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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AFortify_%28Epic_Spell_Seed%29</id>
		<title>SRD:Fortify (Epic Spell Seed) - История изменений</title>
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		<updated>2026-05-03T22:29:15Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Fortify_(Epic_Spell_Seed)&amp;diff=3558&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:51:41Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Epic Spell&lt;br /&gt;
| seed=1&lt;br /&gt;
| name=FORTIFY&lt;br /&gt;
| school=[[SRD:Transmutation|Transmutation]]  &lt;br /&gt;
| sdc=17 (see text)  &lt;br /&gt;
| comp=V, S  &lt;br /&gt;
| time=1 minute  &lt;br /&gt;
| range=Touch  &lt;br /&gt;
| tsea=t&lt;br /&gt;
| subj=Creature touched&lt;br /&gt;
| dur=20 hours; permanent for age adjustment  &lt;br /&gt;
| save=[[SRD:Saving Throw|Will]] negates (harmless)  &lt;br /&gt;
| sr=Yes (harmless)  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[SRD:Casting Spells|Spells]] using the ''fortify'' seed grant a +1 enhancement bonus to whichever one of the following the caster chooses:  &lt;br /&gt;
&lt;br /&gt;
* Any one [[SRD:Ability Scores|ability score]].  &lt;br /&gt;
* Any one kind of [[SRD:Saving Throw|saving throw]].  &lt;br /&gt;
* [[SRD:Spell Resistance and Spell Immunity|Spell resistance]].  &lt;br /&gt;
* [[SRD:Armor Class|Natural armor]].  &lt;br /&gt;
&lt;br /&gt;
The ''fortify'' seed can also grant energy resistance 1 for one energy type or 1 temporary hit point. For each additional +1 bonus, point of energy resistance, or hit point, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2.  &lt;br /&gt;
&lt;br /&gt;
The ''fortify'' seed has a base [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] of 23 if it grants a +1 bonus of a type other than enhancement. For each additional +1 bonus of a type other than enhancement, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +6. If the caster applies a factor to make the duration permanent, the bonus must be an inherent bonus, and the maximum inherent bonus allowed is +5.  &lt;br /&gt;
&lt;br /&gt;
The ''fortify'' seed has a base [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] of 27 if it grants a creature a +1 bonus to an [[SRD:Ability Scores|ability score]] or other statistic it does not possess. For each additional +1 bonus, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +4. If a spell with the ''fortify'' seed grants an inanimate object an [[SRD:Ability Scores|ability score]] it would not normally possess (such as [[SRD:Intelligence|Intelligence]]), the spell must also incorporate the ''[[SRD:Life (Epic Spell Seed)|life]]'' seed.  &lt;br /&gt;
&lt;br /&gt;
Granting [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell Resistance]] to a creature that doesn’t already have it is a special case; the base [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] of 27 grants [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell Resistance]] 25, and each additional point of [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell Resistance]] increases the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +4 (each –1 to [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell Resistance]] reduces the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by –2).&lt;br /&gt;
&lt;br /&gt;
The ''fortify'' seed can also grant [[SRD:Damage Reduction|damage reduction]] 1/magic. For each additional point of [[SRD:Damage Reduction|damage reduction]], increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2. To increase the [[SRD:Damage Reduction|damage reduction]] value to epic, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +15.&lt;br /&gt;
&lt;br /&gt;
A special use of the ''fortify'' seed grants the target a permanent +1 year to its current age category. For each additional +1 year added to the creature’s current age category, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2. Incremental adjustments to a creature’s maximum age do not stack; they overlap. When a spell increases a creature’s current age category, all higher age categories are also adjusted accordingly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SRD Epic Spell Seed Footer}}&lt;br /&gt;
[[Category:Transmutation School|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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