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		<title>SRD:Divine Blast (Divine Ability) - История изменений</title>
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Divine Blast==&lt;br /&gt;
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'''Prerequisite:''' [[SRD:Charisma|Cha]] 29.&lt;br /&gt;
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'''Benefit:''' The deity can use this ability a number of times per day equal to 3 + its [[SRD:Charisma|Charisma]] bonus. The ray created can extend up to one mile per rank (the deity chooses the length). Targets the ray strikes take 1d12 points of damage per rank of the deity, plus 1d12 points of damage per point of [[SRD:Charisma|Charisma]] bonus the deity has. There is no [[SRD:Saving Throw|saving throw]], but the deity must make a ranged [[SRD:Touch Attack|touch attack]] to hit a target. The deity can make the ray look, sound, smell, and feel like any-thing it desires. Despite the appearance of the ray, the damage it deals results directly from divine power and is therefore not subject to being reduced by ''[[SRD:Protection from Energy|protection from elements]] ''and similar magic.&lt;br /&gt;
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'''Notes:''' The ray destroys a ''[[SRD:Wall of Force|wall of force]], [[SRD:Prismatic Wall|prismatic wall]], ''or ''[[SRD:Prismatic Sphere|prismatic sphere]] ''it hits (all layers in a prismatic effect are destroyed). The ray itself is unaffected and can strike a target behind the ''[[SRD:Wall of Force|wall of force]] ''or prismatic effect.&lt;br /&gt;
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A [[SRD:Divine Shield (Divine Ability)|divine shield]] can stop the ray.&lt;br /&gt;
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'''Suggested Portfolio Elements:''' Death, destruction, war.&lt;br /&gt;
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{{SRD Divine Ability Footer}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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