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		<title>SRD:Duergar - История изменений</title>
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		<updated>2026-05-03T20:39:33Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Duergar&amp;diff=5131&amp;oldid=prev</id>
		<title>Green Dragon: Changing Template:Creature Table to Template:3.5e Creature (edition)</title>
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				<updated>2010-01-01T01:21:09Z</updated>
		
		<summary type="html">&lt;p&gt;Changing &lt;a href=&quot;/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Creature_Table&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Шаблон:Creature Table (страница не существует)&quot;&gt;Template:Creature Table&lt;/a&gt; to &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:3.5e_Creature&quot; title=&quot;Шаблон:3.5e Creature&quot;&gt;Template:3.5e Creature&lt;/a&gt; (edition)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=Duergar=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
| #ofEntries=2&lt;br /&gt;
| creature=[[SRD:Dwarves, Gray—Duergar (Race)|Duergar]], 1st-Level [[SRD:Warrior|Warrior]]&lt;br /&gt;
| size=[[SRD:Medium|Medium]] | type=[[SRD:Humanoid Type|Humanoid]] (Dwarf)&lt;br /&gt;
| hd=1d8+5  | hp=9 &lt;br /&gt;
| init=+0&lt;br /&gt;
| speed=20 ft. in [[SRD:Chainmail|chainmail]] (4 squares); base speed 20 ft.&lt;br /&gt;
| ac=17 (+5 [[SRD:Chainmail|chainmail]], +2 [[SRD:Heavy Shield|heavy shield]]) | touch=10  | flat=17 &lt;br /&gt;
| bab=+1 | grapple=+2&lt;br /&gt;
| at=[[SRD:Warhammer|Warhammer]] +2 melee (1d8+1/&amp;amp;times;3) or [[SRD:Light Crossbow|light crossbow]] +1 ranged (1d8/19–20)&lt;br /&gt;
| full_at=[[SRD:Warhammer|Warhammer]] +2 melee (1d8+1/&amp;amp;times;3) or [[SRD:Light Crossbow|light crossbow]] +1 ranged (1d8/19–20)&lt;br /&gt;
| space=5 ft. | reach=5 ft.&lt;br /&gt;
| sa=Duergar traits, [[SRD:Spell-Like Ability|spell-like abilities]]&lt;br /&gt;
| sq=[[SRD:Darkvision|Darkvision]] 120 ft., duergar traits&lt;br /&gt;
| fort=+4* | ref=+0* | will=–1*&lt;br /&gt;
| str=13| dex=11| con=14| int=10| wis=9 | cha=4&lt;br /&gt;
| skills=[[SRD:Appraise Skill|Appraise]] +2, [[SRD:Craft Skill|Craft]] (blacksmithing) +2, [[SRD:Craft Skill|Craft]] (stonemasonry) +2, [[SRD:Listen Skill|Listen]] +3, [[SRD:Move Silently Skill|Move Silently]] –4, [[SRD:Spot Skill|Spot]] +2&lt;br /&gt;
| feats=[[SRD:Toughness|Toughness]]&lt;br /&gt;
| env=Underground&lt;br /&gt;
| org=Team (2–4), squad (9–16 plus 3 3rd-level sergeants and 1 leader of 3rd–8th level) or clan (20–80 plus 25% noncombatants plus 1 3rd-level sergeant per 5 adults, 3–6 6th-level lieutenants, and 1–4 9th-level captains)&lt;br /&gt;
| cr=1&lt;br /&gt;
| treas=Standard coins, double goods, standard items&lt;br /&gt;
| align=Often [[SRD:Lawful Evil|lawful evil]]&lt;br /&gt;
| adv=By [[SRD:Classes|character class]]&lt;br /&gt;
| la=+1&lt;br /&gt;
| creature2=[[SRD:Dwarves, Gray—Duergar (Race)|Duergar]], Psionic, 1st-Level [[SRD:Warrior|Warrior]]&lt;br /&gt;
| size2=[[SRD:Medium|Medium]] | type2=[[SRD:Humanoid Type|Humanoid]] (Dwarf, [[SRD:Psionic Subtype|Psionic]])&lt;br /&gt;
| hd2=1d8+5  | hp2=9 &lt;br /&gt;
| init2=+0&lt;br /&gt;
| speed2=20 ft. in [[SRD:Chainmail|chainmail]] (4 squares); base speed 20 ft.&lt;br /&gt;
| ac2=17 (+5 [[SRD:Chainmail|chainmail]], +2 [[SRD:Heavy Shield|heavy shield]]) | touch2=10  | flat2=17 &lt;br /&gt;
| bab2=+1 | grapple2=+2&lt;br /&gt;
| at2=[[SRD:Warhammer|Warhammer]] +2 melee (1d8+1/&amp;amp;times;3) or [[SRD:Light Crossbow|light crossbow]] +1 ranged (1d8/19–20)&lt;br /&gt;
| full_at2=[[SRD:Warhammer|Warhammer]] +2 melee (1d8+1/&amp;amp;times;3) or [[SRD:Light Crossbow|light crossbow]] +1 ranged (1d8/19–20)&lt;br /&gt;
| space2=5 ft. | reach2=5 ft.&lt;br /&gt;
