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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AKolyarut</id>
		<title>SRD:Kolyarut - История изменений</title>
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		<updated>2026-05-04T01:47:12Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Kolyarut&amp;diff=5261&amp;oldid=prev</id>
		<title>Green Dragon: Changing Template:Creature Table to Template:3.5e Creature (edition)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Kolyarut&amp;diff=5261&amp;oldid=prev"/>
				<updated>2010-01-01T00:04:48Z</updated>
		
		<summary type="html">&lt;p&gt;Changing &lt;a href=&quot;/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Creature_Table&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Шаблон:Creature Table (страница не существует)&quot;&gt;Template:Creature Table&lt;/a&gt; to &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:3.5e_Creature&quot; title=&quot;Шаблон:3.5e Creature&quot;&gt;Template:3.5e Creature&lt;/a&gt; (edition)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=KOLYARUT=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
| creature=&lt;br /&gt;
| style=&lt;br /&gt;
| size=Medium | type=[[SRD:Construct Type|Construct]] ([[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Lawful Subtype|Lawful]])&lt;br /&gt;
| hd=13d10+20  | hp=91 &lt;br /&gt;
| init=+1&lt;br /&gt;
| speed=20 ft. in [[SRD:Banded Mail|banded mail]] (4 squares); base speed 30 ft.&lt;br /&gt;
| ac=27 (+1 [[SRD:Dexterity|Dex]], +10 natural, +6 [[SRD:Banded Mail|banded mail]]) | touch=11  | flat=26 &lt;br /&gt;
| bab=+9 | grapple=+11&lt;br /&gt;
| at=Vampiric touch +11 melee touch (5d6) or [[SRD:Enervation|enervation]] ray +10 ranged touch (as spell) or ''+2 [[SRD:Longsword|longsword]]'' +13 melee (1d8+5/19–20) or slam +11 melee (1d6+3)&lt;br /&gt;
| full_at=Vampiric touch +11/+6 melee touch (5d6) or [[SRD:Enervation|enervation]] ray +10 ranged touch (as spell) or ''+2 [[SRD:Longsword|longsword]]'' +13/+8 melee (1d8+5/19–20) or slam +11/+6 melee (1d6+3)&lt;br /&gt;
| space=5 ft. | reach=5 ft.&lt;br /&gt;
| sa=Enervation ray, [[SRD:Spell-Like Ability|spell-like abilities]], [[SRD:Vampiric Touch|vampiric touch]]&lt;br /&gt;
| sq=[[SRD:Construct Type|Construct traits]], [[SRD:Damage Reduction|damage reduction]] 10/chaotic, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Fast Healing|fast healing]] 5, [[SRD:Low-Light Vision|low-light vision]], [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 22&lt;br /&gt;
| fort=+6 | ref=+7 | will=+7&lt;br /&gt;
| | str=14| dex=13| con=—| int=10| wis=17 | cha=16&lt;br /&gt;
| skills=[[SRD:Diplomacy Skill|Diplomacy]] +5, [[SRD:Disguise Skill|Disguise]] +12, [[SRD:Gather Information Skill|Gather Information]] +12, [[SRD:Listen Skill|Listen]] +11, [[SRD:Search Skill|Search]] +5, [[SRD:Sense Motive Skill|Sense Motive]] +12, [[SRD:Spot Skill|Spot]] +11, [[SRD:Survival Skill|Survival]] +3 (+5 following tracks)&lt;br /&gt;
| feats=[[SRD:Alertness|Alertness]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Quicken Spell-Like Ability|Quickened Spell-Like Ability]] (''[[SRD:Suggestion|suggestion]]'')&lt;br /&gt;
| env=A lawful-aligned plane&lt;br /&gt;
| org=Solitary&lt;br /&gt;
| cr=12&lt;br /&gt;
| treas=None&lt;br /&gt;
| align=Always [[SRD:Lawful Neutral|lawful neutral]]&lt;br /&gt;
| adv=14–22 [[SRD:Hit Dice|HD]] (Medium); 23–39 [[SRD:Hit Dice|HD]] (Large)&lt;br /&gt;
| la=—&lt;br /&gt;
}}&lt;br /&gt;
Kolyaruts mete out punishment to those who break bargains and oaths.  &lt;br /&gt;
&lt;br /&gt;
