<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3APsion</id>
		<title>SRD:Psion - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3APsion"/>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Psion&amp;action=history"/>
		<updated>2026-05-03T22:37:28Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Psion&amp;diff=4303&amp;oldid=prev</id>
		<title>Green Dragon: Fixing Template:Odd-Even call</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Psion&amp;diff=4303&amp;oldid=prev"/>
				<updated>2010-01-04T18:52:55Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Odd-Even&quot; title=&quot;Шаблон:Odd-Even&quot;&gt;Template:Odd-Even&lt;/a&gt; call&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Psion==&lt;br /&gt;
&lt;br /&gt;
===Making a Psion===&lt;br /&gt;
&lt;br /&gt;
'''Alignment:''' Any.&lt;br /&gt;
&lt;br /&gt;
'''Starting Gold:''' 3d4 &amp;amp;times; 10 gp (75 gp).&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Complex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Psion}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[BAB|Base&amp;lt;br/&amp;gt;Attack Bonus]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[SRD:Saving Throw|Saving Throw]]s&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Special&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[#Power Points/Day|Power&amp;lt;br/&amp;gt;Points/Day]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[#Powers Known|Powers&amp;lt;br/&amp;gt;Known]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[#Maximum Power Level Known|Maximum Power&amp;lt;br/&amp;gt;Level Known]]&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|1st|| class=&amp;quot;left&amp;quot; | +0 || +0 || +0 || +2&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]], [[#Discipline|Discipline]]&lt;br /&gt;
|2||3||1st&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|2nd|| class=&amp;quot;left&amp;quot; | +1 || +0 || +0 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|6||5||1st&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|3rd|| class=&amp;quot;left&amp;quot; | +1 || +1 || +1 || +3&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|11||7||2nd&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|4th||class=&amp;quot;left&amp;quot; | +2 || +1 || +1 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|17||9||2nd&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|5th||class=&amp;quot;left&amp;quot; | +2 || +1 || +1 || +4&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|25||11||3rd&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|6th||class=&amp;quot;left&amp;quot; | +3 || +2 || +2 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|35||13||3rd&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|7th||class=&amp;quot;left&amp;quot; | +3 || +2 || +2 || +5&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|46||15||4th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|8th||class=&amp;quot;left&amp;quot; | +4 || +2 || +2 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|58||17||4th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|9th||class=&amp;quot;left&amp;quot; | +4 || +3 || +3 || +6&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|72||19||5th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|10th||class=&amp;quot;left&amp;quot; | +5 || +3 || +3 || +7&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|88||21||5th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|11th||class=&amp;quot;left&amp;quot; | +5 || +3 || +3 || +7&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|106||22||6th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|12th||class=&amp;quot;left&amp;quot; | +6/+1 || +4 || +4 || +8&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|126||24||6th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|13th||class=&amp;quot;left&amp;quot; | +6/+1 || +4 || +4 || +8&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|147||25||7th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|14th||class=&amp;quot;left&amp;quot; | +7/+2 || +4 || +4 || +9&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|170||27||7th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|15th||class=&amp;quot;left&amp;quot; | +7/+2 || +5 || +5 || +9&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|195||28||8th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|16th||class=&amp;quot;left&amp;quot; | +8/+3 || +5 || +5 || +10&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|221||30||8th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|17th||class=&amp;quot;left&amp;quot; | +8/+3 || +5 || +5 || +10&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|250||31||9th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|18th||class=&amp;quot;left&amp;quot; | +9/+4 || +6 || +6 || +11&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|280||33||9th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|19th||class=&amp;quot;left&amp;quot; | +9/+4 || +6 || +6 || +11&lt;br /&gt;
| class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|311||34||9th&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
