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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AGust_of_Wind</id>
		<title>SRD:Gust of Wind - История изменений</title>
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		<updated>2026-05-04T06:11:37Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Gust_of_Wind&amp;diff=5850&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Gust of Wind&lt;br /&gt;
| school=[[SRD:Evocation School|Evocation]] &lt;br /&gt;
| desc=[[SRD:Air Effect|Air]]&lt;br /&gt;
| lvl=[[SRD:Druid Spell List|Drd]] 2,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 2&lt;br /&gt;
| comp=V, S&lt;br /&gt;
| casttime=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=60 ft.&lt;br /&gt;
| tsea=e &lt;br /&gt;
| subj=Line-shaped gust of severe wind emanating out from you to the extreme of the range&lt;br /&gt;
| dur=1 [[SRD:Round|round]]&lt;br /&gt;
| save=[[SRD:Saving Throw|Fortitude]] negates&lt;br /&gt;
| sr=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This spell creates a severe blast of air (approximately 50 mph) that originates from you, affecting all creatures in its path.&lt;br /&gt;
&lt;br /&gt;
A [[SRD:Tiny|Tiny]] or smaller creature on the ground is [[SRD:Knocked Down|knocked down]] and rolled 1d4x10 feet, taking 1d4 points of [[SRD:Nonlethal Damage|nonlethal damage]] per 10 feet. If flying, a Tiny or smaller creature is blown back 2d6x10 feet and takes 2d6 points of [[SRD:Nonlethal Damage|nonlethal damage]] due to battering and buffeting.&lt;br /&gt;
&lt;br /&gt;
[[SRD:Small|Small creatures]] are knocked [[SRD:Prone|prone]] by the force of the wind, or if flying are blown back 1d6x10 feet.&lt;br /&gt;
&lt;br /&gt;
[[SRD:Medium|Medium creatures]] are unable to move forward against the force of the wind, or if flying are blown back 1d6x5 feet.&lt;br /&gt;
&lt;br /&gt;
[[SRD:Large|Large]] or larger creatures may move normally within a ''gust of wind ''effect.&lt;br /&gt;
&lt;br /&gt;
A ''gust of wind ''can’t move a creature beyond the limit of its range.&lt;br /&gt;
&lt;br /&gt;
Any creature, regardless of size, takes a –4 penalty on [[SRD:Ranged Attack|ranged attacks]] and [[SRD:Listen Skill|Listen]] checks in the area of a ''gust of wind''.&lt;br /&gt;
&lt;br /&gt;
The force of the ''gust ''automatically extinguishes candles, torches, and similar unprotected flames. It causes protected flames, such as those of lanterns, to dance wildly and has a 50% chance to extinguish those lights.&lt;br /&gt;
&lt;br /&gt;
In addition to the effects noted, a ''gust of wind ''can do anything that a sudden blast of wind would be expected to do. It can create a stinging spray of sand or dust, fan a large fire, overturn delicate awnings or hangings, heel over a small boat, and blow gases or vapors to the edge of its range.&lt;br /&gt;
&lt;br /&gt;
''Gust of wind ''can be made permanent with a ''[[SRD:Permanency|permanency]] ''spell.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Air Effect|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Druid 2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Sorcerer/Wizard 2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evocation School|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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