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		<title>SRD:Freezing Sphere - История изменений</title>
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		<updated>2026-05-03T22:37:47Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Freezing_Sphere&amp;diff=5825&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T02:51:59Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Freezing Sphere&lt;br /&gt;
| school=[[SRD:Evocation School|Evocation]] &lt;br /&gt;
| desc=[[SRD:Cold Effect|Cold]]&lt;br /&gt;
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 6&lt;br /&gt;
| comp=V, S, F&lt;br /&gt;
| casttime=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=Long (400 ft. + 40 ft./level)&lt;br /&gt;
| tsea=tea &lt;br /&gt;
| subj=See text&lt;br /&gt;
| dur=Instantaneous or 1 [[SRD:Round|round]]/level; see text&lt;br /&gt;
| save=[[SRD:Saving Throw|Reflex]] half; see text&lt;br /&gt;
| sr=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Freezing sphere ''creates a frigid globe of cold energy that streaks from your fingertips to the location you select, where it explodes in a 10-foot-radius burst, dealing 1d6 points of cold damage per [[SRD:Caster Level|caster level]] (maximum 15d6) to each creature in the area. An [[SRD:Elemental Type|elemental]] (water) creature instead takes 1d8 points of cold damage per [[SRD:Caster Level|caster level]] (maximum 15d8).&lt;br /&gt;
&lt;br /&gt;
If the ''freezing sphere ''strikes a body of water or a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area equal to 100 square feet (a 10- foot square) per [[SRD:Caster Level|caster level]] (maximum 1,500 square feet). This ice lasts for 1 [[SRD:Round|round]] per [[SRD:Caster Level|caster level]]. Creatures that were swimming on the surface of frozen water become trapped in the ice. Attempting to break free is a [[SRD:Full-Round Actions|full-round action]]. A trapped creature must make a [[SRD:DC|DC]] 25 [[SRD:Strength Check|Strength check]] or a [[SRD:DC|DC]] 25 [[SRD:Escape Artist Skill|Escape Artist]] check to do so.&lt;br /&gt;
&lt;br /&gt;
You can refrain from firing the globe after completing the spell, if you wish. Treat this as a touch spell for which you are holding the charge. You can hold the charge for as long as 1 [[SRD:Round|round]] per level, at the end of which time the ''freezing sphere ''bursts centered on you (and you receive no [[SRD:Saving Throw|saving throw]] to resist its effect). Firing the globe in a later [[SRD:Round|round]] is a [[SRD:Standard Actions|standard action]].&lt;br /&gt;
&lt;br /&gt;
''Focus: ''A small crystal sphere.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Sorcerer/Wizard 6|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evocation School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Cold Effect|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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