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		<title>SRD:Fire Trap - История изменений</title>
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		<updated>2026-05-04T03:23:44Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Fire_Trap&amp;diff=5805&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:48:39Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Fire Trap&lt;br /&gt;
| school=[[SRD:Abjuration|Abjuration]] &lt;br /&gt;
| desc=[[SRD:Fire Effect|Fire]]&lt;br /&gt;
| lvl=[[SRD:Druid Spell List|Drd]] 2,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4&lt;br /&gt;
| comp=V, S, M&lt;br /&gt;
| casttime=10 minutes&lt;br /&gt;
| range=Touch&lt;br /&gt;
| tsea=t &lt;br /&gt;
| subj=Object touched&lt;br /&gt;
| dur=Permanent until discharged (D)&lt;br /&gt;
| save=[[SRD:Saving Throw|Reflex]] half; see text&lt;br /&gt;
| sr=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Fire trap ''creates a fiery explosion when an intruder opens the item that the trap protects. A ''fire trap ''can ward any object that can be opened and closed.&lt;br /&gt;
&lt;br /&gt;
When casting ''fire trap, ''you select a point on the object as the spell’s center. When someone other than you opens the object, a fiery explosion fills the area within a 5-foot radius around the spell’s center. The flames deal 1d4 points of fire damage +1 point per [[SRD:Caster Level|caster level]] (maximum +20). The item protected by the trap is not harmed by this explosion.&lt;br /&gt;
&lt;br /&gt;
A ''fire trapped ''item cannot have a second closure or warding spell placed on it.&lt;br /&gt;
&lt;br /&gt;
A ''[[SRD:Knock|knock]] ''spell does not bypass a ''fire trap''. An unsuccessful ''[[SRD:Dispel Magic|dispel magic]] ''spell does not detonate the spell.&lt;br /&gt;
&lt;br /&gt;
Underwater, this ward deals half damage and creates a large cloud of steam.&lt;br /&gt;
&lt;br /&gt;
You can use the ''fire trapped ''object without discharging it, as can any individual to whom the object was specifically attuned when cast. Attuning a ''fire trapped ''object to an individual usually involves setting a password that you can share with friends.&lt;br /&gt;
&lt;br /&gt;
''Note: ''Magic traps such as ''fire trap ''are hard to detect and disable. A [[SRD:Rogue|rogue]] (only) can use the [[SRD:Search Skill|Search skill]] to find a ''fire trap ''and [[SRD:Disable Device Skill|Disable Device]] to thwart it. The [[SRD:DC|DC]] in each case is 25 + [[SRD:Spell Level|spell level]] ([[SRD:DC|DC]] 27 for a [[SRD:Druid|druid]]’s ''fire trap ''or [[SRD:DC|DC]] 29 for the arcane version).&lt;br /&gt;
&lt;br /&gt;
''[[SRD:Spell Descriptions#Material (M)|Material Component]]: ''A half-pound of gold dust (cost 25 gp) sprinkled on the warded object.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Druid 2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fire Effect|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Sorcerer/Wizard 4|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Abjuration School|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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