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		<title>SRD:Control Object - История изменений</title>
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		<updated>2026-05-03T20:44:16Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Control_Object&amp;diff=6284&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Control_Object&amp;diff=6284&amp;oldid=prev"/>
				<updated>2009-04-23T02:22:24Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Power&lt;br /&gt;
| name=Control Object&lt;br /&gt;
| disc=[[SRD:Psychokinesis Discipline|Psychokinesis]]&lt;br /&gt;
| lvl=[[SRD:Psion Discipline Powers#KINETICIST (PSYCHOKINESIS) DISCIPLINE POWERS|Kineticist]] 1&lt;br /&gt;
| disp=Material&lt;br /&gt;
| time=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=Medium (100 ft. + 10 ft./ level)&lt;br /&gt;
| tsea=t &lt;br /&gt;
| subj=One unattended object weighing up to 100 lb.&lt;br /&gt;
| dur=[[SRD:Concentration Skill|Concentration]], up to 1 [[SRD:Round|round]]/level&lt;br /&gt;
| save=None&lt;br /&gt;
| pr=No&lt;br /&gt;
| pp=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You telekinetically “bring to life” an inanimate object. Though it is not actually alive, the object moves under your control. Live vegetation cannot be controlled in this fashion, nor can already animated objects or [[SRD:Undead Type|undead]]. The controlled object moves like a puppet, with jerky and clumsy movements, at a speed of up to 20 feet. If its form is rigid, it makes creaking, groaning, or grating sounds as you control it.&lt;br /&gt;
&lt;br /&gt;
A controlled object can attack an opponent if you direct it to do so. It has one slam attack, at a [[SRD:Base Attack Bonus|base attack bonus]] equal to your [[SRD:Base Attack Bonus|base attack bonus]] plus your [[SRD:Intelligence|Intelligence]] modifier. If the attack hits, it deals points of damage equal to 1d6 plus your [[SRD:Intelligence|Intelligence]] modifier. A controlled object has its usual hardness and [[SRD:Hit Points|hit points]].&lt;br /&gt;
&lt;br /&gt;
You can use this power on a nonmagical lock, making it move in such a way as to attempt to unlock itself. If another character makes an [[SRD:Open Lock Skill|Open Lock]] check involving a lock that you are concentrating on controlling, the character gains a +4 bonus on the check.&lt;br /&gt;
&lt;br /&gt;
{{SRD Power Footer}}&lt;br /&gt;
[[Category:Psion|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Kineticist|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Psychokinesis Discipline|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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