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		<title>SRD:Night Hag - История изменений</title>
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		<updated>2026-05-03T22:52:31Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Night_Hag&amp;diff=5310&amp;oldid=prev</id>
		<title>Green Dragon: Changing Template:Creature Table to Template:3.5e Creature (edition)</title>
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				<updated>2009-12-31T23:39:59Z</updated>
		
		<summary type="html">&lt;p&gt;Changing &lt;a href=&quot;/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Creature_Table&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Шаблон:Creature Table (страница не существует)&quot;&gt;Template:Creature Table&lt;/a&gt; to &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:3.5e_Creature&quot; title=&quot;Шаблон:3.5e Creature&quot;&gt;Template:3.5e Creature&lt;/a&gt; (edition)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=NIGHT HAG=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
| creature=&lt;br /&gt;
| style=&lt;br /&gt;
| size=Medium | type=[[SRD:Outsider Type|Outsider]] ([[SRD:Evil Subtype|Evil]], [[SRD:Extraplanar Subtype|Extraplanar]])&lt;br /&gt;
| hd=8d8+32  | hp=68 &lt;br /&gt;
| init=+1&lt;br /&gt;
| speed=20 ft. (4 squares)&lt;br /&gt;
| ac=22 (+1 [[SRD:Dexterity|Dex]], +11 natural) | touch=11  | flat=21 &lt;br /&gt;
| bab=+8 | grapple=+12&lt;br /&gt;
| at=Bite +12 melee (2d6+6 plus disease)&lt;br /&gt;
| full_at=Bite +12 melee (2d6+6 plus disease)&lt;br /&gt;
| space=5 ft. | reach=5 ft.&lt;br /&gt;
| sa=[[SRD:Spell-Like Ability|Spell-like abilities]], [[SRD:Dream|dream]] haunting&lt;br /&gt;
| sq=[[SRD:Damage Reduction|Damage reduction]] 10/[[SRD:Cold Iron|cold iron]] and magic, immunity to fire, cold, charm, ''[[SRD:Sleep|sleep]],'' and [[SRD:Fear|fear]], [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 25&lt;br /&gt;
| fort=+12* | ref=+9* | will=+10*&lt;br /&gt;
| | str=19| dex=12| con=18| int=11| wis=15 | cha=12&lt;br /&gt;
| skills=[[SRD:Bluff Skill|Bluff]] +12, [[SRD:Concentration Skill|Concentration]] +15, [[SRD:Diplomacy Skill|Diplomacy]] +5, [[SRD:Disguise Skill|Disguise]] +1 (+3 acting), [[SRD:Intimidate Skill|Intimidate]] +14, [[SRD:Listen Skill|Listen]] +15, [[SRD:Ride Skill|Ride]] +12, [[SRD:Sense Motive Skill|Sense Motive]] +13, [[SRD:Spellcraft Skill|Spellcraft]] +11, [[SRD:Spot Skill|Spot]] +15&lt;br /&gt;
| feats=[[SRD:Alertness|Alertness]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Mounted Combat|Mounted Combat]]&lt;br /&gt;
| env=A evil-aligned plane&lt;br /&gt;
| org=Solitary, mounted (1, on [[SRD:Nightmare (Spell)|nightmare]]), or covey (3, on [[SRD:Nightmare (Spell)|nightmare]]s)&lt;br /&gt;
| cr=9&lt;br /&gt;
| treas=Standard&lt;br /&gt;
| align=Always [[SRD:Neutral Evil|neutral evil]]&lt;br /&gt;
| adv=9–16 [[SRD:Hit Dice|HD]] (Medium)&lt;br /&gt;
| la=—&lt;br /&gt;
}}&lt;br /&gt;
A night hag is about the same height and weight as a female human.&lt;br /&gt;
&lt;br /&gt;
Night hags speak Abyssal, [[SRD:Celestial|Celestial]], Common, and Infernal.&lt;br /&gt;
&lt;br /&gt;
===COMBAT===&lt;br /&gt;
&lt;br /&gt;
Night hags attack good creatures on sight if the odds of success seem favorable.&lt;br /&gt;
&lt;br /&gt;
These creatures rip through armor and flesh with their [[SRD:Dead|dead]]ly teeth. They love to use ''[[SRD:Sleep|sleep]]'' and then strangle those who are overcome by it.&lt;br /&gt;
&lt;br /&gt;
A night hag’s [[SRD:Natural Weapons|natural weapons]], as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]]. Its [[SRD:Natural Weapons|natural weapons]] are treated as [[SRD:Magic Weapon|magic weapon]]s for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
