: Wall of blades deals 1d6/level damage.&lt;br /&gt;
* [[SRD:Mass Bull's Strength|Bull's Strength, Mass]]: As ''bull’s strength'', affects one subject/level.&lt;br /&gt;
* [[SRD:Create Undead|Create Undead]]: Create ghouls, ghasts, mummies, or mohrgs.&lt;br /&gt;
* [[SRD:Mass Cure Moderate Wounds|Cure Moderate Wounds, Mass]]: Cures 2d8 damage +1/level for many creatures.&lt;br /&gt;
* [[SRD:Greater Dispel Magic|Dispel Magic, Greater]]: As ''dispel magic, ''but up to +20 on check.&lt;br /&gt;
* [[SRD:Mass Eagle's Splendor|Eagle's Splendor, Mass]]: As ''eagle’s splendor'', affects one subject/level.&lt;br /&gt;
* [[SRD:Find the Path|Find the Path]]: Shows most direct way to a location.&lt;br /&gt;
* [[SRD:Forbiddance|Forbiddance]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Blocks planar travel, damages creatures of different alignment.&lt;br /&gt;
* [[SRD:Geas/Quest|Geas/Quest]]: As ''lesser geas, ''plus it affects any creature.&lt;br /&gt;
* [[SRD:Greater Glyph of Warding|Glyph of Warding, Greater]]: As ''glyph of warding'', but up to 10d8 damage or 6th-level spell.&lt;br /&gt;
* [[SRD:Harm|Harm]]: Deals 10 points/level damage to target.&lt;br /&gt;
* [[SRD:Heal|Heal]]: Cures 10 points/level of damage, all diseases and mental conditions.&lt;br /&gt;
* [[SRD:Heroes' Feast|Heroes' Feast]]: Food for one creature/level cures and grants combat bonuses''.''&lt;br /&gt;
* [[SRD:Mass Inflict Moderate Wounds|Inflict Moderate Wounds, Mass]]: Deals 2d8 damage +1/level to many creatures.&lt;br /&gt;
* [[SRD:Mass Owl's Wisdom|Owl's Wisdom, Mass]]: As ''owl’s wisdom'', affects one subject/level.&lt;br /&gt;
* [[SRD:Planar Ally|Planar Ally]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: As ''lesser planar ally, ''but up to 12 [[SRD:Hit Dice|HD]].&lt;br /&gt;
* [[SRD:Summon Monster VI|Summon Monster VI]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Symbol of Fear|Symbol of Fear]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune [[SRD:Panicked|panics]] nearby creatures.&lt;br /&gt;
* [[SRD:Symbol of Persuasion|Symbol of Persuasion]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune charms nearby creatures.&lt;br /&gt;
* [[SRD:Undeath to Death|Undeath to Death]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Destroys 1d4 [[SRD:Hit Dice|HD]]/level [[SRD:Undead Type|undead]] (max 20d4).&lt;br /&gt;
* [[SRD:Wind Walk|Wind Walk]]: You and your allies turn vaporous and travel fast.&lt;br /&gt;
* [[SRD:Word of Recall|Word of Recall]]: Teleports you back to designated place.&lt;br /&gt;
&lt;br /&gt;
===7TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Blasphemy|Blasphemy]]: Kills, [[SRD:Paralyzed|paralyzes]], weakens, or dazes nonevil subjects.&lt;br /&gt;
* [[SRD:Control Weather|Control Weather]]: Changes weather in local area.&lt;br /&gt;
* [[SRD:Mass Cure Serious Wounds|Cure Serious Wounds, Mass]]: Cures 3d8 damage +1/level for many creatures.&lt;br /&gt;
* [[SRD:Destruction|Destruction]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: Kills subject and destroys remains.&lt;br /&gt;
* [[SRD:Dictum|Dictum]]: Kills, [[SRD:Paralyzed|paralyzes]], slows, or deafens nonlawful subjects.&lt;br /&gt;
* [[SRD:Ethereal Jaunt|Ethereal Jaunt]]: You become ethereal for 1 [[SRD:Round|round]]/level.&lt;br /&gt;
* [[SRD:Holy Word|Holy Word]]: Kills, [[SRD:Paralyzed|paralyzes]], blinds, or deafens nongood subjects.&lt;br /&gt;
* [[SRD:Mass Inflict Serious Wounds|Inflict Serious Wounds, Mass]]: Deals 3d8 damage +1/level to many creatures.&lt;br /&gt;
