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		<title>SRD:Phase Door - История изменений</title>
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		<updated>2026-05-03T21:18:10Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Phase_Door&amp;diff=6007&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Phase_Door&amp;diff=6007&amp;oldid=prev"/>
				<updated>2009-04-23T03:41:49Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Phase Door&lt;br /&gt;
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration#Creation|Creation]])&lt;br /&gt;
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 7,  [[SRD:Travel Domain|Travel]] 8&lt;br /&gt;
| comp=V&lt;br /&gt;
| casttime=1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range=0 ft.&lt;br /&gt;
| tsea=e &lt;br /&gt;
| subj=Ethereal 5 ft. by 8 ft. opening, 10 ft. deep + 5 ft. deep per three levels&lt;br /&gt;
| dur=One usage per two levels&lt;br /&gt;
| save=None&lt;br /&gt;
| sr=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other materials. The ''phase door ''is [[SRD:Invisible|invisible]] and inaccessible to all creatures except you, and only you can use the passage. You disappear when you enter the ''phase door ''and appear when you exit. If you desire, you can take one other creature (Medium or smaller) through the door. This counts as two uses of the door. The door does not allow light, sound, or spell effects through it, nor can you see through it without using it. Thus, the spell can provide an escape route, though certain creatures, such as phase spiders, can follow with ease. A ''[[SRD:True Seeing|gem of true seeing]] ''or similar magic reveals the presence of a ''phase door ''but does not allow its use.&lt;br /&gt;
&lt;br /&gt;
A ''phase door ''is subject to ''[[SRD:Dispel Magic|dispel magic]]. ''If anyone is within the passage when it is dispelled, he is harmlessly ejected just as if he were inside a ''[[SRD:Passwall|passwall]]'' effect.&lt;br /&gt;
&lt;br /&gt;
You can allow other creatures to use the ''phase door ''by setting some triggering condition for the door. Such conditions can be as simple or elaborate as you desire. They can be based on a creature’s name, identity, or alignment, but otherwise must be based on observable actions or qualities. Intangibles such as level, [[SRD:Class|class]], [[SRD:Hit Dice|Hit Dice]], and [[SRD:Hit Points|hit points]] don’t qualify.&lt;br /&gt;
&lt;br /&gt;
''Phase door ''can be made permanent with a ''[[SRD:Permanency|permanency]]'' spell.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Sorcerer/Wizard 7|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Conjuration School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Creation Subschool|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Travel Domain|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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