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		<title>SRD:Humanoid Type - История изменений</title>
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		<updated>2026-05-03T18:04:32Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Humanoid_Type&amp;diff=3841&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Humanoid Type===&lt;br /&gt;
&lt;br /&gt;
A [[SRD:Humanoid Type|humanoid]] usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. [[SRD:Humanoid Type|Humanoids]] have few or no supernatural or [[SRD:Extraordinary Ability|extraordinary abilities]], but most can speak and usually have well-developed societies. They usually are Small or Medium. Every [[SRD:Humanoid Type|humanoid]] creature also has a subtype.&lt;br /&gt;
&lt;br /&gt;
[[SRD:Humanoid Type|Humanoids]] with 1 [[SRD:Hit Dice (Creature Statistic)|Hit Die]] exchange the features of their [[SRD:Humanoid Type|humanoid]] [[SRD:Hit Dice (Creature Statistic)|Hit Die]] for the [[SRD:Class|class]] features of a PC or NPC [[SRD:Classes|class]]. [[SRD:Humanoid Type|Humanoids]] of this sort are presented as 1st-level [[SRD:Warrior|warriors]], which means that they have average combat ability and poor [[SRD:Saving Throw|saving throws]].&lt;br /&gt;
&lt;br /&gt;
[[SRD:Humanoid Type|Humanoids]] with more than 1 [[SRD:Hit Dice (Creature Statistic)|Hit Die]] are the only [[SRD:Humanoid Type|humanoids]] who make use of the features of the [[SRD:Humanoid Type|humanoid]] type.&lt;br /&gt;
&lt;br /&gt;
======Features======&lt;br /&gt;
&lt;br /&gt;
A [[SRD:Humanoid Type|humanoid]] has the following features (unless otherwise noted in a creature’s entry).&lt;br /&gt;
&lt;br /&gt;
* 8-sided [[SRD:Hit Dice (Creature Statistic)|Hit Dice]], or by [[SRD:Classes|character class]].&lt;br /&gt;
* [[SRD:Base Attack Bonus|Base attack bonus]] equal to 3/4 total [[SRD:Hit Dice (Creature Statistic)|Hit Dice]] (as [[SRD:Cleric|cleric]]).&lt;br /&gt;
* Good [[SRD:Saving Throw|Reflex]] saves (usually; a [[SRD:Humanoid Type|humanoid]]’s good save varies).&lt;br /&gt;
* [[SRD:Skill Points|Skill points]] equal to (2 + [[SRD:Intelligence|Int]] modifier, minimum 1) per [[SRD:Hit Dice (Creature Statistic)|Hit Die]], with quadruple [[SRD:Skill Points|skill points]] for the first [[SRD:Hit Dice (Creature Statistic)|Hit Die]], or by [[SRD:Classes|character class]].&lt;br /&gt;
&lt;br /&gt;
======Traits======&lt;br /&gt;
&lt;br /&gt;
A [[SRD:Humanoid Type|humanoid]] possesses the following traits (unless otherwise noted in a creature’s entry).&lt;br /&gt;
&lt;br /&gt;
* Proficient with all [[SRD:Simple Weapon|simple]] weapons, or by [[SRD:Character Classes|character class]].&lt;br /&gt;
* Proficient with whatever type of [[SRD:Armor|armor]] ([[SRD:Light Armor|light]], [[SRD:Medium Armor|medium]], or [[SRD:Heavy Armor|heavy]]) it is described as wearing, or by [[SRD:Classes|character class]]. If a [[SRD:Humanoid Type|humanoid]] does not have a [[SRD:Class|class]] and wears armor, it is proficient with that type of armor and all lighter types. [[SRD:Humanoid Type|Humanoids]] not indicated as wearing armor are not proficient with armor. [[SRD:Humanoid Type|Humanoids]] are proficient with shields if they are proficient with any form of armor.&lt;br /&gt;
* [[SRD:Humanoid Type|Humanoids]] breathe, eat, and sleep.&lt;br /&gt;
&lt;br /&gt;
{{SRD Type List Template}}&lt;br /&gt;
====Humanoid (aquatic)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Aquatic Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (dwarf)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Dwarf Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (elf)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Elf Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (gnoll)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Gnoll Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (gnome)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Gnome Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (goblinoid)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Goblinoid Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (halfling)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Halfling Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (human)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Human Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (orc)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Orc Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Humanoid (reptilian)====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DPL&amp;gt;&lt;br /&gt;
debug=1&lt;br /&gt;
category=SRD&lt;br /&gt;
category=Humanoid Type&lt;br /&gt;
category=Reptilian Subtype&lt;br /&gt;
shownamespace=false&lt;br /&gt;
mode=category&lt;br /&gt;
ordermethod=titlewithoutnamespace&lt;br /&gt;
order=ascending&lt;br /&gt;
&amp;lt;/DPL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SRD Type Footer}}&lt;br /&gt;
[[Category:Humanoid Type|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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