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		<title>SRD:Disease - История изменений</title>
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		<title>Green Dragon: Reverted edits by Green Dragon (Talk); changed back to last version by Dmilewski</title>
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				<updated>2009-10-10T09:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/%D0%A1%D0%BB%D1%83%D0%B6%D0%B5%D0%B1%D0%BD%D0%B0%D1%8F:%D0%92%D0%BA%D0%BB%D0%B0%D0%B4/Green_Dragon&quot; title=&quot;Служебная:Вклад/Green Dragon&quot;&gt;Green Dragon&lt;/a&gt; (&lt;a href=&quot;/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5_%D1%83%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA%D0%B0:Green_Dragon&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Обсуждение участника:Green Dragon (страница не существует)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Dmilewski&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Участник:Dmilewski (страница не существует)&quot;&gt;Dmilewski&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Disease===&lt;br /&gt;
&lt;br /&gt;
When a character is injured by a contaminated attack touches an item smeared with diseased matter, or consumes disease-tainted food or drink, he must make an immediate [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]]. If he succeeds, the disease has no effect—his immune system fought off the infection. If he fails, he takes damage after an incubation period. Once per day afterward, he must make a successful [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]] to avoid repeated damage. Two successful [[SRD:Saving Throw|saving throws]] in a row indicate that he has fought off the disease and recovers, taking no more damage.&lt;br /&gt;
&lt;br /&gt;
These [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throws]] can be rolled secretly so that the player doesn’t know whether the disease has taken hold.&lt;br /&gt;
&lt;br /&gt;
====Disease Descriptions====&lt;br /&gt;
&lt;br /&gt;
Diseases have various symptoms and are spread through a number of vectors. The characteristics of several typical diseases are summarized on Table: Diseases and defined below.&lt;br /&gt;
&lt;br /&gt;
=====Disease=====&lt;br /&gt;
&lt;br /&gt;
Diseases whose names are printed in ''italic'' in the table are supernatural in nature. The others are extraordinary.&lt;br /&gt;
&lt;br /&gt;
=====Infection=====&lt;br /&gt;
&lt;br /&gt;
The disease’s method of delivery—ingested, inhaled, via injury, or contact. Keep in mind that some injury diseases may be transmitted by as small an injury as a flea bite and that most inhaled diseases can also be ingested (and vice versa).&lt;br /&gt;
&lt;br /&gt;
=====[[SRD:DC|DC]]=====&lt;br /&gt;
&lt;br /&gt;
The [[SRD:DC|Difficulty Class]] for the [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throws]] to prevent infection (if the character has been infected), to prevent each instance of repeated damage, and to recover from the disease.&lt;br /&gt;
&lt;br /&gt;
=====Incubation Period=====&lt;br /&gt;
&lt;br /&gt;
The time before damage begins.&lt;br /&gt;
&lt;br /&gt;
=====Damage=====&lt;br /&gt;
&lt;br /&gt;
The [[SRD:Ability Damage|ability damage]] the character takes after incubation and each day afterward.&lt;br /&gt;
&lt;br /&gt;
====Types of Diseases====&lt;br /&gt;
&lt;br /&gt;
Typical diseases include the following:&lt;br /&gt;
&lt;br /&gt;
=====Blinding Sickness=====&lt;br /&gt;
&lt;br /&gt;
Spread in tainted water.&lt;br /&gt;
&lt;br /&gt;
=====Cackle Fever=====&lt;br /&gt;
&lt;br /&gt;
Symptoms include high fever, disorientation, and frequent bouts of hideous laughter. Also known as “the shrieks.”&lt;br /&gt;
&lt;br /&gt;
=====Cascade Flu=====&lt;br /&gt;
&lt;br /&gt;
Spread by brain moles and other [[SRD:Vermin Type|vermin]].  A psionic cascade is a loss of control over psionic abilities. Using [[SRD:Power Points|power points]] becomes dangerous for a character infected by cascade flu, once the incubation period has run its course. Every time an afflicted character manifests a power, she must make a [[SRD:DC|DC]] 16 [[SRD:Concentration Skill|Concentration]] check. On a failed check, a psionic cascade is triggered. The power operates normally, but during the following [[SRD:Round|round]], without the character’s volition, two additional [[SRD:Powers|powers]] she knows manifest randomly, and their power cost is deducted from the character’s reserve. During the next [[SRD:Round|round]], three additional [[SRD:Powers|powers]] manifest, and so on, until all the psionic character’s [[SRD:Power Points|power points]] are drained. [[SRD:Powers|Powers]] with a range of personal or touch always affect the diseased character. For other [[SRD:Powers|powers]] that affect targets, roll d%: On a 01–50 result, the power affects the diseased character, and 51–00 indicates that the power targets other creatures in the vicinity. Psionic creatures (those that manifest their [[SRD:Powers|powers]] without paying points) cascade until all the [[SRD:Powers|powers]] they know have manifested at least twice.&lt;br /&gt;
&lt;br /&gt;
=====Cerebral Parasites=====&lt;br /&gt;
&lt;br /&gt;
