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		<title>SRD:Half-Fiend - История изменений</title>
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		<updated>2026-05-03T20:42:05Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Half-Fiend&amp;diff=5215&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Half-Fiend&amp;diff=5215&amp;oldid=prev"/>
				<updated>2009-04-23T03:02:56Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=Half-Fiend=&lt;br /&gt;
No matter its form, a half-[[SRD:Fiend|fiend]] is always hideous to behold, having dark scales, horns, glowing red eyes, bat wings, a fetid odor, or some other obvious sign that it is tainted with evil.&lt;br /&gt;
&lt;br /&gt;
===Creating a Half-Fiend===&lt;br /&gt;
“Half-[[SRD:Fiend|fiend]]” is an inherited template that can be added to any living, corporeal creature with an [[SRD:Intelligence|Intelligence]] score of 4 or more and non-good alignment (referred to hereafter as the base creature).&lt;br /&gt;
&lt;br /&gt;
A half-[[SRD:Fiend|fiend]] uses all the base creature’s statistics and [[SRD:Special Abilities|special abilities]] except as noted here.&lt;br /&gt;
&lt;br /&gt;
'''Size and Type:''' The creature’s type changes to [[SRD:Outsider Type|outsider]]. Do not recalculate [[SRD:Hit Dice|Hit Dice]], [[SRD:Base Attack Bonus|base attack bonus]], or saves. Size is unchanged. Half-[[SRD:Fiend|fiends]] are normally [[SRD:Native Subtype|native]] [[SRD:Outsider Type|outsiders]].&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Speed (Creature Statistic)|Speed:]]''' A half-[[SRD:Fiend|fiend]] has bat wings. Unless the base creature has a better fly speed, the creature can fly at the base creature’s base land speed (average maneuverability).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Armor Class (Creature Statistic)|Armor Class:]]''' [[SRD:Armor Class|Natural armor]] improves by +1 (this stacks with any [[SRD:Armor Class|natural armor]] bonus the base creature has).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Attack (Creature Statistic)|Attack:]]''' A half-[[SRD:Fiend|fiend]] has two claw attacks and a bite attack, and the claws are the primary [[SRD:Natural Weapon|natural weapon]]. If the base creature can use weapons, the half-[[SRD:Fiend|fiend]] retains this ability. A half-[[SRD:Fiend|fiend]] fighting without weapons uses a claw when making an attack action. When it has a weapon, it usually uses the weapon instead.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Full Attack (Creature Statistic)|Full Attack:]]''' A half-[[SRD:Fiend|fiend]] fighting without weapons uses both claws and its bite when making a full attack. If armed with a weapon, it usually uses the weapon as its primary attack and its bite as a natural secondary attack. If it has a hand free, it uses a claw as an additional natural secondary attack.&lt;br /&gt;
&lt;br /&gt;
'''Damage:''' Half-[[SRD:Fiend|fiends]] have bite and claw attacks. If the base creature does not have these attack forms, use the damage values in the table below. Otherwise, use the values below or the base creature’s damage values, whichever are greater.&lt;br /&gt;
&lt;br /&gt;
{|    class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot; | '''Size'''!! '''Bite Damage'''!! '''Claw Damage'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Fine|| 1|| —&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Diminutive|| 1d2|| 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Tiny|| 1d3|| 1d2&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Small|| 1d4|| 1d3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Medium|| 1d6|| 1d4&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Large|| 1d8|| 1d6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |  Huge|| 2d6|| 1d8&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Gargantuan|| 3d6|| 2d6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Colossal|| 4d6|| 3d6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Special Attacks and Special Qualities (Creature Statistic)|Special Attacks:]]''' A half-[[SRD:Fiend|fiend]] retains all the special attacks of the base creature and gains the following special attack.&lt;br /&gt;
&lt;br /&gt;
''Smite Good ([[SRD:Su|Su]]):'' Once per day the creature can make a normal [[SRD:Melee Attack|melee attack]] to deal extra damage equal to its [[SRD:Hit Dice|HD]] (maximum of +20) against a good foe.&lt;br /&gt;
&lt;br /&gt;
