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		<title>SRD:Helm of Brilliance - История изменений</title>
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		<updated>2026-05-04T08:19:13Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Helm_of_Brilliance&amp;diff=4793&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
'''Helm of Brilliance: '''This normal-looking helm takes its true form and manifests its [[SRD:Powers|powers]] when the user dons it and speaks the command word. Made of brilliant silver and polished steel, a newly created helm is set with large magic gems: ten diamonds, twenty rubies, thirty fire opals, and forty opals. When struck by bright light, the helm scintillates and sends forth reflective rays in all directions from its crownlike, gem-tipped spikes. The jewels’ functions are as follows:&lt;br /&gt;
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* Diamond: ''[[SRD:Prismatic Spray|Prismatic spray]] ''(save [[SRD:DC|DC]] 20)&lt;br /&gt;
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* Ruby: ''[[SRD:Wall of Fire|Wall of fire]]''&lt;br /&gt;
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* Fire opal: ''[[SRD:Fireball|Fireball]] ''(10d6, [[SRD:Saving Throw|Reflex]] [[SRD:DC|DC]] 20 half )&lt;br /&gt;
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* Opal: ''[[SRD:Daylight|Daylight]]''&lt;br /&gt;
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The helm may be used once per [[SRD:Round|round]], but each gem can perform its spell-like power just once. Until all its jewels are depleted, a ''helm of brilliance ''also has the following magical properties when activated.&lt;br /&gt;
&lt;br /&gt;
* It emanates a bluish light when [[SRD:Undead Type|undead]] are within 30 feet. This light causes 1d6 points of damage per [[SRD:Round|round]] to all such creatures within that range.&lt;br /&gt;
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* The wearer may command any weapon he wields to become a [[SRD:Flaming|flaming weapon]]. This is in addition to whatever abilities the weapon may already have (unless the weapon already is a flaming weapon). The command takes 1 [[SRD:Round|round]] to take effect.&lt;br /&gt;
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* The helm provides resistance to fire 30. This protection does not stack with similar protection from other sources.&lt;br /&gt;
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Once all its jewels have lost their magic, the helm loses its [[SRD:Powers|powers]] and the gems turn to worthless powder. Removing a jewel destroys it.&lt;br /&gt;
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If a creature wearing the helm is damaged by magical fire (after the fire protection is taken into account) and fails an additional [[SRD:DC|DC]] 15 [[SRD:Saving Throw|Will]] save, the remaining gems on the helm overload and detonate. Remaining diamonds become ''prismatic sprays ''that each randomly target a creature within range (possibly the wearer), rubies become straight-line ''walls of fire ''extending outward in a random direction from the helm wearer, and fire opals become ''fireballs ''centered on the helm wearer. The opals and the helm itself are destroyed.&lt;br /&gt;
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Strong varied; CL 13th; [[SRD:Craft Wondrous Item|Craft Wondrous Item]], ''[[SRD:Detect Undead|detect undead]], [[SRD:Fireball|fireball]], [[SRD:Flame Blade|flame blade]], [[SRD:Light|light]], [[SRD:Prismatic Spray|prismatic spray]], [[SRD:Protection from Energy|protection from energy]], [[SRD:Wall of Fire|wall of fire]]; ''Price 125,000 gp;Weight 3 lb.&lt;br /&gt;
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{{SRD Magic Item Footer}}&lt;br /&gt;
[[Category:Wondrous Item|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fire Effect|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Head Slot|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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