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		<title>SRD:Escape Artist Skill - История изменений</title>
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		<updated>2026-05-04T01:50:16Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Escape_Artist_Skill&amp;diff=3879&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:43:46Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Escape Artist ([[SRD:Dexterity|Dex]]; [[SRD:Armor Check Penalty|Armor Check Penalty]])===&lt;br /&gt;
&lt;br /&gt;
=====Check=====&lt;br /&gt;
&lt;br /&gt;
The table below gives the [[SRD:DC|DCs]] to escape various forms of restraints.&lt;br /&gt;
&lt;br /&gt;
======Ropes======&lt;br /&gt;
&lt;br /&gt;
Your Escape Artist check is opposed by the binder’s [[SRD:Use Rope Skill|Use Rope]] check. Since it’s easier to tie someone up than to escape from being tied up, the binder gets a +10 bonus on his or her check.&lt;br /&gt;
&lt;br /&gt;
======Manacles and Masterwork Manacles======&lt;br /&gt;
&lt;br /&gt;
The [[SRD:DC|DC]] for manacles is set by their construction.&lt;br /&gt;
&lt;br /&gt;
======Tight Space======&lt;br /&gt;
&lt;br /&gt;
The [[SRD:DC|DC]] noted on the table is for getting through a space where your head fits but your shoulders don’t. If the space is long you may need to make multiple checks. You can’t get through a space that your head does not fit through.&lt;br /&gt;
&lt;br /&gt;
======Grappler======&lt;br /&gt;
&lt;br /&gt;
You can make an Escape Artist check opposed by your enemy’s [[SRD:Grapple|grapple]] check to get out of a [[SRD:Grapple|grapple]] or out of a [[SRD:Pinned|pinned]] condition (so that you’re only [[SRD:Grapple|grappling]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;  &lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; | Restraint !!Escape Artist [[SRD:DC|DC]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Ropes Binder’s  || [[SRD:Use Rope Skill|Use Rope]] check at +10 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Net|Net]], ''[[SRD:Animate Rope|animate rope]] ''spell, ''[[SRD:Command Plants|command plants]] ''spell,&amp;lt;br/&amp;gt; ''[[SRD:Control Plants|control plants]] ''spell, or ''[[SRD:Entangle|entangle]] ''spell || 20 &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | ''[[SRD:Snare|Snare]]'' spell  || 23 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Manacles (Equipment)|Manacles]]  || 30 &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Tight space  || 30 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Masterwork manacles  || 35 &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Grapple|Grappler]]  || Grappler’s [[SRD:Grapple|grapple]] check result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Epic Check=====&lt;br /&gt;
&lt;br /&gt;
You can pass through spaces smaller than your head, or even through a ''[[SRD:Wall of Force|wall of force]]''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
![[SRD:DC|DC]]!! align=&amp;quot;left&amp;quot; | Task  &lt;br /&gt;
|-&lt;br /&gt;
|80|| align=&amp;quot;left&amp;quot; | Extremely tight space &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|120|| align=&amp;quot;left&amp;quot; | Pass through ''[[SRD:Wall of Force|wall of force]] '' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Extremely Tight Space======&lt;br /&gt;
&lt;br /&gt;
This is the [[SRD:DC|DC]] for getting through a space when your head shouldn’t even be able to fit; this can be as small as 2 inches square for Medium-size creatures. Halve this limit for each [[SRD:Size Category|size category]] less than Medium-size; double it for each [[SRD:Size Category|size category]] greater than Medium-size. If the space is long, such as in a chimney, multiple checks may be called for.&lt;br /&gt;
&lt;br /&gt;
======Pass through ''[[SRD:Wall of Force|Wall of Force]]''======&lt;br /&gt;
&lt;br /&gt;
This allows you to find a gap of weakness in a ''[[SRD:Wall of Force|wall of force]] ''(or similar force effect) and squeeze through it.&lt;br /&gt;
&lt;br /&gt;
=====Action=====&lt;br /&gt;
&lt;br /&gt;
Making an Escape Artist check to escape from rope bindings, manacles, or other restraints (except a grappler) requires 1 minute of work. Escaping from a net or an ''[[SRD:Animate Rope|animate rope]], [[SRD:Command Plants|command plants]], [[SRD:Control Plants|control plants]], ''or ''[[SRD:Entangle|entangle]] ''spell is a [[SRD:Full-Round Actions|full-round action]]. Escaping from a [[SRD:Grapple|grapple or pin]] is a [[SRD:Standard Actions|standard action]]. Squeezing through a tight space takes at least 1 minute, maybe longer, depending on how long the space is.&lt;br /&gt;
&lt;br /&gt;
=====Try Again=====&lt;br /&gt;
&lt;br /&gt;
Varies. You can make another check after a failed check if you’re squeezing your way through a tight space, making multiple checks. If the situation permits, you can make additional checks, or even take 20, as long as you’re not being actively opposed.&lt;br /&gt;
&lt;br /&gt;
=====Special=====&lt;br /&gt;
&lt;br /&gt;
If you have the [[SRD:Agile|Agile feat]], you get a +2 bonus on Escape Artist checks.&lt;br /&gt;
&lt;br /&gt;
=====Synergy=====&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in Escape Artist, you get a +2 bonus on [[SRD:Use Rope Skill|Use Rope]] checks to bind someone.&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Use Rope Skill|Use Rope]], you get a +2 bonus on Escape Artist checks when escaping from rope bonds.&lt;br /&gt;
&lt;br /&gt;
{{SRD Skill Footer}}&lt;br /&gt;
[[Category:Dexterity|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Armor Check Penalty|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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