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		<title>SRD:Guardian Paramount - История изменений</title>
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		<updated>2026-05-04T11:33:35Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Guardian_Paramount&amp;diff=4334&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:02:12Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==GUARDIAN PARAMOUNT==&lt;br /&gt;
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'''[[SRD:Hit Dice|Hit Die]]:''' d10.  &lt;br /&gt;
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===Requirements===&lt;br /&gt;
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To qualify to become a guardian paramount, a character must fulfill all the following criteria.  &lt;br /&gt;
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* '''[[SRD:Base Attack Bonus|Base Attack Bonus]]:''' +15.  &lt;br /&gt;
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* '''[[SRD:Skill Descriptions|Skills:]]''' [[SRD:Spot Skill|Spot]] 13 ranks.  &lt;br /&gt;
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* '''[[SRD:Feats|Feats:]]''' [[SRD:Alertness|Alertness]], [[SRD:Lightning Reflexes|Lightning Reflexes]].  &lt;br /&gt;
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* '''Epic [[SRD:Feats|Feats]]:''' [[SRD:Blinding Speed|Blinding Speed]], [[SRD:Superior Initiative|Superior Initiative]].  &lt;br /&gt;
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*'''Special:''' Uncanny dodge, evasion.&lt;br /&gt;
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===Class Skills===&lt;br /&gt;
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The guardian paramount’s [[SRD:Class|class]] skills (and the [[SRD:Key Ability|key ability]] for each skill) are [[SRD:Bluff Skill|Bluff]] ([[SRD:Charisma|Cha]]), [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Listen Skill|Listen]] ([[SRD:Wisdom|Wis]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), and [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]).  &lt;br /&gt;
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'''Skill Points at Each Level:''' 4 + [[SRD:Intelligence|Int]] modifier.  &lt;br /&gt;
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'''Table: The Guardian Paramount'''  &lt;br /&gt;
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{| class=&amp;quot;d20&amp;quot;   &lt;br /&gt;
|-&lt;br /&gt;
! Level !! align=&amp;quot;left&amp;quot; |  Special  &lt;br /&gt;
|-&lt;br /&gt;
| 1st|| align=&amp;quot;left&amp;quot; |  Bonus [[SRD:Feats|feat]], uncanny dodge enabler 3/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 2nd|| align=&amp;quot;left&amp;quot; |  Evasive preceptor 1/day  &lt;br /&gt;
|-&lt;br /&gt;
| 3rd|| align=&amp;quot;left&amp;quot; |  ''Protective aura'' 1/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 4th|| align=&amp;quot;left&amp;quot; |  Bonus [[SRD:Feats|feat]], uncanny dodge enabler 4/day  &lt;br /&gt;
|-&lt;br /&gt;
| 5th|| align=&amp;quot;left&amp;quot; |  Adjust probability 2/day, evasive preceptor 2/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 6th|| align=&amp;quot;left&amp;quot; |  ''Call back'' 1/day, ''protective aura'' 2/day  &lt;br /&gt;
|-&lt;br /&gt;
| 7th|| align=&amp;quot;left&amp;quot; |  Bonus [[SRD:Feats|feat]], uncanny dodge enabler 5/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 8th|| align=&amp;quot;left&amp;quot; |  Evasive preceptor 3/day, adjust probability 3/day  &lt;br /&gt;
|-&lt;br /&gt;
| 9th|| align=&amp;quot;left&amp;quot; |  ''Protective aura'' 3/day  &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 10th|| align=&amp;quot;left&amp;quot; |  Bonus [[SRD:Feats|feat]], uncanny dodge enabler 6/day  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Class Features===&lt;br /&gt;
&lt;br /&gt;
The following are [[SRD:Class|class]] features of the guardian paramount [[SRD:Prestige Class|prestige class]].  &lt;br /&gt;
&lt;br /&gt;
'''Weapon and Armor Proficiency:''' A guardian paramount is proficient with all simple and martial weapons, all armor, and shields.  &lt;br /&gt;
&lt;br /&gt;
'''Bonus [[SRD:Feats|Feats:]]''' The guardian paramount gets a bonus [[SRD:Feats|feat]] at 1st level and an additional bonus [[SRD:Feats|feat]] every three levels thereafter. These bonus [[SRD:Feats|feats]] must be selected from the following list: [[SRD:Bulwark of Defense|Bulwark of Defense]], [[SRD:Combat Archery|Combat Archery]], [[SRD:Damage Reduction|Damage Reduction]], [[SRD:Dexterous Fortitude|Dexterous Fortitude]], [[SRD:Dexterous Will|Dexterous Will]], [[SRD:Epic Dodge|Epic Dodge]], [[SRD:Epic Fortitude|Epic Fortitude]], [[SRD:Epic Reflexes|Epic Reflexes]], [[SRD:Epic Reputation|Epic Reputation]], [[SRD:Epic Skill Focus|Epic Skill Focus]], [[SRD:Epic Speed|Epic Speed]], [[SRD:Epic Toughness|Epic Toughness]], Epic Trapfinding, [[SRD:Epic Will|Epic Will]], [[SRD:Exceptional Deflection|Exceptional Deflection]], [[SRD:Fast Healing|Fast Healing]], [[SRD:Great Dexterity|Great Dexterity]], [[SRD:Improved Combat Reflexes|Improved Combat Reflexes]], [[SRD:Improved Sneak Attack|Improved Sneak Attack]], [[SRD:Improved Spell Resistance|Improved Spell Resistance]], [[SRD:Infinite Deflection|Infinite Deflection]], [[SRD:Legendary Climber|Legendary Climber]], [[SRD:Lingering Damage|Lingering Damage]], [[SRD:Mobile Defense|Mobile Defense]], [[SRD:Perfect Health|Perfect Health]], [[SRD:Reflect Arrows|Reflect Arrows]], [[SRD:Self-Concealment|Self-Concealment]], [[SRD:Sneak Attack of Opportunity|Sneak Attack of Opportunity]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]], and [[SRD:Uncanny Accuracy|Uncanny Accuracy]].  &lt;br /&gt;
&lt;br /&gt;
'''Uncanny [[SRD:Dodge|Dodge]] Enabler ([[SRD:Ex|Ex]]):''' The guardian paramount must have the uncanny dodge [[SRD:Class|class]] feature to qualify for the [[SRD:Prestige Class|prestige class]], so at a minimum the guardian paramount has the [[SRD:Extraordinary Ability|extraordinary ability]] to retain his or her [[SRD:Dexterity|Dexterity]] bonus to [[SRD:AC|AC]] (if any) regardless of being caught [[SRD:Flat-Footed|flat-footed]] or struck by an [[SRD:Invisible|invisible]] attacker. It is possible that the character has higher-level aspects of the uncanny dodge ability. Whatever the level of uncanny dodge attained by the character, the guardian paramount can extend the features of his or her uncanny dodge ability to include any one creature he or she designates within 5 feet of him or her (he or she can designate a creature or change designations as a [[SRD:Free Actions|free action]] once per [[SRD:Round|round]]). The guardian paramount can extend his or her uncanny dodge ability three times per day at 1st level, plus one additional time per day every three levels thereafter.  &lt;br /&gt;
&lt;br /&gt;
'''Evasive Preceptor ([[SRD:Ex|Ex]]):''' The guardian paramount must have the evasion [[SRD:Class|class]] feature, which allows the character to take no damage from an area attack with a successful [[SRD:Saving Throw|Reflex save]]. He or she may also have improved evasion, though this is not a prerequisite. The character can extend evasion or improved evasion to include any one creature he or she designates within 5 feet of him or her. The guardian paramount can extend his or her evasion ability once per day at 2nd level, plus one additional time per day every three levels thereafter.  &lt;br /&gt;
&lt;br /&gt;
'''''Protective Aura'' ([[SRD:Sp|Sp]]):''' Starting at 3rd level, the guardian paramount can use a special form of ''[[SRD:Shield|shield]] other'' once per day, plus one additional time per day every three levels thereafter. When a guardian paramount creates a ''protective aur''a, the transferred wounds are dealt to the guardian paramount as [[SRD:Nonlethal Damage|nonlethal damage]], not normal damage, as with the ''[[SRD:Shield|shield]] other'' spell. Otherwise, the guardian paramount’s ''protective aura'' functions like the ''[[SRD:Shield|shield]] other spell'' cast by an 8th-level [[SRD:Cleric|cleric]].  &lt;br /&gt;
&lt;br /&gt;
'''Adjust Probability ([[SRD:Ex|Ex]]):''' On reaching 5th level, the guardian paramount gains the ability to affect probability twice per day, plus one additional time per day per three levels thereafter. The guardian paramount can force a reroll of one [[SRD:Attack Roll|attack roll]], check, or [[SRD:Saving Throw|saving throw]] that another creature within 25 feet—friend or enemy—just made. The guardian paramount can find out whether the [[SRD:Attack Roll|attack roll]], check, or save would have succeeded before using this ability. The recipient must take the second roll, whether it’s better or worse than the original roll. The use of this ability takes place outside the normal initiative order, but the paramount guardian can’t use it if he or she is [[SRD:Flat-Footed|flat-footed]] or unable to see the situation resulting in the roll. The guardian paramount must decide whether to reroll as soon as the result of the [[SRD:Attack Roll|attack roll]], check, or save is known.  &lt;br /&gt;
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'''''Call Back'' ([[SRD:Sp|Sp]]):''' On reaching 6th level, the guardian paramount gains the ability to return a [[SRD:Dead|dead]] creature that he or she has previously used any of his or her other [[SRD:Class|class]] abilities on back to life, as if he or she had cast ''[[SRD:True Resurrection|true resurrection]]'' as a 20th-level [[SRD:Cleric|cleric]]. The character can use this ability once per day, plus one additional time per day every six levels.  &lt;br /&gt;
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{{SRD Class Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Prestige Class|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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