|20th||class=&amp;quot;left&amp;quot; | +10/+5 || +6 || +6 || +12&lt;br /&gt;
| class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|343||36||9th&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
'''[[SRD:Class|Class]] Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &amp;amp;times;4 at 1st level)'''&amp;lt;br/&amp;gt;&lt;br /&gt;
[[SRD:Concentration Skill|Concentration]] ([[SRD:Constitution|Con]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Knowledge Skill|Knowledge]] (all skills, taken individually) ([[SRD:Intelligence|Int]]), [[SRD:Profession Skill|Profession]] ([[SRD:Wisdom|Wis]]), [[SRD:Psicraft Skill|Psicraft]] ([[SRD:Intelligence|Int]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Disciplines and [[SRD:Class|Class]] Skills'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Seer (Clairsentience)&amp;amp;mdash;[[SRD:Gather Information Skill|Gather Information]] ([[SRD:Charisma|Cha]]), [[SRD:Listen Skill|Listen]] ([[SRD:Wisdom|Wis]]), [[SRD:Spot Skill|Spot]] ([[SRD:Wisdom|Wis]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
Shaper (Metacreativity)&amp;amp;mdash;[[SRD:Bluff Skill|Bluff]] ([[SRD:Charisma|Cha]]), [[SRD:Disguise Skill|Disguise]] ([[SRD:Charisma|Cha]]), [[SRD:Use Psionic Device Skill|Use Psionic Device]] ([[SRD:Charisma|Cha]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
Kineticist (Psychokinesis)&amp;amp;mdash;[[SRD:Autohypnosis Skill|Autohypnosis]] ([[SRD:Wisdom|Wis]]), [[SRD:Disable Device Skill|Disable Device]] ([[SRD:Intelligence|Int]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
Egoist (Psychometabolism)&amp;amp;mdash;[[SRD:Autohypnosis Skill|Autohypnosis]] ([[SRD:Wisdom|Wis]]), [[SRD:Balance Skill|Balance]] ([[SRD:Dexterity|Dex]]) [[SRD:Heal Skill|Heal]] ([[SRD:Wisdom|Wis]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
Nomad (Psychoportation)&amp;amp;mdash;[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Survival Skill|Survival]] ([[SRD:Wisdom|Wis]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]).&amp;lt;br/&amp;gt;&lt;br /&gt;
Telepath (Telepathy)&amp;amp;mdash;[[SRD:Bluff Skill|Bluff]] ([[SRD:Charisma|Cha]]), [[SRD:Diplomacy Skill|Diplomacy]] ([[SRD:Charisma|Cha]]), [[SRD:Gather Information Skill|Gather Information]] ([[SRD:Charisma|Cha]]), [[SRD:Sense Motive Skill|Sense Motive]] ([[SRD:Wisdom|Wis]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Class Features====&lt;br /&gt;
&lt;br /&gt;
All the following are [[SRD:Class|class]] features of the psion.&lt;br /&gt;
&lt;br /&gt;
'''Weapon and Armor Proficiency:''' Psions are proficient with the club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear. They are not proficient with any type of armor or shield. Armor does not, however, interfere with the manifestation of [[SRD:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Power Points/Day}}:''' A psion’s ability to manifest [[SRD:Powers|powers]] is limited by the [[SRD:Power Points|power points]] he has available. His base daily allotment of [[SRD:Power Points|power points]] is given on Table: The Psion. In addition, he receives bonus [[SRD:Power Points|power points]] per day if he has a high [[SRD:Intelligence|Intelligence]] score (see [[SRD:Ability Scores#Ability Modifiers and Bonus Power Points|Table: Ability Modifiers and Bonus Power Points]]). His race may also provide bonus [[SRD:Power Points|power points]] per day, as may certain [[SRD:Feats|feats]] and items.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Discipline}}:''' Every psion must decide at 1st level which [[SRD:Psion Discipline Powers|psionic discipline]] he will specialize in. Choosing a discipline provides a psion with access to the [[SRD:Class|class]] skills associated with that discipline (see above), as well as the [[SRD:Psion Discipline Powers|powers restricted to that discipline]]. However, choosing a discipline also means that the psion cannot learn [[SRD:Powers|powers]] that are restricted to other disciplines. He can’t even use such [[SRD:Powers|powers]] by employing psionic items.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Powers Known}}:''' A psion begins play knowing three psion [[SRD:Powers|powers]] of your choice. Each time he achieves a new level, he unlocks the knowledge of new [[SRD:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
Choose the [[SRD:Powers|powers]] known from the [[SRD:Psion/Wilder Powers|psion power list]], or from the list of [[SRD:Powers|powers]] of your chosen discipline. You cannot choose [[SRD:Powers|powers]] from &amp;lt;s&amp;gt;disciplines &amp;lt;/s&amp;gt;&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt;restricted [[SRD:Psion Discipline Powers|discipline lists]]&amp;lt;/span&amp;gt; other than your chosen discipline&amp;lt;span class=&amp;quot;errata&amp;quot;&amp;gt; lists. You can choose [[SRD:Powers|powers]] from disciplines other than your own if they are not on a restricted discipline list&amp;lt;/span&amp;gt;. (''Exception:'' The [[SRD:Feats|feats]] [[SRD:Expanded Knowledge|Expanded Knowledge]] and [[SRD:Epic Expanded Knowledge|Epic Expanded Knowledge]] do allow a psion to learn [[SRD:Powers|powers]] from the lists of other disciplines or even other [[SRD:Classes|classes]].) A psion can manifest any power that has a [[SRD:Power Points|power point]] cost equal to or lower than his [[SRD:Manifester Level|manifester level]].&lt;br /&gt;
