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		<title>SRD:Pseudonatural Creature (Epic Template) - История изменений</title>
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		<updated>2026-05-03T19:49:51Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Pseudonatural_Creature_(Epic_Template)&amp;diff=7014&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:46:29Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=Creating a Pseudonatural Creature=&lt;br /&gt;
&lt;br /&gt;
“Pseudonatural” is a template that can be added to any corporeal creature (referred to hereafter as the base creature).  &lt;br /&gt;
&lt;br /&gt;
'''Size and Type:''' The creature’s type changes to [[SRD:Outsider Type|outsider]] (extraplanar). Do not recalculate [[SRD:Base Attack Bonus|base attack bonus]], saves, or [[SRD:Skill Points|skill points]]. Size is unchanged.&lt;br /&gt;
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'''[[SRD:Hit Dice|HD]]:''' A pseudonatural creature always has maximum [[SRD:Hit Points|hit points]].  &lt;br /&gt;
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'''Speed:''' A pseudonatural creature’s speed doubles, for all movement types.  &lt;br /&gt;
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'''[[SRD:AC|AC]]:''' Pseudonatural creatures gain a +35 [[SRD:Armor Class|natural armor]] bonus. If the creature already has an [[SRD:Armor Bonus|armor bonus]], use whichever is better.  &lt;br /&gt;
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'''Attack/Full Attack:''' A pseudonatural creature substitutes tentacle [[SRD:Rake|rake]] attacks for its [[SRD:Melee Attack|melee attacks]] while in pseudonatural form. These tentacle attacks always use the creature’s best attack bonus. It also gains additional tentacle [[SRD:Rake|rake]] attacks (also at its best attack bonus) as noted on the table below.&lt;br /&gt;
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'''Damage:''' Tentacle [[SRD:Rake|rake]]s from a pseudonatural creature deal Damage equal to 2d8 + [[SRD:Strength|Strength]] modifier.  &lt;br /&gt;
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'''Special Ability:''' A pseudonatural creature retains all the special attacks of the base creature and also gains the following.  &lt;br /&gt;
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'''''Constant Insight ([[SRD:Su|Su]]):''''' The creature makes all its attacks with a +15 insight bonus. The creature is not affected by the miss chance that applies to attacks against a concealed target.  &lt;br /&gt;
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'''''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''''' If the creature hits an opponent smaller than it with a tentacle, it deals normal Damage and attempts to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]].  &lt;br /&gt;
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'''''Rotting [[SRD:Constrict|Constrict]]ion ([[SRD:Ex|Ex]]):''''' Once the creature has hold of an opponent, each successful [[SRD:Grapple|grapple check]] it makes during subsequent rounds permanently drains 2d4 points of [[SRD:Constitution|Consitution]]. At the same time, the creature regains 10 lost [[SRD:Hit Points|hit points]].  &lt;br /&gt;
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'''Spell-Like ''' At will—''[[SRD:Blur|blur]], [[SRD:Dimension Door|dimension door]], [[SRD:Shield|shield]], [[SRD:Unhallow|unhallow]].'' [[SRD:Caster Level|Caster level]] 20th. The [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
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'''Special Qualities:''' A pseudonatural creature retains all the special qualities of the base creature and also gains the following.  &lt;br /&gt;
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* Electricity and acid resistance of a varying amount related to its [[SRD:Hit Dice|Hit Dice]] (see the table below). If the creature already possesses such resistance, use whichever is better.  &lt;br /&gt;
&lt;br /&gt;
* [[SRD:Damage Reduction|Damage reduction]] of a varying amount related to its [[SRD:Hit Dice|Hit Dice]] (see the table below). If the creature already possesses [[SRD:Damage Reduction|Damage reduction]], use whichever is better.  &lt;br /&gt;
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* [[SRD:Spell Resistance|Spell resistance]] equal to the creature’s [[SRD:Hit Dice|HD]] x5. If the creature already possesses [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]], use whichever is higher.&lt;br /&gt;
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* One extra tentacle [[SRD:Rake|rake]] attack (the creature can use another of its many tentacles to attack at no penalty while in pseudonatural form) for each 4 [[SRD:Hit Dice|HD]] the creature has.  &lt;br /&gt;
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* A pseudonatural creature’s [[SRD:Natural Weapons|natural weapons]] are treated as epic for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
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{| class=&amp;quot;d20&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!'''[[SRD:Hit Dice|Hit Dice]]'''!!'''Electricity and Acid Resistance'''!!'''Damage Reduction'''!!'''Extra Tentacle Rake Attacks''' &lt;br /&gt;
|-&lt;br /&gt;
|1–3||15||5/epic||1 &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
|4–7||20||5/epic||2 &lt;br /&gt;
|-&lt;br /&gt;
|8–11||25||10/epic||3 &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
|12–15||30||10/epic||4 &lt;br /&gt;
|-&lt;br /&gt;
|16–19||35||15/epic||5 &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
|21–24||40||15/epic||6 &lt;br /&gt;
|-&lt;br /&gt;
|each 4 more HD||+5||15/epic||+1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the creature already has one or more of these special qualities, use the better value.  &lt;br /&gt;
&lt;br /&gt;
'''''[[SRD:Alternate Form|Alternate Form]] ([[SRD:Su|Su]]):''''' At will, a pseudonatural creature can take the form of a grotesque, tentacled mass (or another appropriately gruesome form), but all its abilities remain unchanged despite the alien appearance. Changing shape is a [[SRD:Standard Actions|standard action]]. Other creatures receive a –1 morale penalty on their [[SRD:Attack Roll|attack rolls]] against pseudonatural creatures in this [[SRD:Alternate Form|alternate form]].  &lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Saving Throw|Saving Throws]]:''' Same as the base creature.  &lt;br /&gt;
&lt;br /&gt;
'''Abilities:''' Increase from the base creature as follows: [[SRD:Strength|Strength]] +22, [[SRD:Constitution|Constitution]] +10, [[SRD:Dexterity|Dexterity]] +10, [[SRD:Wisdom|Wisdom]] +10, [[SRD:Intelligence|Intelligence]] at least 3.  &lt;br /&gt;
&lt;br /&gt;
'''Skills:''' Same as the base creature.  &lt;br /&gt;
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'''[[SRD:Feats|Feats]]:''' Same as the base creature.  &lt;br /&gt;
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'''Environment:''' Any land and underground.&lt;br /&gt;
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'''Organization:''' Same as the base creature.  &lt;br /&gt;
&lt;br /&gt;
'''Challenge Rating: ''' Up to 6 [[SRD:Hit Dice|HD]], as base creature +16; 7 [[SRD:Hit Dice|HD]] to 15 [[SRD:Hit Dice|HD]], as base creature +13; 16+ [[SRD:Hit Dice|HD]], as base creature +10  &lt;br /&gt;
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'''Treasure:''' Same as the base creature.  &lt;br /&gt;
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'''Alignment:''' Same as base creature.  &lt;br /&gt;
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'''Advancement:''' Same as the base creature.  &lt;br /&gt;
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----&lt;br /&gt;
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[[System Reference Document]] &amp;amp;rarr; [[SRD:Creatures|Creatures]]&lt;br /&gt;
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{{Admin_Locked_Page}}&lt;br /&gt;
[[Category:SRD|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Outsider Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Template|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Any Environment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Good Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
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{{OGL Bottom|the System 3.5 Reference Document|SRD}}&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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