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		<title>SRD:Divine Emissary - История изменений</title>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Divine_Emissary&amp;diff=4336&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:33:44Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==DIVINE EMISSARY==&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Hit Dice|Hit Die]]:''' d10.  &lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
To become a divine emissary, the character must fulfill all the following criteria.  &lt;br /&gt;
&lt;br /&gt;
* '''[[SRD:Base Attack Bonus|Base Attack Bonus]]:''' +23.  &lt;br /&gt;
&lt;br /&gt;
* '''[[SRD:Feats|Feats:]]''' [[SRD:Weapon Focus|Weapon Focus]] (deity’s favored weapon).  &lt;br /&gt;
&lt;br /&gt;
* '''Epic [[SRD:Feats|Feat]]:''' [[SRD:Great Smiting|Great Smiting]].  &lt;br /&gt;
&lt;br /&gt;
* '''[[SRD:Skill Descriptions|Skills:]]''' [[SRD:Knowledge Skill|Knowledge]] (religion) 10 ranks.  &lt;br /&gt;
&lt;br /&gt;
* '''Special:''' Must have a patron deity. Furthermore, the potential divine emissary must complete some quest that furthers his or her deity’s goals so much that it impresses the deity.&lt;br /&gt;
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===Class Skills===&lt;br /&gt;
&lt;br /&gt;
The divine emissary’s [[SRD:Class|class]] skills (and the [[SRD:Key Ability|key ability]] for each) are: [[SRD:Concentration Skill|Concentration]] ([[SRD:Constitution|Con]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Disguise Skill|Disguise]] ([[SRD:Charisma|Cha]]), [[SRD:Gather Information Skill|Gather Information]] ([[SRD:Charisma|Cha]]), [[SRD:Heal Skill|Heal]] ([[SRD:Wisdom|Wis]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Knowledge Skill|Knowledge]] (religion) ([[SRD:Intelligence|Int]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Search Skill|Search]] ([[SRD:Intelligence|Int]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]), [[SRD:Spellcraft Skill|Spellcraft]] ([[SRD:Intelligence|Int]]), [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]), and [[SRD:Use Magic Device Skill|Use Magic Device]] ([[SRD:Charisma|Cha]]).  &lt;br /&gt;
&lt;br /&gt;
'''Skill Points at Each Level:''' 4 + [[SRD:Intelligence|Int]] modifier.  &lt;br /&gt;
&lt;br /&gt;
'''Table : The Divine Emissary'''  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;   &lt;br /&gt;
|-&lt;br /&gt;
! Level !! align=&amp;quot;left&amp;quot; |  Special  &lt;br /&gt;
|-&lt;br /&gt;
| 1st|| align=&amp;quot;left&amp;quot; |  ''Divine inspiration'' 1/day, granted domain  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 2nd|| align=&amp;quot;left&amp;quot; |  Extra smite 2/day  &lt;br /&gt;
|-&lt;br /&gt;
| 3rd|| align=&amp;quot;left&amp;quot; |  ''[[SRD:Greater Planar Ally|Greater planar ally]]'' 1/day&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 4th|| align=&amp;quot;left&amp;quot; |  ''Divine inspiration'' 2/day  &lt;br /&gt;
|-&lt;br /&gt;
| 5th|| align=&amp;quot;left&amp;quot; |  Extra smite 3/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 6th|| align=&amp;quot;left&amp;quot; |  Bonus [[SRD:Feats|feat]]  &lt;br /&gt;
|-&lt;br /&gt;
| 7th|| align=&amp;quot;left&amp;quot; |  ''Divine inspiration'' 3/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 8th|| align=&amp;quot;left&amp;quot; |  Extra smite 4/day  &lt;br /&gt;
|-&lt;br /&gt;
| 9th|| align=&amp;quot;left&amp;quot; |  Divine hand 1/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 10th|| align=&amp;quot;left&amp;quot; |  ''Divine inspiration'' 4/day  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class Features===&lt;br /&gt;
&lt;br /&gt;
All the following are features of the divine emissary [[SRD:Prestige Class|prestige class]].  &lt;br /&gt;
&lt;br /&gt;
'''Spells per Day/Spells Known:''' At each divine emissary level, the character gains new spells per day (and spells known, if applicable) as if he or she had also gained a level in a spellcasting [[SRD:Class|class]] to which he or she belonged before adding the [[SRD:Prestige Class|prestige class]] level. If already an epic spell-caster, the character gains only the benefit noted under the Spells entry for that epic [[SRD:Class|class]]. He or she does not, however, gain any other benefit a character of that [[SRD:Class|class]] would have gained. If the character had more than one spellcasting [[SRD:Class|class]] before becoming a divine emissary, the player must decide to which [[SRD:Class|class]] to add the new level for the purpose of determining spells per day.  &lt;br /&gt;
