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		<title>SRD:Paladin - История изменений</title>
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		<updated>2026-05-04T04:47:27Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Paladin&amp;diff=4304&amp;oldid=prev</id>
		<title>Green Dragon: Fixing Template:Odd-Even call</title>
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				<updated>2010-01-04T18:49:50Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Odd-Even&quot; title=&quot;Шаблон:Odd-Even&quot;&gt;Template:Odd-Even&lt;/a&gt; call&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Paladin==&lt;br /&gt;
&lt;br /&gt;
===Making a Paladin===&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Lawful good.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Moderate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Paladin}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[BAB|Base&amp;lt;br/&amp;gt;Attack Bonus]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[SRD:Saving Throw|Saving Throw]]s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Special&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | [[#Spells|Spells per Day]]&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]&lt;br /&gt;
! 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; || 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; || 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; || 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|1st|| class=&amp;quot;left&amp;quot; | +1 || +2 || +0 || +0&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Aura of Good|Aura of Good]], ''[[#Detect Evil|Detect Evil]]'', [[#Smite Evil|Smite Evil]] 1/day&lt;br /&gt;
|—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|2nd|| class=&amp;quot;left&amp;quot; | +2 || +3 || +0 || +0&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Divine Grace|Divine Grace]], [[#Lay on Hands|Lay on Hands]]&lt;br /&gt;
|—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|3rd|| class=&amp;quot;left&amp;quot; | +3 || +3 || +1 || +1&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Aura of Courage|Aura of Courage]], [[#Divine Health|Divine Health]]&lt;br /&gt;
|—||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|4th|| class=&amp;quot;left&amp;quot; | +4 || +4 || +1 || +1&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Turn Undead|Turn Undead]]&lt;br /&gt;
|0||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|5th|| class=&amp;quot;left&amp;quot; | +5 || +4 || +1 || +1&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Smite Evil|Smite Evil]] 2/day, ''[[#Special Mount|Special Mount]]''&lt;br /&gt;
|0||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|6th|| class=&amp;quot;left&amp;quot; | +6/+1 || +5 || +2 || +2&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 1/week&lt;br /&gt;
|1||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|7th|| class=&amp;quot;left&amp;quot; | +7/+2 || +5 || +2 || +2&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|1||—||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|8th|| class=&amp;quot;left&amp;quot; | +8/+3 || +6 || +2 || +2&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|1||0||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|9th|| class=&amp;quot;left&amp;quot; | +9/+4 || +6 || +3 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 2/week&lt;br /&gt;
|1||0||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|10th||class=&amp;quot;left&amp;quot; | +10/+5 || +7 || +3 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Smite Evil|Smite Evil]] 3/day&lt;br /&gt;
|1||1||—||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|11th||class=&amp;quot;left&amp;quot; | +11/+6/+1 || +7 || +3 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|1||1||0||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|12th||class=&amp;quot;left&amp;quot; | +12/+7/+2 || +8 || +4 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 3/week&lt;br /&gt;
|1||1||1||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|13th||class=&amp;quot;left&amp;quot; | +13/+8/+3 || +8 || +4 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|1||1||1||—&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|14th||class=&amp;quot;left&amp;quot; | +14/+9/+4 || +9 || +4 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|2||1||1||0&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|15th||class=&amp;quot;left&amp;quot; | +15/+10/+5 || +9 || +5 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 4/week, [[#Smite Evil|Smite Evil]] 4/day&lt;br /&gt;
|2||1||1||1&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|16th||class=&amp;quot;left&amp;quot; | +16/+11/+6/+1 || +10 || +5 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|2||2||1||1&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|17th||class=&amp;quot;left&amp;quot; | +17/+12/+7/+2 || +10 || +5 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|2||2||2||1&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|18th||class=&amp;quot;left&amp;quot; | +18/+13/+8/+3 || +11 || +6 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 5/week&lt;br /&gt;
