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		<title>SRD:Hand Of Death (Divine Ability) - История изменений</title>
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Hand of Death==&lt;br /&gt;
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'''Benefit:''' The deity points to any mortal within the deity’s sensory range and snuffs out its life. There must be an unbroken line of effect between the deity and the target.&lt;br /&gt;
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'''Notes:''' This ability works like the ''[[SRD:Destruction|destruction]] ''spell, except that there is no material component. The mortal is allowed a [[SRD:Saving Throw|Fortitude]] [[SRD:Saving Throw|saving throw]] with a [[SRD:DC|DC]] of 20 + the deity’s [[SRD:Charisma|Charisma]] bonus + the deity’s divine rank. Even if the save succeeds, the subject takes 10d6 points of damage, which may kill it anyway. If the attack kills the mortal (either through a failed [[SRD:Saving Throw|saving throw]] or through damage), the mortal cannot be [[SRD:Raise Dead|raised]] or [[SRD:Resurrection|resurrected]] afterward, except by a deity of equal or higher rank using the [[SRD:Gift Of Life (Divine Ability)|Gift of Life]], [[SRD:Life And Death (Divine Ability)|Life and Death]], or [[SRD:Mass Life And Death (Divine Ability)|Mass Life and Death]] salient divine ability.&lt;br /&gt;
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'''Suggested Portfolio Elements:''' Death.&lt;br /&gt;
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{{SRD Divine Ability Footer}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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