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		<title>SRD:Feint - История изменений</title>
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		<updated>2026-05-04T01:21:38Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Feint&amp;diff=3977&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:47:12Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Feint===&lt;br /&gt;
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Feinting is a [[SRD:Standard Actions|standard action]]. To feint, make a [[SRD:Bluff Skill|Bluff]] check opposed by a [[SRD:Sense Motive Skill|Sense Motive]] check by your target. The target may add his [[SRD:Base Attack Bonus|base attack bonus]] to this [[SRD:Sense Motive Skill|Sense Motive]] check. If your [[SRD:Bluff Skill|Bluff]] check result exceeds your target’s [[SRD:Sense Motive Skill|Sense Motive]] check result, the next [[SRD:Melee Attack|melee attack]] you make against the target does not allow him to use his [[SRD:Dexterity|Dexterity]] bonus to [[SRD:Armor Class|AC]] (if any). This attack must be made on or before your next turn.&lt;br /&gt;
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When feinting in this way against a nonhumanoid you take a –4 penalty. Against a creature of [[SRD:Animal Type|animal]] [[SRD:Intelligence|Intelligence]] (1 or 2), you take a –8 penalty. Against a nonintelligent creature, it’s impossible.&lt;br /&gt;
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Feinting in combat does not provoke [[SRD:Attacks of Opportunity|attacks of opportunity]].&lt;br /&gt;
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=====Feinting as a Move Action=====&lt;br /&gt;
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With the [[SRD:Improved Feint|Improved Feint]] [[SRD:Feats|feat]], you can attempt a feint as a [[SRD:Move Actions|move action]] instead of as a [[SRD:Standard Actions|standard action]].&lt;br /&gt;
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{{SRD Combat Footer}}&lt;br /&gt;
[[Category:Term|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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