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		<title>SRD:Dire Flail - История изменений</title>
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		<updated>2026-05-04T01:47:16Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Dire_Flail&amp;diff=4062&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{OGL Top}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{{Weapon Stats&lt;br /&gt;
|weap=Flail, Dire&lt;br /&gt;
|sme=e&lt;br /&gt;
|lot=t&lt;br /&gt;
|melee=melee&lt;br /&gt;
|crit=&amp;amp;times;2&lt;br /&gt;
|type=Bludgeoning&lt;br /&gt;
|hard=5&lt;br /&gt;
|cost=80 gp&lt;br /&gt;
|lcost=160 gp&lt;br /&gt;
|fdmg=1d2/1d2&lt;br /&gt;
|ddmg=1d3/1d3&lt;br /&gt;
|tdmg=1d4/1d4&lt;br /&gt;
|sdmg=1d6/1d6&lt;br /&gt;
|mdmg=1d8/1d8&lt;br /&gt;
|ldmg=2d6/2d6&lt;br /&gt;
|hdmg=3d6/3d6&lt;br /&gt;
|gdmg=4d6/4d6&lt;br /&gt;
|cdmg=6d6/6d6&lt;br /&gt;
|swght=5 lb.&lt;br /&gt;
|mwght=10 lb.&lt;br /&gt;
|lwght=20 lb.&lt;br /&gt;
|fhp=1&lt;br /&gt;
|dhp=1&lt;br /&gt;
|thp=2&lt;br /&gt;
|shp=5&lt;br /&gt;
|mhp=10&lt;br /&gt;
|lhp=20&lt;br /&gt;
|hhp=40&lt;br /&gt;
|ghp=80&lt;br /&gt;
|chp=160&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&lt;br /&gt;
A dire flail is a [[SRD:Double Weapon|double weapon]]. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a [[SRD:Light Weapon|light weapon]]. A creature wielding a dire flail in one hand can’t use it as a [[SRD:Double Weapon|double weapon]]—only one end of the weapon can be used in any given [[SRD:Round|round]].&lt;br /&gt;
&lt;br /&gt;
When using a dire flail, you get a +2 bonus on opposed [[SRD:Attack Roll|attack rolls]] made to [[SRD:Disarm|disarm]] an enemy (including the opposed [[SRD:Attack Roll|attack roll]] to avoid being disarmed if such an attempt fails).&lt;br /&gt;
&lt;br /&gt;
You can also use this weapon to make trip attacks. If you are tripped during your own trip attempt, you can drop the dire flail to avoid being tripped.&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
&lt;br /&gt;
{{Weapon Material Enhancements&lt;br /&gt;
|weap=Dire Flail&lt;br /&gt;
|material=Steel&lt;br /&gt;
|cost=80 gp&lt;br /&gt;
|mwkcost=680 gp&lt;br /&gt;
|hard=5&lt;br /&gt;
|hp=10&lt;br /&gt;
|adcost=6,080 gp&lt;br /&gt;
|adhard=5&lt;br /&gt;
|adhp=13&lt;br /&gt;
|agcost=260 gp&lt;br /&gt;
|agmwkcost=860 gp&lt;br /&gt;
|aghard=5&lt;br /&gt;
|aghp=10&lt;br /&gt;
|fecost=160 gp&lt;br /&gt;
|femwkcost=760 gp&lt;br /&gt;
|fehard=5&lt;br /&gt;
|fehp=10&lt;br /&gt;
|dccost=2,080 gp&lt;br /&gt;
|dchard=10&lt;br /&gt;
|dchp=30&lt;br /&gt;
|mchard=8&lt;br /&gt;
|mchp=25&lt;br /&gt;
|micost=5,080 gp&lt;br /&gt;
|mihard=5&lt;br /&gt;
|mihp=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Magical/Psionic Weapon Enhancements&lt;br /&gt;
|double=double&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
&lt;br /&gt;
*[[SRD:Weapon Qualities]]&lt;br /&gt;
*[[Magic Items: Weapons (SRD Rules)]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Flail Wikipedia: Flail]&lt;br /&gt;
&lt;br /&gt;
{{SRD Weapon Footer}}&lt;br /&gt;
[[Category:Exotic Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Two-Handed Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Double Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Melee Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Bludgeoning Weapon|{{BASEPAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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