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		<title>SRD:Irresistible Blows (Divine Ability) - История изменений</title>
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				<updated>2008-01-17T17:09:41Z</updated>
		
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Irresistible Blows==&lt;br /&gt;
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'''Prerequisites:''' [[SRD:Weapon Focus|Weapon Focus]] and [[SRD:Improved Critical|Improved Critical]] with the selected [[SRD:Melee Weapon|melee weapon]].&lt;br /&gt;
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'''Benefit:''' When the deity makes a [[SRD:Melee Attack|melee attack]] with the chosen weapon against a creature, resolve the attack as a melee [[SRD:Touch Attack|touch attack]] (the weapon blow ignores armor and [[SRD:Natural Armor|natural armor]] bonuses). If the weapon hits, the creature struck must make a [[SRD:Saving Throw|Fortitude]] save ([[SRD:DC|DC]] 10 + the deity’s [[SRD:Constitution|Constitution]] modifier + the deity’s divine rank) or be [[SRD:Stunned|stunned]] for 1d10 rounds. &lt;br /&gt;
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The deity’s attacks with the chosen weapons are considered to be adamantine for purposes of bypassing damage reduction and hardness.&lt;br /&gt;
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'''Notes:''' A deity can have this ability multiple times, choosing a different kind of weapon each time.&lt;br /&gt;
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'''Suggested Portfolio Elements:''' War.&lt;br /&gt;
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{{SRD Divine Ability Footer}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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