| sa2=Duergar traits, [[SRD:Psi-Like Ability|psi-like abilities]]&lt;br /&gt;
| sq2=[[SRD:Darkvision|Darkvision]] 120 ft., duergar traits&lt;br /&gt;
| fort2=+4* | ref2=+0* | will2=–1*&lt;br /&gt;
| str2=13| dex2=11| con2=14| int2=10| wis2=9 | cha2=4&lt;br /&gt;
| skills2=[[SRD:Appraise Skill|Appraise]] +2, [[SRD:Craft Skill|Craft]] (blacksmithing) +2, [[SRD:Craft Skill|Craft]] (stonemasonry) +2, [[SRD:Listen Skill|Listen]] +3, [[SRD:Move Silently Skill|Move Silently]] –4, [[SRD:Spot Skill|Spot]] +2&lt;br /&gt;
| feats2=[[SRD:Toughness|Toughness]]&lt;br /&gt;
| env2=Underground&lt;br /&gt;
| org2=Team (2–4), squad (9–16 plus 3 3rd-level sergeants and 1 leader of 3rd–8th level) or clan (20–80 plus 25% noncombatants plus 1 3rd-level sergeant per 5 adults, 3–6 6th-level lieutenants, and 1–4 9th-level captains)&lt;br /&gt;
| cr2=1&lt;br /&gt;
| treas2=Standard coins, double goods, standard items&lt;br /&gt;
| align2=Often [[SRD:Lawful Evil|lawful evil]]&lt;br /&gt;
| adv2=By [[SRD:Classes|character class]]&lt;br /&gt;
| la2=+1&lt;br /&gt;
}}&lt;br /&gt;
Sometimes called gray dwarves, these evil beings dwell in the underground.&lt;br /&gt;
&lt;br /&gt;
Most duergar are bald (even the females), and they dress in drab clothing that is designed to blend into stone. In their lairs they may wear jewelry, but it is always kept dull. They war with other dwarves, even allying with other underground creatures from time to time.&lt;br /&gt;
&lt;br /&gt;
Duergar speak Dwarven and Undercommon.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few [[SRD:Wizard|wizards]] or [[SRD:Sorcerer|sorcerers]] (but dwarven [[SRD:Cleric|clerics]] throw themselves into battle as heartily as their fellow [[SRD:Warrior|warriors]]). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the [[SRD:Dwarven Waraxe|dwarven waraxe]] and thrown hammer, dwarves also use [[SRD:Warhammer|warhammers]], picks, [[SRD:Shortbow|shortbows]], [[SRD:Heavy Crossbow|heavy crossbows]], and [[SRD:Mace Weapons|maces]].&lt;br /&gt;
&lt;br /&gt;
===Duergar as Characters===&lt;br /&gt;
&lt;br /&gt;
'''Duergar Traits ([[SRD:Ex|Ex]]):''' These traits are in addition to the hill dwarf traits, except where noted.&lt;br /&gt;
&lt;br /&gt;
* +2 [[SRD:Constitution|Constitution]], –4 [[SRD:Charisma|Charisma]].&lt;br /&gt;
&lt;br /&gt;
*Medium size.&lt;br /&gt;
&lt;br /&gt;
*A dwarf ’s base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load.&lt;br /&gt;
&lt;br /&gt;
*[[SRD:Darkvision|Darkvision]] out to to 120 feet.&lt;br /&gt;
&lt;br /&gt;
*Stonecunning: This ability grants a dwarf a +2 racial bonus on [[SRD:Search Skill|Search]] checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a [[SRD:Search Skill|Search]] check as if he were actively searching, and a dwarf can use the [[SRD:Search Skill|Search]] skill to find stonework traps as a [[SRD:Rogue|rogue]] can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Dwarves have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes.&lt;br /&gt;
&lt;br /&gt;
* Stability: Dwarves are exceptionally [[SRD:Stable|stable]] on their feet. A dwarf has a +4 bonus on [[SRD:Ability Check|ability checks]] made to resist being [[SRD:Bull Rush|bull rushed]] or [[SRD:Trip|tripped]] when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).&lt;br /&gt;
&lt;br /&gt;
* Immunity to [[SRD:Paralysis|paralysis]], phantasms, and [[SRD:Poison|poison]]. This trait replaces the hill dwarf ’s +2 racial bonus on [[SRD:Saving Throw|saving throws]] against [[SRD:Poison|poison]].&lt;br /&gt;
&lt;br /&gt;
* +2 racial bonus on saves against [[SRD:Creature Spells and Powers#Spells|spells]] and [[SRD:Spell-Like Ability|spell-like abilities]]. *Not reflected in the [[SRD:Saving Throw|saving throw]] numbers given here.&lt;br /&gt;