[[SRD:Spell-Like Ability|Spell-Like Abilities]]: A half-[[SRD:Fiend|fiend]] with an [[SRD:Intelligence|Intelligence]] or [[SRD:Wisdom|Wisdom]] score of 8 or higher has [[SRD:Spell-Like Ability|spell-like abilities]] depending on its [[SRD:Hit Dice|Hit Dice]], as indicated on the table below. The abilities are cumulative''.'' Unless otherwise noted, an ability is usable once per day. [[SRD:Caster Level|Caster level]] equals the creature’s [[SRD:Hit Dice|HD]], and the save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
{|   class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''[[SRD:Hit Dice|HD]]'''!! align=&amp;quot;left&amp;quot; | '''Abilities'''&lt;br /&gt;
|-&lt;br /&gt;
| 1–2|| align=&amp;quot;left&amp;quot; | ''[[SRD:Darkness|Darkness]]'' 3/day&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 3–4|| align=&amp;quot;left&amp;quot; | ''[[SRD:Desecrate|Desecrate]]''&lt;br /&gt;
|-&lt;br /&gt;
| 5–6||align=&amp;quot;left&amp;quot; |  ''[[SRD:Unholy Blight|Unholy blight]]''&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 7–8|| align=&amp;quot;left&amp;quot; | ''[[SRD:Poison (Spell)|Poison]]'' 3/day&lt;br /&gt;
|-&lt;br /&gt;
| 9–10|| align=&amp;quot;left&amp;quot; | ''[[SRD:Contagion|Contagion]]''&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 11–12|| align=&amp;quot;left&amp;quot; | ''[[SRD:Blasphemy|Blasphemy]]''&lt;br /&gt;
|-&lt;br /&gt;
| 13–14|| align=&amp;quot;left&amp;quot; | ''[[SRD:Unholy Aura|Unholy aura]]'' 3/day, ''[[SRD:Unhallow|unhallow]]''&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 15–16|| align=&amp;quot;left&amp;quot; | ''[[SRD:Horrid Wilting|Horrid wilting]]''&lt;br /&gt;
|-&lt;br /&gt;
| 17–18|| align=&amp;quot;left&amp;quot; | ''[[SRD:Summon Monster IX|Summon monster IX]]'' ([[SRD:Fiend|fiends]] only)&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 19–20||align=&amp;quot;left&amp;quot; |  ''[[SRD:Destruction|Destruction]]''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Special Attacks and Special Qualities (Creature Statistic)|Special Qualities:]]''' A half-[[SRD:Fiend|fiend]] has all the special qualities of the base creature, plus the following special qualities.&lt;br /&gt;
*[[SRD:Darkvision|Darkvision]] out to 60 feet.&lt;br /&gt;
*Immunity to [[SRD:Poison|poison]].&lt;br /&gt;
*Resistance to acid 10, cold 10, electricity 10, and fire 10.&lt;br /&gt;
*[[SRD:Damage Reduction|Damage reduction]]: 5/magic (if [[SRD:Hit Dice|HD]] 11 or less) or 10/magic (if [[SRD:Hit Dice|HD]] 12 or more).&lt;br /&gt;
*A half-[[SRD:Fiend|fiend]]’s [[SRD:Natural Weapons|natural weapons]] are treated as [[SRD:Magic Weapon|magic weapon]]s for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
*[[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell resistance]] equal to creature’s [[SRD:Hit Dice|HD]] + 10 (maximum 35).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Abilities (Creature Statistic)|Abilities:]]''' Increase from the base creature as follows: [[SRD:Strength|Str]] +4, [[SRD:Dexterity|Dex]] +4, [[SRD:Constitution|Con]] +2, [[SRD:Intelligence|Int]] +4, [[SRD:Charisma|Cha]] +2.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A half-[[SRD:Fiend|fiend]] gains [[SRD:Skill Points|skill points]] as an [[SRD:Outsider Type|outsider]] and has [[SRD:Skill Points|skill points]] equal to (8 + [[SRD:Intelligence|Int]] modifier) x ([[SRD:Hit Dice|HD]] + 3). Do not include [[SRD:Hit Dice|Hit Dice]] from [[SRD:Classes|class levels]] in this calculation—the half-[[SRD:Fiend|fiend]] gains [[SRD:Outsider Type|outsider]] [[SRD:Skill Points|skill points]] only for its racial [[SRD:Hit Dice|Hit Dice]], and gains the normal amount of [[SRD:Skill Points|skill points]] for its [[SRD:Classes|class levels]]. Treat skills from the base creature’s list as [[SRD:Class|class]] skills, and other skills as cross-[[SRD:Class|class]].&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Challenge Rating (Creature Statistic)|Challenge Rating:]]''' [[SRD:Hit Dice|HD]] 4 or less, as base creature +1; [[SRD:Hit Dice|HD]] 5 to 10, as base creature +2; [[SRD:Hit Dice|HD]] 11 or more, as base creature +3.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Alignment (Creature Statistic)|Alignment:]]''' Always evil (any).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Level Adjustment (Creature Statistic)|Level Adjustment:]]''' +4.&lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:Outsider Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Native Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fiend|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:LA4|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Template|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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