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		<title>SRD:Favorable and Unfavorable Conditions - История изменений</title>
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Favorable and Unfavorable Conditions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
=====Table: [[SRD:Attack Roll|Attack Roll]] Modifiers=====&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; | Attacker is . . . !! Melee !! Ranged &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Dazzled|Dazzled]] ||–1 ||–1 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Entangled|Entangled]] ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Flanking defender ||+2 ||— &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Invisible|Invisible]] ||+2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; ||+2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | On higher ground ||+1 ||+0 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Prone|Prone]] ||–4 ||—&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Shaken|Shaken]] or [[SRD:Frightened|frightened]] ||–2 ||–2 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Squeezing through a space ||–4 ||–4 &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
# An [[SRD:Entangled|entangled]] character also takes a –4 penalty to [[SRD:Dexterity|Dexterity]], which may affect his [[SRD:Attack Roll|attack roll]]. &lt;br /&gt;
# The defender loses any [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]]. This bonus doesn’t apply if the target is [[SRD:Blinded|blinded]]. &lt;br /&gt;
# Most ranged weapons can’t be used while the attacker is [[SRD:Prone|prone]], but you can use a crossbow or shuriken while [[SRD:Prone|prone]] at no penalty. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
=====Table: [[SRD:Armor Class|Armor Class]] Modifiers=====&lt;br /&gt;
|-&lt;br /&gt;
!  align=&amp;quot;left&amp;quot; | Defender is . . . !! Melee !! Ranged &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Behind [[SRD:Cover|cover]] ||+4 ||+4 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Blinded|Blinded]] ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Concealed or [[SRD:Invisible|invisible]] &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|— See [[SRD:Concealment|Concealment]] — &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Cowering|Cowering]] ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Entangled|Entangled]] ||+0&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; ||+0&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Flat-Footed|Flat-footed]] (such as surprised, balancing, climbing) ||+0&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||+0&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Grappling|Grappling]] (but attacker is not) ||+0&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||+0&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt; &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Helpless|Helpless]] (such as [[SRD:Paralyzed|paralyzed]], sleeping, or bound) ||–4&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; ||+0&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Kneeling or sitting ||–2 ||+2 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Pinned|Pinned]] ||–4&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; ||+0&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Prone|Prone]] ||–4 ||+4 &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Squeezing through a space ||–4 ||–4 &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[SRD:Stunned|Stunned]] ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; ||–2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; |&lt;br /&gt;
# The defender loses any [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]]. &lt;br /&gt;
# An [[SRD:Entangled|entangled]] character takes a –4 penalty to [[SRD:Dexterity|Dexterity]]. &lt;br /&gt;
# Roll randomly to see which [[SRD:Grappling|grappling]] combatant you strike. That defender loses any [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]]. &lt;br /&gt;
# Treat the defender’s [[SRD:Dexterity|Dexterity]] as 0 (–5 modifier). [[SRD:Rogue|Rogue]]s can sneak attack [[SRD:Helpless|helpless]] or [[SRD:Pinned|pinned]] defenders.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SRD Combat Footer}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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