&lt;br /&gt;
'''Disease ([[SRD:Ex|Ex]]):''' Demon fever—bite, [[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 18, incubation period 1 day, damage 1d6 [[SRD:Constitution|Con]]. Each day after the first, on a failed save, an afflicted creature must immediately succeed on another [[SRD:DC|DC]] 18 [[SRD:Saving Throw|Fortitude save]] or take 1 point of [[SRD:Constitution|Constitution]] drain. The save [[SRD:DC|DC]] is [[SRD:Constitution|Constitution]] based.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Detect Chaos|detect chaos]], [[SRD:Detect Evil|detect evil]], [[SRD:Detect Good|detect good]], [[SRD:Detect Law|detect law]], [[SRD:Detect Magic|detect magic]], [[SRD:Magic Missile|magic missile]], &amp;lt;s&amp;gt;[[SRD:Polymorph (Spell)|polymorph]]'' (self only)&amp;lt;/s&amp;gt;, ''[[SRD:Ray of Enfeeblement|ray of enfeeblement]]'' ([[SRD:DC|DC]] 12)'', [[SRD:Sleep|sleep]]'' ([[SRD:DC|DC]] 12)''.'' [[SRD:Caster Level|Caster level]] 8th. A night hag can use ''[[SRD:Etherealness (Spell)|etherealness]]'' at will ([[SRD:Caster Level|caster level]] 16th) so long as it possesses its ''heartstone'' (see below). The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''Dream Haunting ([[SRD:Su|Su]]):''' Night hags can visit the [[SRD:Dream|dream]]s of chaotic or evil individuals by using a special periapt known as a ''heartstone'' to become ethereal, then hovering over the creature. Once a hag invades someone’s [[SRD:Dream|dream]]s, it rides on the victim’s back until dawn. The [[SRD:Sleep|sleep]]er suffers from tormenting [[SRD:Dream|dream]]s and takes 1 point of [[SRD:Constitution|Constitution]] drain upon [[SRD:Awaken|awaken]]ing. Only another ethereal being can stop these nocturnal intrusions, by confronting and defeating the night hag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt;'''[[SRD:Change Shape|Change Shape]] ([[SRD:Su|Su]]):''' A night hag can assume the form  of any Small or Medium [[SRD:Humanoid Type|humanoid]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HEARTSTONE===&lt;br /&gt;
All night hags carry a periapt known as a ''heartstone,'' which instantly cures any [[SRD:Disease|disease]] contracted by the holder. In addition, a ''heartstone'' provides a +2 resistance bonus on all [[SRD:Saving Throw|saving throws]] (this bonus is included in the statistics block). A night hag that loses this charm can no longer use ''[[SRD:Etherealness (Spell)|etherealness]]'' until it can manufacture another (which takes one month). Creatures other than the hag can benefit from the ''heartstone''’s [[SRD:Powers|powers]], but the periapt [[SRD:Shatter|shatter]]s after ten uses (any disease cured or [[SRD:Saving Throw|saving throw]] affected counts as a use) and it does not bestow ''[[SRD:Etherealness (Spell)|etherealness]]'' to a bearer that is not a night hag. If sold, an intact ''heartstone'' brings 1,800 gp.  &lt;br /&gt;
&lt;br /&gt;
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Hag Hag]&lt;br /&gt;
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{{SRD Creature Footer}}&lt;br /&gt;
[[Category:CR9|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil-Aligned Plane|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fiend|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Medium Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Outsider Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Hag|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:LA-|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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