* [[SRD:Greater Psychic Turmoil|Psychic Turmoil, Greater]]: As ''psychic turmoil, ''but you gain [[SRD:Power Points|power points]] as temporary hp.&lt;br /&gt;
* [[SRD:Refuge|Refuge]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Alters item to transport its possessor to you.&lt;br /&gt;
* [[SRD:Regenerate|Regenerate]]: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).&lt;br /&gt;
* [[SRD:Repulsion|Repulsion]]: Creatures can’t approach you.&lt;br /&gt;
* [[SRD:Greater Restoration|Restoration, Greater]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: As ''restoration, ''plus restores all levels and ability scores.&lt;br /&gt;
* [[SRD:Resurrection|Resurrection]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Fully restore [[SRD:Dead|dead]] subject.&lt;br /&gt;
* [[SRD:Greater Scrying|Scrying, Greater]]: As ''scrying'', but faster and longer.&lt;br /&gt;
* [[SRD:Summon Monster VII|Summon Monster VII]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Symbol of Stunning|Symbol of Stunning]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune stuns nearby creatures.&lt;br /&gt;
* [[SRD:Symbol of Weakness|Symbol of Weakness]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune weakens nearby creatures.&lt;br /&gt;
* [[SRD:Word of Chaos|Word of Chaos]]: Kills, ''confuses, ''stuns, or deafens nonchaotic subjects.&lt;br /&gt;
&lt;br /&gt;
===8TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Antimagic Field|Antimagic Field]]: Negates magic within 10 ft.&lt;br /&gt;
* [[SRD:Brain Spider|Brain Spider]]: [[SRD:Listen Skill|Listen]] to thoughts of up to eight other creatures.&lt;br /&gt;
* [[SRD:Cloak of Chaos|Cloak of Chaos]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: +4 to [[SRD:AC|AC]], +4 resistance, and SR 25 against lawful spells.&lt;br /&gt;
* [[SRD:Create Greater Undead|Create Greater Undead]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Create shadows, wraiths, spectres, or devourers.&lt;br /&gt;
* [[SRD:Mass Cure Critical Wounds|Cure Critical Wounds, Mass]]: Cures 4d8 damage +1/level for many creatures.&lt;br /&gt;
* [[SRD:Dimensional Lock|Dimensional Lock]]: Teleportation and interplanar travel blocked for one day/level.&lt;br /&gt;
* [[SRD:Discern Location|Discern Location]]: Reveals exact location of creature or object.&lt;br /&gt;
* [[SRD:Earthquake|Earthquake]]: Intense tremor shakes 80-ft.-radius.&lt;br /&gt;
* [[SRD:Fire Storm|Fire Storm]]: Deals 1d6/level fire damage.&lt;br /&gt;
* [[SRD:Holy Aura|Holy Aura]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: +4 to [[SRD:AC|AC]], +4 resistance, and SR 25 against evil spells.&lt;br /&gt;
* [[SRD:Mass Inflict Critical Wounds|Inflict Critical Wounds, Mass]]: Deals 4d8 damage +1/level to many creatures.&lt;br /&gt;
* [[SRD:Greater Planar Ally|Planar Ally, Greater]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: As ''lesser planar ally, ''but up to 18 [[SRD:Hit Dice|HD]].&lt;br /&gt;
* [[SRD:Shield of Law|Shield of Law]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: +4 to [[SRD:AC|AC]], +4 resistance, and SR 25 against chaotic spells.&lt;br /&gt;
* [[SRD:Greater Spell Immunity|Spell Immunity, Greater]]: As ''spell immunity, ''but up to 8th-level spells.&lt;br /&gt;
* [[SRD:Summon Monster VIII|Summon Monster VIII]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:Symbol of Death|Symbol of Death]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune slays nearby creatures.&lt;br /&gt;
* [[SRD:Symbol of Insanity|Symbol of Insanity]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Triggered rune renders nearby creatures insane.&lt;br /&gt;
