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		<title>SRD:Full Attack (Creature Statistic) - История изменений</title>
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{OGL Top}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;====[[SRD:Full Attack (Creature Statistic)|Full Attack]]====&lt;br /&gt;
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This line shows all the physical attacks the creature makes when it uses a [[SRD:Full-Round Actions|full-round action]] to make a full attack. It gives the number of attacks along with the weapon, attack bonus, and form of attack (melee or ranged). The first entry is for the creature’s primary weapon, with an attack bonus including modifications for size and [[SRD:Strength|Strength]] (for [[SRD:Melee Attack|melee attacks]]) or [[SRD:Dexterity|Dexterity]] (for [[SRD:Ranged Attack|ranged attacks]]). A creature with the [[SRD:Weapon Finesse|Weapon Finesse]] [[SRD:Feats|feat]] can use its [[SRD:Dexterity|Dexterity]] modifier on [[SRD:Melee Attack|melee attacks]]. The remaining weapons are secondary, and attacks with them are made with a –5 penalty to the [[SRD:Attack Roll|attack roll]], no matter how many there are. Creatures with the [[SRD:Multiattack|Multiattack]] [[SRD:Feats|feat]] take only a –2 penalty on secondary attacks. The damage that each attack deals is noted parenthetically. Damage from an attack is always at least 1 point, even if a subtraction from a die roll reduces the result to 0 or lower.&lt;br /&gt;
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A creature’s primary attack damage includes its full [[SRD:Strength|Strength]] modifier (1-1/2 times its [[SRD:Strength|Strength]] bonus if the attack is with the creature’s sole [[SRD:Natural Weapon|natural weapon]]) and is given first. Secondary attacks add only 1/2 the creature’s [[SRD:Strength|Strength]] bonus and are given second in the parentheses. &lt;br /&gt;
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If any attacks also have some special effect other than damage, that information is given here.&lt;br /&gt;
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Unless noted otherwise, creatures using [[SRD:Natural Weapon|natural weapons]] deal double damage on [[SRD:Critical Hit|critical hits]].&lt;br /&gt;
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=====Manufactured Weapons=====&lt;br /&gt;
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Creatures that use swords, bows, spears, and the like follow the same rules as characters do, including those for additional attacks from a high [[SRD:Base Attack Bonus|base attack bonus]] and two-weapon fighting penalties. This category also includes &amp;quot;found items,&amp;quot; such as rocks and logs, that a creature wields in combat—in essence, any weapon that is not intrinsic to the creature. The bonus for attacks with two-handed weapons is 1-1/2 times the creature’s [[SRD:Strength|Strength]] modifier (if it is a bonus), and is given first. Off-hand weapons add only 1/2 the [[SRD:Strength|Strength]] bonus and are given second in the parentheses.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
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{{SRD Creature Statistic Footer}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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