<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AControl_Flames</id>
		<title>SRD:Control Flames - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AControl_Flames"/>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Control_Flames&amp;action=history"/>
		<updated>2026-05-04T02:56:46Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Control_Flames&amp;diff=6286&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Control_Flames&amp;diff=6286&amp;oldid=prev"/>
				<updated>2009-04-23T02:22:19Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Power&lt;br /&gt;
| name=Control Flames&lt;br /&gt;
| disc=[[SRD:Psychokinesis Discipline|Psychokinesis]] &lt;br /&gt;
| desc=[[SRD:Fire Effect|Fire]]&lt;br /&gt;
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 1&lt;br /&gt;
| disp=Auditory&lt;br /&gt;
| time=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=Medium (100 ft. + 10 ft./level)&lt;br /&gt;
| tsea=a &lt;br /&gt;
| subj=One nonmagical fire source; see text&lt;br /&gt;
| dur=[[SRD:Concentration Skill|Concentration]], up to 1 min./level&lt;br /&gt;
| save=See text&lt;br /&gt;
| pr=No&lt;br /&gt;
| pp=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You pyrokinetically control the intensity or movements of one fire source. A nonmagical fire source can be controlled if it is equal to or smaller than the maximum size of fire you can control according to your [[SRD:Manifester Level|manifester level]], as noted on the accompanying table. You can freely switch control between fire sources, or change the nature of your control, while you maintain concentration, but only one specified change (keeping a fire burning, animating it, or altering its size) can be made to one fire source in a [[SRD:Round|round]]. When your control over a fire source lapses, that fire immediately returns to its original state (or goes out if it has no fuel or has been moved away from its original location). With this power, you can artificially keep a fire burning that would normally expire for lack of fuel; even dousing a controlled flame with water does not put it out (though completely submerging the flame would). Normally, a creature at risk of catching on fire can avoid this fate by making a [[SRD:DC|DC]] 15 [[SRD:Saving Throw|Reflex]] [[SRD:Saving Throw|saving throw]], with success indicating that the fire has gone out. If the fire is one that has been kept burning by the use of ''control flames'', then the [[SRD:DC|DC]] of the [[SRD:Saving Throw|Reflex]] save needed to put out the flames increases to 25.&lt;br /&gt;
&lt;br /&gt;
This power also enables you to make a fire move as if it were a living creature. You can animate only a naturally burning fire; if you attempt to animate one that has been increased or decreased in size by your augmentation of this power, the fire immediately returns to its original size. An animated fire moves at a speed of 30 feet. A fire that moves away from its fuel or its original location dies as soon as your control over it lapses. &lt;br /&gt;
&lt;br /&gt;
An animated fire can enter any square, even if a creature already occupies it. If an animated fire enters a square occupied by a creature, that creature can make a [[SRD:Saving Throw|Reflex]] save to get out of the way ([[SRD:DC|DC]] 11 + the number of dice of damage the fire does + your [[SRD:Intelligence|Int]] modifier if you are a psion or your [[SRD:Charisma|Cha]] modifier if you are a [[SRD:Wilder|wilder]]). A successful [[SRD:Saving Throw|Reflex]] save moves the creature to the nearest unoccupied square. The flames deal the indicated damage to any creature that is either on fire or surrounded by the flames (in the fire’s space); see the accompanying table).&lt;br /&gt;
&lt;br /&gt;
At the start of your turn, the animated fire deals damage to any creature in its space, and the creature catches on fire unless it makes a [[SRD:Saving Throw|Reflex]] save ([[SRD:DC|DC]] as noted above). A victim on fire takes 1d6 points of damage each [[SRD:Round|round]]. Additional rounds in the same space as the animated fire occupies mean additional chances of ignition. The damage from multiple normal fires stacks, but the victim gets a [[SRD:Saving Throw|saving throw]] each [[SRD:Round|round]] to negate each fire. It is possible to switch control from the animated fire (causing it to disappear) to intensify flames that are already burning (thus denying the foe [[SRD:Reflex|Reflex saves]] after the first).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+'''Control Flames''' &lt;br /&gt;
|-&lt;br /&gt;
!'''Manifester Level ''' !!'''Fire Size ''' !!'''Example ''' !!'''Maximum Damage&amp;lt;BR&amp;gt;per [[SRD:Round|Round]]''' !!'''Space''' &lt;br /&gt;
|-&lt;br /&gt;
|1st–2nd ||Fine ||Tindertwig ||1 ||1 foot square &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|3rd–4th ||Diminutive ||Torch ||1d3 ||1 foot square &lt;br /&gt;
|-&lt;br /&gt;
|5th–6th ||Tiny ||Small campfire ||1d6 ||1 foot square &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|7th–8th ||Small ||Large campfire ||2d6 ||1 foot square &lt;br /&gt;
|-&lt;br /&gt;
|9th–10th ||Medium ||Forge ||3d6 ||1 foot square &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|11th–12th ||Large ||Bonfire ||4d6 ||2-by-2-foot square &lt;br /&gt;
|-&lt;br /&gt;
|13th–14th ||Huge ||Burning shack ||5d6 ||3-by-3-foot square &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|15th–16th ||Gargantuan ||Burning tavern ||6d6 ||4-by-4-foot square &lt;br /&gt;
|-&lt;br /&gt;
|17th or higher ||Colossal ||Burning inn ||7d6 ||5-by-5-foot square &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Augment|Augment]]:''' You can augment this power in one or both of the following ways.&lt;br /&gt;
&lt;br /&gt;
1. For every 2 additional [[SRD:Power Points|power points]] you spend, you can increase the size of a fire you want to control by one step, up to the maximum size of fire you can control according to your [[SRD:Manifester Level|manifester level]].&lt;br /&gt;
&lt;br /&gt;
2. For every 2 additional [[SRD:Power Points|power points]] you spend, you can decrease the size of a fire you want to control by one step. You can reduce a Tiny or smaller fire to nothing, extinguishing it.&lt;br /&gt;
&lt;br /&gt;
{{SRD Power Footer}}&lt;br /&gt;
[[Category:Psion|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Wilder|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Psychokinesis Discipline|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fire Effect|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

	</feed>