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		<title>SRD:Primal Air Elemental - История изменений</title>
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		<updated>2026-05-03T21:18:14Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Primal_Air_Elemental&amp;diff=5522&amp;oldid=prev</id>
		<title>Sledged в 00:21, 19 января 2010</title>
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				<updated>2010-01-19T00:21:26Z</updated>
		
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=PRIMAL AIR ELEMENTAL=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
|style=&lt;br /&gt;
|creature=Air [[SRD:Elemental Type|Elemental]], Primal &lt;br /&gt;
|size=Colossal | type=[[SRD:Elemental Type|Elemental]] ([[SRD:Air Subtype|Air]], [[SRD:Extraplanar Subtype|Extraplanar]])  &lt;br /&gt;
|hd=64d8+576 | hp=944 hp  &lt;br /&gt;
|init=+24 (+16 [[SRD:Dexterity|Dex]], +8 [[SRD:Superior Initiative|Superior Initiative]])  &lt;br /&gt;
|speed=Fly 100 ft. (perfect)  &lt;br /&gt;
|ac=66 (–8 size, +16 [[SRD:Dexterity|Dex]], +48 natural)  | touch=18 | flat=50&lt;br /&gt;
|bab=+48 | grapple=+75&lt;br /&gt;
|at=Slam +57 (4d8+16) melee&lt;br /&gt;
|full_at=2 Slams +57 (4d8+16) melee&lt;br /&gt;
|space=30 ft. | reach=30 ft.  &lt;br /&gt;
|sa=Air mastery, [[SRD:Whirlwind|whirlwind]]  &lt;br /&gt;
|sa=Earth mastery, push  &lt;br /&gt;
|sq=[[SRD:Elemental Type|Elemental traits]], DR 10/&amp;amp;shy;–,SR 42  &lt;br /&gt;
|fort=+42|ref=+52|will=+28  &lt;br /&gt;
|str=32|dex=43|con=28 |int=8|wis=13|cha=13  &lt;br /&gt;
|skills=[[SRD:Listen Skill|Listen]] +48, [[SRD:Spot Skill|Spot]] +57&lt;br /&gt;
|feats=[[SRD:Alertness|Alertness]], [[SRD:Blinding Speed|Blinding Speed]] (&amp;amp;times;2), [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Epic Prowess|Epic Prowess]] (&amp;amp;times;2), [[SRD:Epic Toughness|Epic Toughness]] (&amp;amp;times;4), [[SRD:Epic Will|Epic Will]], [[SRD:Flyby Attack|Flyby Attack]], [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Superior Initiative|Superior Initiative]], [[SRD:Weapon Finesse|Weapon Finesse]], [[SRD:Weapon Focus|Weapon Focus]] (slam)&lt;br /&gt;
|env=Any land  &lt;br /&gt;
|org=Solitary  &lt;br /&gt;
|cr=35  &lt;br /&gt;
|treas=None  &lt;br /&gt;
|align=[[SRD:Neutral|Usually neutral]]  &lt;br /&gt;
|adv=65–288 [[SRD:Hit Dice|HD]] (Colossal)  &lt;br /&gt;
}}&lt;br /&gt;
Primal air [[SRD:Elemental Type|elementals]] speak Auran.  &lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Elemental Type|Elemental]] Traits:''' Immune to [[SRD:Poison|poison]], [[SRD:Sleep|sleep]], [[SRD:Paralysis|paralysis]], and [[SRD:Stunned|stunning]]. Not subject to [[SRD:Critical Hit|critical hits]].&lt;br /&gt;
&lt;br /&gt;
'''Air Mastery ([[SRD:Ex|Ex]]):''' Airborne creatures take a –1 penalty on attack and [[SRD:Attack Damage|damage rolls]] against an air [[SRD:Elemental Type|elemental]].  &lt;br /&gt;
&lt;br /&gt;
'''Whirlwind ([[SRD:Su|Su]]):''' The [[SRD:Elemental Type|elemental]] can transform itself into a [[SRD:Whirlwind|whirlwind]] once every 10 minutes and remain in that form for up to 1 [[SRD:Round|round]] for every 2 [[SRD:Hit Dice|HD]] it has. In this form, the [[SRD:Elemental Type|elemental]] can move through the air or along a surface at its fly speed. A primal air [[SRD:Whirlwind|whirlwind]] is 10 feet wide at the base, 40 feet wide at the top, and up to 80 feet tall. The [[SRD:Elemental Type|elemental]] controls its exact height, but it must be at least 10 feet. Gargantuan or smaller creatures might take damage when caught in the [[SRD:Whirlwind|whirlwind]] and may be lifted into the air. An affected creature must succeed at a [[SRD:Saving Throw|Reflex save]] ([[SRD:DC|DC]] 53) when it comes into contact with the [[SRD:Whirlwind|whirlwind]] or take 4d8 points of damage. It must also succeed at a second [[SRD:Saving Throw|Reflex save]] ([[SRD:DC|DC]] 53) or be picked up bodily and held suspended in the powerful winds, automatically taking 4d8 points of damage each [[SRD:Round|round]]. A creature that can fly is allowed a [[SRD:Saving Throw|Reflex save]] ([[SRD:DC|DC]] 53) each [[SRD:Round|round]] to escape the [[SRD:Whirlwind|whirlwind]]. The creature still takes damage but can leave if the save is successful. The [[SRD:Elemental Type|elemental]] can eject any carried creatures whenever it [[SRD:Wish|wish]]es, depositing them wherever the [[SRD:Whirlwind|whirlwind]] happens to be. A summoned [[SRD:Elemental Type|elemental]] always ejects trapped creatures before returning to its home plane. If the [[SRD:Whirlwind|whirlwind]]’s base touches the ground, it creates a swirling cloud of debris. This cloud is centered on the [[SRD:Elemental Type|elemental]] and has a diameter equal to half the [[SRD:Whirlwind|whirlwind]]’s height. The cloud obscures all vision, including [[SRD:Darkvision|darkvision]], beyond 5 feet. Creatures 5 feet away have one-half [[SRD:Concealment|concealment]], while those farther away have total [[SRD:Concealment|concealment]]. Those caught in the cloud must succeed at a [[SRD:Concentration Skill|Concentration]] check ([[SRD:DC|DC]] 53) to cast a spell. The [[SRD:DC|DC]] is [[SRD:Strength|Strength]]-based.&lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Colossal Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Elemental Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Elemental Plane of Air|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Air Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:CR35|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Any Land|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Nonaligned|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sledged</name></author>	</entry>

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