|3||2||2||1&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|19th||class=&amp;quot;left&amp;quot; | +19/+14/+9/+4 || +11 || +6 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|3||3||3||2&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|20th||class=&amp;quot;left&amp;quot; | +20/+15/+10/+5 || +12 || +6 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Smite Evil|Smite Evil]] 5/day&lt;br /&gt;
|3||3||3||3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
'''[[SRD:Class|Class]] Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &amp;amp;times;4 at 1st level)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[SRD:Concentration Skill|Concentration]] ([[SRD:Constitution|Con]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Heal Skill|Heal]] ([[SRD:Wisdom|Wis]]), [[SRD:Knowledge Skill|Knowledge]] (nobility and royalty) ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (religion) ([[SRD:Intelligence|Int]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Class Features====&lt;br /&gt;
&lt;br /&gt;
All of the following are [[SRD:Class|class]] features of the paladin.&lt;br /&gt;
&lt;br /&gt;
Weapon and Armor Proficiency: Paladins are proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]], with all types of armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]), and with [[SRD:Shield Proficiency|shields]] (except [[SRD:Tower Shield Proficiency|tower shields]]).&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Aura of Good}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' The power of a paladin’s aura of good (see the ''[[SRD:Detect Good|detect good]]'' spell) is equal to her paladin level.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:''Detect Evil''}} ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' At will, a paladin can use ''[[SRD:Detect Evil|detect evil]]'', as the spell.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Smite Evil}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Once per day, a paladin may attempt to smite evil with one normal [[SRD:Melee Attack|melee attack]]. She adds her [[SRD:Charisma|Charisma]] bonus (if any) to her [[SRD:Attack Roll|attack roll]] and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.&lt;br /&gt;
&lt;br /&gt;
At 5th level, and at every five levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: The Paladin, to a maximum of five times per day at 20th level.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Divine Grace}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' At 2nd level, a paladin gains a bonus equal to her [[SRD:Charisma|Charisma]] bonus (if any) on all [[SRD:Saving Throw|saving throws]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Lay on Hands}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Beginning at 2nd level, a paladin with a [[SRD:Charisma|Charisma]] score of 12 or higher can heal wounds (her own or those of others) by touch. Each day she can heal a total number of [[SRD:Hit Points|hit points]] of damage equal to her paladin level &amp;amp;times; her [[SRD:Charisma|Charisma]] bonus. A paladin may choose to divide her healing among multiple recipients, and she doesn’t have to use it all at once. Using lay on hands is a [[SRD:Standard Actions|standard action]].&lt;br /&gt;
&lt;br /&gt;
Alternatively, a paladin can use any or all of this healing power to deal damage to [[SRD:Undead Type|undead]] creatures. Using lay on hands in this way requires a successful melee [[SRD:Touch Attack|touch attack]] and doesn’t provoke an [[SRD:Attack of Opportunity|attack of opportunity]]. The paladin decides how many of her daily allotment of points to use as damage after successfully touching an [[SRD:Undead Type|undead]] creature.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Aura of Courage}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Beginning at 3rd level, a paladin is immune to [[SRD:Fear Effect|fear]] (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on [[SRD:Saving Throw|saving throws]] against [[SRD:Fear Effect|fear effects]].&lt;br /&gt;
&lt;br /&gt;
This ability functions while the paladin is conscious, but not if she is unconscious or [[SRD:Dead|dead]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Divine Health}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 3rd level, a paladin gains immunity to all [[SRD:Disease|diseases]], including supernatural and magical diseases.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:[[SRD:Turn or Rebuke Undead|Turn Undead]]}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' When a paladin reaches 4th level, she gains the [[SRD:Supernatural Ability|supernatural ability]] to turn [[SRD:Undead Type|undead]]. She may use this ability a number of times per day equal to 3 + her [[SRD:Charisma|Charisma]] modifier. She turns [[SRD:Undead Type|undead]] as a [[SRD:Cleric|cleric]] of three levels lower would.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Spells}}:''' Beginning at 4th level, a paladin gains the ability to cast a small number of divine spells, which are drawn from the [[SRD:Paladin Spell List|paladin spell list]]. A paladin must choose and prepare her spells in advance.&lt;br /&gt;