&lt;br /&gt;
* [[SRD:Spell-Like Ability|Spell-Like Abilities]]: 1/day—''[[SRD:Enlarge Person|enlarge person]]'' and ''[[SRD:Invisibility (Spell)|invisibility]]'' as a [[SRD:Wizard|wizard]] of twice the duergar’s [[SRD:Class|class]] level (minimum [[SRD:Caster Level|caster level]] 3rd); these abilities affect only the duergar and whatever it carries.&lt;br /&gt;
&lt;br /&gt;
* Light Sensitivity: Duergar are [[SRD:Dazzled|dazzled]] in bright sunlight or within the radius of a ''[[SRD:Daylight|daylight]]'' spell.&lt;br /&gt;
&lt;br /&gt;
* +1 racial bonus on [[SRD:Attack Roll|attack rolls]] against [[SRD:Orc Subtype|orcs]] (including [[SRD:Half-Orcs (Race)|half-orcs]]) and [[SRD:Goblinoid Subtype|goblinoids]] (including [[SRD:Goblin|goblins]], [[SRD:Hobgoblin|hobgoblins]], and [[SRD:Bugbear|bugbears]]).&lt;br /&gt;
&lt;br /&gt;
* +4 dodge bonus to [[SRD:Armor Class|Armor Class]] against creatures of the [[SRD:Giant Type|giant]] type (such as [[SRD:Ogre|ogres]], [[SRD:Troll|trolls]], and [[SRD:Hill Giant|hill giants]]).&lt;br /&gt;
&lt;br /&gt;
* +2 racial bonus on [[SRD:Appraise Skill|Appraise]] checks that are related to stone or metal items.&lt;br /&gt;
&lt;br /&gt;
* +2 racial bonus on [[SRD:Craft Skill|Craft]] checks that are related to stone or metal.&lt;br /&gt;
&lt;br /&gt;
* +1 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks.&lt;br /&gt;
&lt;br /&gt;
* +4 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks.&lt;br /&gt;
&lt;br /&gt;
* Unlike other dwarves, duergar do not have weapon familiarity with the dwarven waraxe and dwarven urgrosh.&lt;br /&gt;
&lt;br /&gt;
* Automatic [[SRD:Speak Language Skill|Languages]]: Common, Dwarven, Undercommon. Bonus [[SRD:Speak Language Skill|Languages]]: Draconic, [[SRD:Giant Type|Giant]], Goblin, Orc, Terran.&lt;br /&gt;
&lt;br /&gt;
* Level adjustment +1&lt;br /&gt;
&lt;br /&gt;
* Favored [[SRD:Class|Class]]: [[SRD:Fighter|Fighter]].&lt;br /&gt;
&lt;br /&gt;
The duergar [[SRD:Warrior|warrior]] presented here had the following ability scores before racial adjustments: [[SRD:Strength|Str]] 13, [[SRD:Dexterity|Dex]] 11, [[SRD:Constitution|Con]] 12, [[SRD:Intelligence|Int]] 10, [[SRD:Wisdom|Wis]] 9, [[SRD:Charisma|Cha]] 8.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Challenge Rating (Creature Statistic)|Challenge Rating:]]''' Duergar with levels in NPC [[SRD:Classes|classes]] have a [[SRD:CR|CR]] equal to their character level. Duergar with levels in PC [[SRD:Classes|classes]] have a [[SRD:CR|CR]] equal to their character level +1.&lt;br /&gt;
&lt;br /&gt;
===Duergar, Psionic===&lt;br /&gt;
Duergar, 1st-Level [[SRD:Warrior|Warrior]]&lt;br /&gt;
&lt;br /&gt;
Medium [[SRD:Humanoid Type|Humanoid]] (Dwarf, [[SRD:Psionic Subtype|Psionic]]) &lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Special Attacks and Special Qualities (Creature Statistic)|Special Attacks:]]''' Duergar traits, [[SRD:Psionic Subtype|psi-like abilities]]&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
A psionic duergar does not possess the [[SRD:Spell-Like Ability|spell-like abilities]] of standard duergars. Instead, it has [[SRD:Psionic Subtype|psi-like abilities]]''.''&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psi-Like Ability|Psi-Like Abilities]]:''' 1/day—''expansion, invisibility.'' These abilities are as the power (or spell) manifested by a [[SRD:Psion|psion]] (or [[SRD:Sorcerer|sorcerer]]) of the duergar’s [[SRD:Hit Dice|Hit Dice]] (minimum 3rd level) and affect only the duergar and whatever he carries.&lt;br /&gt;
&lt;br /&gt;
===Duergar as Characters===&lt;br /&gt;
&lt;br /&gt;
Duergar characters possess the following racial traits.&lt;br /&gt;
* +2 [[SRD:Constitution|Constitution]], –4 [[SRD:Charisma|Charisma]].&lt;br /&gt;
