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		<title>SRD:Improved Familiar - История изменений</title>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Improved_Familiar&amp;diff=6705&amp;oldid=prev</id>
		<title>Sledged в 01:13, 25 июля 2011</title>
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&amp;lt;div class=&amp;quot;supplement&amp;quot;&amp;gt;&lt;br /&gt;
{{OGL Top}}&lt;br /&gt;
===Improved Familiar [General]===&lt;br /&gt;
&lt;br /&gt;
This [[SRD:Feats|feat]] allows spellcasters to acquire a new familiar from a nonstandard list, but only when they could normally acquire a new familiar.&lt;br /&gt;
&lt;br /&gt;
=====Prerequisites=====&lt;br /&gt;
&lt;br /&gt;
Ability to acquire a new [[SRD:Familiars|familiar]], compatible alignment, sufficiently high level (see below).&lt;br /&gt;
&lt;br /&gt;
=====Benefit=====&lt;br /&gt;
&lt;br /&gt;
When choosing a familiar, the creatures listed below are also available to the spellcaster. The spellcaster may choose a familiar with an alignment up to one step away on each of the alignment axes (lawful through chaotic, good through evil).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; | Familiar || Alignment || Arcane Spellcaster Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Shocker Lizard|Shocker lizard]] || [[SRD:Neutral|Neutral]] || 5th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Stirge|Stirge]] || [[SRD:Neutral|Neutral]] || 5th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Formian|Formian worker]] || [[SRD:Lawful Neutral|Lawful neutral]] || 7th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Imp|Imp]] || [[SRD:Lawful Evil|Lawful evil]] || 7th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Pseudodragon|Pseudodragon]] || [[SRD:Neutral Good|Neutral good]] || 7th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Quasit|Quasit]] || [[SRD:Chaotic Evil|Chaotic evil]] || 7th&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Improved familiars otherwise use the rules for regular familiars, with two exceptions: If the creature’s type is something other than [[SRD:Animal Type|animal]], its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).&lt;br /&gt;
 &lt;br /&gt;
The list in the table above presents only a few possible improved familiars. Almost any creature of the same general size and power as those on the list makes a suitable familiar. Nor is the master’s alignment the only possible categorization. For instance, improved familiars could be assigned by the master’s creature type or subtype, as shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; | Familiar || Type/Subtype || Arcane Spellcaster Level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Celestial Creature|Celestial]] [[SRD:Hawk|hawk]]&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || [[SRD:Good Subtype|Good]] || 3rd&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Fiendish Creature|Fiendish]] [[SRD:Snake|Tiny viper snake]]&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || [[SRD:Evil Subtype|Evil]] || 3rd&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Air Elemental|Air elemental, Small]] || [[SRD:Air Subtype|Air]] || 5th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Earth Elemental|Earth elemental, Small]] || [[SRD:Earth Subtype|Earth]] || 5th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Fire Elemental|Fire elemental, Small]] || [[SRD:Fire Subtype|Fire]] || 5th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Shocker Lizard|Shocker lizard]] || Electricity || 5th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Water Elemental|Water elemental, Small]] || [[SRD:Water Subtype|Water]] || 5th&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Homunculus|Homunculus]]&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || [[SRD:Undead Type|Undead]] || 7th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Ice Mephit|Ice mephit]] || [[SRD:Cold Subtype|Cold]] || 7th&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;foot&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
# Or other [[SRD:Celestial Creature|celestial animal]] from the standard [[SRD:Familiars|familiar list]].&lt;br /&gt;
# Or other [[SRD:Fiendish Creature|fiendish animal]] from	the standard [[SRD:Familiars|familiar list]].&lt;br /&gt;
# The master must first create the homunculus, substituting ichor or another part of the master’s body for blood if necessary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{SRD Feat Footer}}&lt;br /&gt;
[[Category:General Feat|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Magic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Familiar Feat|{{BASEPAGENAME}}]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sledged</name></author>	</entry>

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