Before beginning a mission against a deal-breaker, a kolyarut learns as much about the contract or oath as possible. It’s not interested in those who break deals accidentally or against their will— only those who willingly break contracts violate the principle that kolyaruts are created to uphold. If a written contract was broken, the kolyarut typically carries a copy of the contract with it.&lt;br /&gt;
&lt;br /&gt;
Kolyaruts are the most talkative of the inevitables, making credible attempts at social niceties such as proper greetings before getting down to the matter at hand. They can use ''[[SRD:Disguise Self|disguise self]]'' to appear as almost any kind of [[SRD:Humanoid Type|humanoid]]—useful if they need to go undercover to catch their quarry.&lt;br /&gt;
&lt;br /&gt;
===COMBAT===&lt;br /&gt;
Like all inevitables, a kolyarut is patient enough to study a target before striking. It has a good idea of the deal-breaker’s abilities and defenses before it enters battle. When it fights, it tries to get the conflict over as soon as possible, minimizing excess bloodshed and mayhem. It doesn’t let concern for innocents delay or endanger its mission, however.&lt;br /&gt;
&lt;br /&gt;
A kolyarut’s favorite tactic is to use ''[[SRD:Invisibility (Spell)|invisibility]]'' or ''[[SRD:Disguise Self|disguise self]]'' to sneak close, then eliminate the quarry with its [[SRD:Vampiric Touch|vampiric touch]] ability before it can react. A kolyarut has no compunctions about using its [[SRD:Vampiric Touch|vampiric touch]] ability on allies to increase its own power, if doing so helps it complete its mission.&lt;br /&gt;
&lt;br /&gt;
A kolyarut’s [[SRD:Natural Weapons|natural weapons]], as well as any weapons it wields, are treated as lawful-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
&lt;br /&gt;
'''Enervation Ray ([[SRD:Su|Su]]):''' A kolyarut can fire a black [[SRD:Enervation|enervation]] ray at targets within 200 feet. The effect is identical with the ''[[SRD:Enervation|enervation]]'' spell ([[SRD:Caster Level|caster level]] 13th).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Discern Lies|discern lies]]'' ([[SRD:DC|DC]] 17)'', [[SRD:Disguise Self|disguise self]], [[SRD:Fear|fear]]'' ([[SRD:DC|DC]] 17)'', [[SRD:Hold Person|hold person]]'' ([[SRD:DC|DC]] 16)'', [[SRD:Invisibility (Spell)|invisibility]], [[SRD:Locate Creature|locate creature]], [[SRD:Suggestion|suggestion]]'' ([[SRD:DC|DC]] 16)'';'' 1/day—''[[SRD:Hold Monster|hold monster]]'' ([[SRD:DC|DC]] 17)'', [[SRD:Mark of Justice|mark of justice]];'' 1/week— ''[[SRD:Geas/Quest|geas/quest]].'' [[SRD:Caster Level|Caster level]] 13th. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''Vampiric Touch ([[SRD:Su|Su]]):''' As a melee [[SRD:Touch Attack|touch attack]], a kolyarut can steal life force from its foe, as the ''[[SRD:Vampiric Touch|vampiric touch]]'' spell ([[SRD:Caster Level|caster level]] 13th).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A kolyarut has a +4 racial bonus on [[SRD:Disguise Skill|Disguise]], [[SRD:Gather Information Skill|Gather Information]], and [[SRD:Sense Motive Skill|Sense Motive]] checks.&lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:CR12|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Construct Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful-Aligned Plane|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
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[[Category:Inevitable|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:LA-|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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