*Medium size.&lt;br /&gt;
*Duergar base land speed is 20 feet. However, gray dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).&lt;br /&gt;
*[[SRD:Darkvision|Darkvision]] out to 120 feet.&lt;br /&gt;
*Immunity to [[SRD:Paralysis|paralysis]], phantasms, and [[SRD:Poison|poison]].&lt;br /&gt;
* +2 racial bonus on saves against [[SRD:Creature Spells and Powers#Spells|spells]] and spell-like effects.&lt;br /&gt;
*Stability: Duergar are exceptionally [[SRD:Stable|stable]] on their feet. A duergar receives a +4 bonus on [[SRD:Ability Check|ability checks]] made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding or otherwise not standing firmly on the ground).&lt;br /&gt;
*Stonecunning: This ability grants a duergar a +2 racial bonus on [[SRD:Search Skill|Search]] checks to notice unusual stonework, such as sliding walls, stonework, traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A gray dwarf who merely comes within 10 feet of unusual stonework can make a [[SRD:Search Skill|Search]] check as if he were actively searching, and a duergar can use the [[SRD:Search Skill|Search]] skill to find stonework traps as a [[SRD:Rogue|rogue]] can. A duergar can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Duergar have a sixth sense about stonework, an innate ability that they get plenty of opportunity to practice and hone in their underground homes.&lt;br /&gt;
*[[SRD:Psi-Like Ability|Psi-Like Abilities]]: 1/day—[[SRD:Expansion|expansion]], [[SRD:Invisibility (Spell)|invisibility]]. These abilities affect only the duergar and whatever he carries. [[SRD:Manifester Level|Manifester level]] is equal to [[SRD:Hit Dice|Hit Dice]] (minimum 3rd).&lt;br /&gt;
*Naturally Psionic: Duergar gain 3 bonus [[SRD:Power Points|power points]] at 1st level. This benefit does not grant them the ability to manifest [[SRD:Powers|powers]] unless they gain that ability through another source, such as levels in a psionic [[SRD:Class|class]].&lt;br /&gt;
* +1 racial bonus on [[SRD:Attack Roll|attack rolls]] against [[SRD:Orc Subtype|orcs]] (including half-orcs) and [[SRD:Goblinoid Subtype|goblinoids]] (including [[SRD:Goblin|goblins]], [[SRD:Hobgoblin|hobgoblins]], and [[SRD:Bugbear|bugbears]]). &lt;br /&gt;
* +4 dodge bonus to [[SRD:Armor Class|Armor Class]] against creatures of the [[SRD:Giant Type|giant]] type (such as [[SRD:Ogre|ogres]], [[SRD:Troll|trolls]], and [[SRD:Hill Giant|hill giants]]).&lt;br /&gt;
*Light Sensitivity ([[SRD:Ex|Ex]]): Duergar are [[SRD:Dazzled|dazzled]] in sunlight or within the radius of a daylight spell.&lt;br /&gt;
*Duergar have a +4 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks and a +1 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. They have a +2 racial bonus on [[SRD:Appraise Skill|Appraise]] and [[SRD:Craft Skill|Craft]] checks that are related to stone or metal.&lt;br /&gt;
*Automatic [[SRD:Speak Language Skill|Languages]]: Common, Dwarven, Undercommon. Bonus [[SRD:Speak Language Skill|Languages]]: Draconic, [[SRD:Giant Type|Giant]], Goblin, Orc, Terran. &lt;br /&gt;
*Favored [[SRD:Class|Class]]: [[SRD:Fighter|Fighter]].&lt;br /&gt;
*[[SRD:Level Adjustment (Creature Statistic)|Level Adjustment:]] +1.&lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:CR1|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Dwarf Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Humanoid Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Medium Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Underground Terrain|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Psionic Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:LA1|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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