&lt;br /&gt;
To prepare or cast a spell, a paladin must have a [[SRD:Wisdom|Wisdom]] score equal to at least 10 + the [[SRD:Spell Level|spell level]]. The [[SRD:DC|Difficulty Class]] for a [[SRD:Saving Throw|saving throw]] against a paladin’s spell is 10 + the [[SRD:Spell Level|spell level]] + the paladin’s [[SRD:Wisdom|Wisdom]] modifier.&lt;br /&gt;
&lt;br /&gt;
Like other spellcasters, a paladin can cast only a certain number of spells of each [[SRD:Spell Level|spell level]] per day. Her base daily spell allotment is given on Table: The Paladin. In addition, she receives bonus spells per day if she has a high [[SRD:Wisdom|Wisdom]] score. When Table: The Paladin indicates that the paladin gets 0 spells per day of a given [[SRD:Spell Level|spell level]], she gains only the bonus spells she would be entitled to based on her [[SRD:Wisdom|Wisdom]] score for that [[SRD:Spell Level|spell level]] The paladin does not have access to any domain spells or granted [[SRD:Powers|powers]], as a [[SRD:Cleric|cleric]] does.&lt;br /&gt;
&lt;br /&gt;
A paladin prepares and casts spells the way a [[SRD:Cleric|cleric]] does, though she cannot lose a prepared spell to spontaneously cast a cure spell in its place. A paladin may prepare and cast any spell on the [[SRD:Paladin Spell List|paladin spell list]], provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.&lt;br /&gt;
&lt;br /&gt;
Through 3rd level, a paladin has no [[SRD:Caster Level|caster level]]. At 4th level and higher, her [[SRD:Caster Level|caster level]] is one-half her paladin level.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:''Special Mount''}} ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' Upon reaching 5th level, a paladin gains the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil (see below). This mount is usually a [[SRD:Heavy Warhorse|heavy warhorse]] (for a Medium paladin) or a [[SRD:War Pony|warpony]] (for a Small paladin).&lt;br /&gt;
&lt;br /&gt;
Once per day, as a [[SRD:Full-Round Actions|full-round action]], a paladin may magically call her mount from the [[SRD:Celestial|celestial]] realms in which it resides. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The mount immediately appears adjacent to the paladin and remains for 2 hours per paladin level; it may be dismissed at any time as a [[SRD:Free Actions|free action]]. The mount is the same creature each time it is summoned, though the paladin may release a particular mount from service.&lt;br /&gt;
&lt;br /&gt;
Each time the mount is called, it appears in full health, regardless of any damage it may have taken previously. The mount also appears wearing or carrying any gear it had when it was last dismissed. Calling a mount is a conjuration (calling) effect.&lt;br /&gt;
&lt;br /&gt;
Should the paladin’s mount die, it immediately disappears, leaving behind any equipment it was carrying. The paladin may not summon another mount for thirty days or until she gains a paladin level, whichever comes first, even if the mount is somehow returned from the [[SRD:Dead|dead]]. During this thirty-day period, the paladin takes a –1 penalty on attack and weapon [[SRD:Attack Damage|damage rolls]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:''Remove Disease''}} ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' At 6th level, a paladin can produce a ''[[SRD:Remove Disease|remove disease]]'' effect, as the spell, once per week. She can use this ability one additional time per week for every three levels after 6th (twice per week at 9th, three times at 12th, and so forth).&lt;br /&gt;
&lt;br /&gt;
'''Code of Conduct:''' A paladin must be of lawful good alignment and loses all [[SRD:Class|class]] abilities if she ever willingly commits an evil act.&lt;br /&gt;
&lt;br /&gt;
Additionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents.&lt;br /&gt;
&lt;br /&gt;
'''Associates:''' While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A paladin may accept only henchmen, followers, or cohorts who are lawful good.&lt;br /&gt;
&lt;br /&gt;
{{:SRD:Paladin's Mount}}&lt;br /&gt;
&lt;br /&gt;
====Ex-Paladins====&lt;br /&gt;
&lt;br /&gt;
A paladin who ceases to be lawful good, who willfully commits an evil act, or who grossly violates the code of conduct loses all paladin spells and abilities (including the service of the paladin’s mount, but not weapon, armor, and shield proficiencies). She may not progress any farther in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the [[SRD:Atonement|atonement]] spell description), as appropriate.&lt;br /&gt;
&lt;br /&gt;
Like a member of any other [[SRD:Class|class]], a paladin may be a [[SRD:Multiclass Characters|multiclass]] character, but [[SRD:Multiclass Characters|multiclass]] paladins face a special restriction. A paladin who gains a level in any [[SRD:Class|class]] other than paladin may never again raise her paladin level, though she retains all her paladin abilities.&lt;br /&gt;