&lt;br /&gt;
'''Special Mount:''' If he or she has one, the divine emissary’s special mount continues to increase in power. Every five levels after 1st, the special mount gains +2 bonus [[SRD:Hit Dice|Hit Dice]], its [[SRD:Armor Class|natural armor]] increases by +2, its [[SRD:Strength|Strength]] adjustment increases by +1, and its [[SRD:Intelligence|Intelligence]] increases by +1. The mount’s [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] equals the divine emissary’s [[SRD:Class|class]] level + the [[SRD:Class|class]] level that provided the special mount + 5.  &lt;br /&gt;
&lt;br /&gt;
'''Granted Domain ([[SRD:Ex|Ex]]):''' A divine emissary gains access to one of his or her [[SRD:Cleric Domains|deity’s domains]], as well as the granted power of that domain. The extra domain expands a [[SRD:Paladin|paladin]]’s selection of spells, but he or she does not gain the ability to cast higher-level spells than he or she otherwise could. [[SRD:Cleric|Clerics]] gain an additional domain but otherwise use the rules for preparing spells from their domains normally.  &lt;br /&gt;
&lt;br /&gt;
'''''Divine Inspiration'' ([[SRD:Sp|Sp]]):''' A divine emissary gains a +2 luck bonus on his or her attack and [[SRD:Attack Damage|damage rolls]] for 10 rounds, once per day at 1st level, plus one additional time per day every three levels thereafter.  &lt;br /&gt;
&lt;br /&gt;
'''Extra Smite ([[SRD:Su|Su]]):''' A divine emissary can use his or her smite ability two extra times per day, plus one additional time per day every three levels thereafter. To determine the damage with any smite attack, a divine emissary adds together his or her divine emissary levels and [[SRD:Classes|class levels]] that originally conferred the smite ability.  &lt;br /&gt;
&lt;br /&gt;
'''''Greater Planar Ally'' ([[SRD:Sp|Sp]]):''' The emissary can call a ''[[SRD:Greater Planar Ally|greater planar ally]]'' (as the spell) once per day at 3rd level, plus one additional time per day every ten levels thereafter. The ally does not request a return favor when a divine emissary uses this ability.  &lt;br /&gt;
&lt;br /&gt;
'''Bonus [[SRD:Feats|Feats:]]''' The divine emissary gains a bonus [[SRD:Feats|feat]] at 6th level and an additional bonus [[SRD:Feats|feat]] every ten levels thereafter. These bonus [[SRD:Feats|feats]] must be selected from the following list: [[SRD:Armor Skin|Armor Skin]], [[SRD:Devastating Critical|Devastating Critical]], [[SRD:Epic Leadership|Epic Leadership]], [[SRD:Epic Prowess|Epic Prowess]], [[SRD:Epic Reputation|Epic Reputation]], [[SRD:Epic Toughness|Epic Toughness]], [[SRD:Epic Weapon Focus|Epic Weapon Focus]], [[SRD:Great Smiting|Great Smiting]], [[SRD:Holy Strike|Holy Strike]], [[SRD:Improved Aura of Courage|Aura of Courage]], [[SRD:Improved Combat Casting|Improved Combat Casting]], [[SRD:Improved Spell Capacity|Improved Spell Capacity]], [[SRD:Legendary Commander|Legendary Commander]], [[SRD:Legendary Rider|Legendary Rider]], [[SRD:Overwhelming Critical|Overwhelming Critical]], [[SRD:Perfect Health|Perfect Health]], [[SRD:Permanent Emanation|Permanent Emanation]], [[SRD:Planar Turning|Planar Turning]], [[SRD:Positive Energy Aura|Positive Energy Aura]], [[SRD:Spectral Strike|Spectral Strike]], [[SRD:Spontaneous Spell|Spontaneous Spell]], [[SRD:Widen Aura of Courage|Widen Aura of Courage]].  &lt;br /&gt;
&lt;br /&gt;
'''Divine Hand ([[SRD:Su|Su]]):''' As a [[SRD:Free Actions|free action]], the emissary gains a +20 sacred (or profane if appropriate) bonus on his next melee or ranged [[SRD:Attack Roll|attack roll]], as long as the attack is made with the deity’s favored weapon. The emissary can use divine hand once per day at 9th level, plus one additional time per day every ten levels thereafter.&lt;br /&gt;
&lt;br /&gt;
{{SRD Class Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Prestige Class|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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