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		<title>SRD:Polymorph - История изменений</title>
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		<title>Dmilewski: Adjust spacing in headers</title>
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		<summary type="html">&lt;p&gt;Adjust spacing in headers&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Polymorph===&lt;br /&gt;
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Magic can cause creatures and characters to change their shapes—sometimes against their will, but usually to gain an advantage. Polymorphed creatures retain their own minds but have new physical forms.&lt;br /&gt;
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The [[SRD:Polymorph (Spell)|''polymorph'']] spell defines the general polymorph effect.&lt;br /&gt;
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&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt;Unless stated otherwise, creatures can polymorph into forms of the same type or into an [[SRD:Aberration Type|aberration]], [[SRD:Animal Type|animal]], [[SRD:Dragon Type|dragon]], [[SRD:Fey Type|fey]], [[SRD:Giant Type|giant]], [[SRD:Humanoid Type|humanoid]], magical beast, [[SRD:Monstrous Humanoid Type|monstrous humanoid]], [[SRD:Ooze Type|ooze]], [[SRD:Plant Type|plant]], or [[SRD:Vermin Type|vermin]] form. Most spells and abilities that grant the ability to polymorph place a cap on the [[SRD:Hit Dice|Hit Dice]] of the form taken.&amp;lt;/span&amp;gt;&lt;br /&gt;
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&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt;Polymorphed creatures gain the [[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]], and [[SRD:Constitution|Constitution]] of their new forms, as well as size, extraordinary special attacks, movement capabilities (to a maximum of 120 feet for flying and 60 for nonflying movement), [[SRD:Natural Armor Bonus|natural armor bonus]], [[SRD:Natural Weapon|natural weapons]], racial skill bonuses, and other gross physical qualities such as appearance and number of limbs. They retain their original [[SRD:Class|class]] and level, [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]], [[SRD:Charisma|Charisma]], [[SRD:Hit Points|hit points]], [[SRD:Base Attack Bonus|base attack bonus]], base save bonuses, and alignment.&amp;lt;/span&amp;gt;&lt;br /&gt;
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&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt;Creatures who polymorph keep their worn or held equipment if the new form is capable of wearing or holding it. Otherwise, it melds with the new form and ceases to function for the duration of the polymorph.&amp;lt;/span&amp;gt;&lt;br /&gt;
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&amp;lt;s&amp;gt;Since creatures do not change types, a slaying or bane weapon designed to kill or harm creatures of a specific type affects those creatures even if they are polymorphed. Likewise, a creature polymorphed into the form of a creature of a different type is not subject to slaying and bane effects directed at that type of creature.&amp;lt;/s&amp;gt;&lt;br /&gt;
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&amp;lt;s&amp;gt;A [[SRD:Ranger|ranger]]’s favored enemy bonus is based on knowing what the foe is, so if a creature that is a [[SRD:Ranger|ranger]]’s favored enemy polymorphs into another form, the [[SRD:Ranger|ranger]] is denied his bonus.&amp;lt;/s&amp;gt;&lt;br /&gt;
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&amp;lt;s&amp;gt;A dwarf ’s bonus for fighting [[SRD:Giant Type|giants]] is based on shape and size, so he does not gain a bonus against a [[SRD:Giant Type|giant]] polymorphed into something else, but does gain the bonus against any creature polymorphed into a [[SRD:Giant Type|giant]].&amp;lt;/s&amp;gt;&lt;br /&gt;
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{{SRD Special Ability Footer}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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