* [[SRD:Unholy Aura|Unholy Aura]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: +4 to [[SRD:AC|AC]], +4 resistance, and SR 25 against good spells.&lt;br /&gt;
&lt;br /&gt;
===9TH-LEVEL CLERIC SPELLS===&lt;br /&gt;
* [[SRD:Astral Projection|Astral Projection]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Projects you and companions onto [[SRD:Astral Plane|Astral Plane]].&lt;br /&gt;
* [[SRD:Energy Drain (Spell)|Energy Drain]]: Subject gains 2d4 negative levels.&lt;br /&gt;
* [[SRD:Etherealness (Spell)|Etherealness]]: Travel to Ethereal Plane with companions.&lt;br /&gt;
* [[SRD:Gate|Gate]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Connects two planes for travel or summoning.&lt;br /&gt;
* [[SRD:Mass Heal|Heal, Mass]]: As ''heal'', but with several subjects.&lt;br /&gt;
* [[SRD:Implosion|Implosion]]: Kills one creature/[[SRD:Round|round]].&lt;br /&gt;
* [[SRD:Miracle|Miracle]] &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Requests a deity’s intercession.&lt;br /&gt;
* [[SRD:Soul Bind|Soul Bind]] &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;: Traps newly [[SRD:Dead|dead]] soul to prevent ''resurrection''.&lt;br /&gt;
* [[SRD:Storm of Vengeance|Storm of Vengeance]]: Storm rains acid, lightning, and hail.&lt;br /&gt;
* [[SRD:Summon Monster IX|Summon Monster IX]]: Calls extraplanar creature to fight for you.&lt;br /&gt;
* [[SRD:True Resurrection|True Resurrection]] &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: As ''resurrection'', plus remains aren’t needed.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
An &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;&amp;lt;FONT SIZE=1&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt; or &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=1 STYLE=&amp;quot;font-size: 6pt&amp;quot;&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt; appearing at the end of a spell’s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=1 STYLE=&amp;quot;font-size: 6pt&amp;quot;&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt;denotes a spell with an XP component paid by the caster.&lt;br /&gt;
&lt;br /&gt;
'''Order of Presentation''': In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains.&lt;br /&gt;
&lt;br /&gt;
When a spell’s name begins with “lesser,” “greater,” or “mass,” the spell description is alphabetized under the second word of the spell name instead.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Hit Dice|Hit Dice]]:''' The term “[[SRD:Hit Dice|Hit Dice]]” is used synonymously with “character levels” for effects that affect a number of [[SRD:Hit Dice|Hit Dice]] of creatures. Creatures with [[SRD:Hit Dice|Hit Dice]] only from their race, not from [[SRD:Classes|classes]], have character levels equal to their [[SRD:Hit Dice|Hit Dice]].&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Caster Level|Caster Level]]:''' A spell’s power often depends on [[SRD:Caster Level|caster level]], which is defined as the caster’s [[SRD:Class|class]] level for the purpose of casting a particular spell. A creature with no [[SRD:Classes|classes]] has a [[SRD:Caster Level|caster level]] equal to its [[SRD:Hit Dice|Hit Dice]] unless otherwise specified. The word “level” in the spell lists that follow always refers to [[SRD:Caster Level|caster level]].&lt;br /&gt;
&lt;br /&gt;
'''Creatures and Characters:''' The words “creature” and “character” are used synonymously in the spell descriptions.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Rule|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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