&lt;br /&gt;
====Epic Paladin====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;epic&amp;quot; |&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Epic Paladin}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d10&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! Level !! Special&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 21st || class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 6/week&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 22nd || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 23rd || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 24th || class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 7/week&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 25th || class=&amp;quot;left&amp;quot; | [[#Smite Evil|Smite Evil]] 6/day&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 26th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 27th || class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 8/week&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 28th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 29th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 30th || class=&amp;quot;left&amp;quot; | ''[[#Remove Disease|Remove Disease]]'' 9/week&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
2 + [[SRD:Intelligence|Int]] modifier [[SRD:Skill Points|skill points]] per level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[#Lay on Hands|Lay on Hands]] ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Each day a Paladin can cure a total number of [[SRD:Hit Points|hit points]] equal to his or her [[SRD:Charisma|Charisma]] bonus (if any) times his or her [[SRD:Class|class]] level, as normal&lt;br /&gt;
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'''[[#Smite Evil|Smite Evil]] ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' The epic Paladin adds his or her [[SRD:Class|class]] level to damage with any smite evil attack, as normal. He or she can smite one additional time per day for every five levels higher than 20&amp;lt;SUP&amp;gt;th&amp;lt;/SUP&amp;gt;.&lt;br /&gt;
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'''[[#Turn Undead|Turn Undead]]:''' The Paladin turns [[SRD:Undead Type|undead]] as a [[SRD:Cleric|cleric]] of three levels lower, as normal.  &lt;br /&gt;
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'''[[#Spells|Spells]]:''' The Paladin’s [[SRD:Caster Level|caster level]] is equal to one-half his or her [[SRD:Class|class]] level, as normal. The Paladin’s number of [[SRD:Spells|spells]] per day does not increase after 20th level.  &lt;br /&gt;
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'''[[#The Paladin's Mount|Special Mount]]:''' The epic Paladin’s special mount continues to increase in power. Every five levels after 20th the special mount gains +2 bonus [[SRD:Hit Dice|Hit Dice]], its [[SRD:Armor Class|natural armor]] increases by +2, its [[SRD:Strength|Strength]] adjustment increases by +1, and its [[SRD:Intelligence|Intelligence]] increases by +1. The mount’s [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] equals the Paladin’s [[SRD:Class|class]] level + 5.  &lt;br /&gt;
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'''''[[#Remove Disease|Remove Disease]]'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' The epic Paladin can use ''[[SRD:Remove Disease|remove disease]]'' one additional time per week for every three levels higher than 18th.  &lt;br /&gt;
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'''{{#anc:Bonus Feats}}:''' The epic Paladin gains a bonus [[SRD:Feats|feat]] (selected from the list of epic Paladin [[SRD:Feats|feats]]) every three levels higher than 20th.  &lt;br /&gt;
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''Epic Paladin Bonus [[SRD:Feats|Feat]] List:'' [[SRD:Armor Skin|Armor Skin]], [[SRD:Devastating Critical|Devastating Critical]], [[SRD:Epic Leadership|Epic Leadership]], [[SRD:Epic Prowess|Epic Prowess]], [[SRD:Epic Reputation|Epic Reputation]], [[SRD:Epic Toughness|Epic Toughness]], [[SRD:Epic Weapon Focus|Epic Weapon Focus]], [[SRD:Great Smiting|Great Smiting]], [[SRD:Holy Strike|Holy Strike]], [[SRD:Improved Aura of Courage|Improved Aura of Courage]], [[SRD:Improved Combat Casting|Improved Combat Casting]], [[SRD:Improved Spell Capacity|Improved Spell Capacity]], [[SRD:Legendary Commander|Legendary Commander]], [[SRD:Legendary Rider|Legendary Rider]], [[SRD:Overwhelming Critical|Overwhelming Critical]], [[SRD:Perfect Health|Perfect Health]], [[SRD:Permanent Emanation|Permanent Emanation]], [[SRD:Planar Turning|Planar Turning]], [[SRD:Positive Energy Aura|Positive Energy Aura]], [[SRD:Spectral Strike|Spectral Strike]], [[SRD:Spontaneous Spell|Spontaneous Spell]], [[SRD:Widen Aura of Courage|Widen Aura of Courage]]. &lt;br /&gt;
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{{SRD Class Footer}}&lt;br /&gt;
[[Category:Base Class|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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