Spread by contact with infected psionic creatures. Cerebral parasites are tiny organisms, undetectable to normal sight. An afflicted character may not even know he carries the parasites—until he discovers he has fewer [[SRD:Power Points|power points]] for the day than expected. Psionic creatures with cerebral parasites are limited to using each of their known [[SRD:Powers|powers]] only once per day (instead of freely manifesting them).&lt;br /&gt;
&lt;br /&gt;
=====Demon Fever=====&lt;br /&gt;
&lt;br /&gt;
Night hags spread it. Can cause permanent [[SRD:Ability Drain|ability drain]].&lt;br /&gt;
&lt;br /&gt;
=====Devil Chills=====&lt;br /&gt;
&lt;br /&gt;
Barbazu and pit [[SRD:Fiend|fiends]] spread it. It takes three, not two, successful saves in a row to recover from devil chills.&lt;br /&gt;
&lt;br /&gt;
=====Filth Fever=====&lt;br /&gt;
&lt;br /&gt;
Dire rats and otyughs spread it. Those injured while in filthy surroundings might also catch it.&lt;br /&gt;
&lt;br /&gt;
=====Mindfire=====&lt;br /&gt;
&lt;br /&gt;
Feels like your brain is burning. Causes stupor.&lt;br /&gt;
&lt;br /&gt;
=====Mummy Rot=====&lt;br /&gt;
&lt;br /&gt;
Spread by mummies. Successful [[SRD:Saving Throw|saving throws]] do not allow the character to recover (though they do prevent damage normally).&lt;br /&gt;
&lt;br /&gt;
=====Red Ache=====&lt;br /&gt;
&lt;br /&gt;
Skin turns red, bloated, and warm to the touch.&lt;br /&gt;
&lt;br /&gt;
=====The Shakes=====&lt;br /&gt;
&lt;br /&gt;
Causes involuntary twitches, tremors, and fits.&lt;br /&gt;
&lt;br /&gt;
=====Slimy Doom=====&lt;br /&gt;
&lt;br /&gt;
Victim turns into infectious goo from the inside out. Can cause permanent [[SRD:Ability Drain|ability drain]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|+ Table: Diseases&lt;br /&gt;
|-&lt;br /&gt;
! Disease !! Infection [[SRD:DC|DC]] !! Incubation !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Blinding sickness || Ingested 16 || 1d3 days || 1d4 [[SRD:Strength|Str]]&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Cackle fever || Inhaled 16 || 1 day || 1d6 [[SRD:Wisdom|Wis]]&lt;br /&gt;
|-&lt;br /&gt;
| Cascade Flu || Injury 13 || 1 day || [[#Cascade Flu|See description]]&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Cerebral Parasites || Contact 15 || 1d4 days || 1d8 [[SRD:Power Points|power points]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ''Demon fever'' || Injury 18 || 1 day || 1d6 [[SRD:Constitution|Con]]&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ''Devil chills''&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || Injury 14 || 1d4 days || 1d4 [[SRD:Strength|Str]]&lt;br /&gt;
|-&lt;br /&gt;
| Filth fever || Injury 12 || 1d3 days || 1d3 [[SRD:Dexterity|Dex]], 1d3 [[SRD:Constitution|Con]]&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Mindfire || Inhaled 12 || 1 day || 1d4 [[SRD:Intelligence|Int]]&lt;br /&gt;
|-&lt;br /&gt;
| ''Mummy rot''&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || Contact 20 || 1 day || 1d6 [[SRD:Constitution|Con]]&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Red ache || Injury 15 || 1d3 days || 1d6 [[SRD:Strength|Str]]&lt;br /&gt;
|-&lt;br /&gt;
| Shakes || Contact 13 || 1 day || 1d8 [[SRD:Dexterity|Dex]]&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Slimy doom || Contact 14 || 1 day || 1d4 [[SRD:Constitution|Con]]&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; |&lt;br /&gt;
# Each time the victim takes 2 or more damage from the disease, he must make another [[SRD:Saving Throw|Fortitude]] save or be permanently [[SRD:Blinded|blinded]].&lt;br /&gt;
# Psionic creatures with cerebral parasites are limited to using each of their known [[SRD:Powers|powers]] only once per day.&lt;br /&gt;
# When damaged, character must succeed on another [[SRD:Saving Throw|saving throw]] or 1 point of damage is permanent drain instead.&lt;br /&gt;
# The victim must make three successful [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throws]] in a row to recover from devil chills.&lt;br /&gt;
# Successful saves do not allow the character to recover. Only magical healing can save the character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Healing a Disease====&lt;br /&gt;
&lt;br /&gt;
Use of the [[SRD:Heal Skill|Heal]] skill can help a diseased character. Every time a diseased character makes a [[SRD:Saving Throw|saving throw]] against disease effects, the healer makes a check. The diseased character can use the healer’s result in place of his [[SRD:Saving Throw|saving throw]] if the [[SRD:Heal Skill|Heal]] check result is higher. The diseased character must be in the healer’s care and must have spent the previous 8 hours resting.&lt;br /&gt;
&lt;br /&gt;
Characters recover points lost to [[SRD:Ability Scores|ability score]] damage at a rate of 1 per day per [[SRD:Ability Damage|ability damaged]], and this rule applies even while a disease is in progress. That means that a character with a minor disease might be able to withstand it without accumulating any damage.&lt;br /&gt;
&lt;br /&gt;
{{SRD Special Ability Footer}}&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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