&lt;br /&gt;
The number of times a psion can manifest [[SRD:Powers|powers]] in a day is limited only by his daily [[SRD:Power Points|power points]].&lt;br /&gt;
&lt;br /&gt;
A psion simply knows his [[SRD:Powers|powers]]; they are ingrained in his mind. He does not need to prepare them (in the way that some spellcasters prepare their spells), though he must get a good night’s sleep each day to regain all his spent [[SRD:Power Points|power points]].&lt;br /&gt;
&lt;br /&gt;
The [[SRD:DC|Difficulty Class]] for [[SRD:Saving Throw|saving throws]] against psion [[SRD:Powers|powers]] is 10 + the power’s level + the psion’s [[SRD:Intelligence|Intelligence]] modifier. &lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Maximum Power Level Known}}:''' A psion begins play with the ability to learn 1st-level [[SRD:Powers|powers]]. As he attains higher levels, a psion may gain the ability to master more complex [[SRD:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
To learn or manifest a power, a psion must have an [[SRD:Intelligence|Intelligence]] score of at least 10 + the power’s level.&lt;br /&gt;
&lt;br /&gt;
'''{{#anc:Bonus Feats}}:''' A psion gains a bonus [[SRD:Feats|feat]] at 1st level, 5th level, 10th level, 15th level, and 20th level. This [[SRD:Feats|feat]] must be a [[SRD:Psionic Feats|psionic feat]], a [[SRD:Metapsionic Feats|metapsionic feat]], or a [[SRD:Item Creation Feats|psionic item creation feat]].&lt;br /&gt;
&lt;br /&gt;
These bonus [[SRD:Feats|feats]] are in addition to the [[SRD:Feats|feats]] that a character of any [[SRD:Class|class]] gains every three levels. A psion is not limited to psionic [[SRD:Feats|feats]], metapsionic [[SRD:Feats|feats]], and psionic item creation [[SRD:Feats|feats]] when choosing these other [[SRD:Feats|feats]].&lt;br /&gt;
&lt;br /&gt;
Psions who take the [[SRD:Psicrystal Affinity|Psicrystal Affinity]] [[SRD:Feats|feat]] may create [[SRD:Psicrystal|psicrystals]].&lt;br /&gt;
&lt;br /&gt;
====Psionic Disciplines====&lt;br /&gt;
&lt;br /&gt;
A discipline is one of six groupings of [[SRD:Powers|powers]], each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#SEER (CLAIRSENTIENCE) DISCIPLINE POWERS|Clairsentience]]:''' A psion who chooses clairsentience is known as a seer. Seers can learn precognitive [[SRD:Powers|powers]] to aid their comrades in combat, as well as [[SRD:Powers|powers]] that permit them to gather information in many different ways.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#SHAPER (METACREATIVITY) DISCIPLINE POWERS|Metacreativity]]:''' A psion specializing in metacreativity is known as a shaper. This discipline includes [[SRD:Powers|powers]] that draw ectoplasm or matter from the [[SRD:Astral Plane|Astral Plane]], creating semisolid and solid items such as armor, weapons, or animated [[SRD:Construct Type|constructs]] to do battle at the shaper’s command.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#KINETICIST (PSYCHOKINESIS) DISCIPLINE POWERS|Psychokinesis]]:''' Psions who specialize in psychokinesis are known as kineticists. They are the masters of [[SRD:Powers|powers]] that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#EGOIST (PSYCHOMETABOLISM) DISCIPLINE POWERS|Psychometabolism]]:''' A psion who specializes in psychometabolism is known as an egoist. This discipline consists of [[SRD:Powers|powers]] that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome [[SRD:Fighter|fighter]].&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#NOMAD (PSYCHOPORTATION) DISCIPLINE POWERS|Psychoportation]]:''' A psion who relies on psychoportation [[SRD:Powers|powers]] is known as a nomad. Nomads can wield [[SRD:Powers|powers]] that propel or displace objects in space or time.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Psion Discipline Powers#TELEPATH (TELEPATHY) DISCIPLINE POWERS|Telepathy]]:''' A psion who chooses the discipline of telepathy is known as a telepath. He is the master of [[SRD:Powers|powers]] that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of his enemies with ease.&lt;br /&gt;
&lt;br /&gt;
====Epic Psion====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+ class=&amp;quot;epic&amp;quot; |&lt;br /&gt;
&amp;lt;div&amp;gt;{{#anc:Table: The Epic Psion}}&amp;lt;/div&amp;gt;&lt;br /&gt;
[[SRD:Hit Dice|Hit Die]]: d4&lt;br /&gt;
|- {{#vardefine:odd|0}}&lt;br /&gt;
! Level !! Special&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 21st || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 22nd || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 23rd || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 24th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 25th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 26th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 27th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 28th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 29th || class=&amp;quot;left&amp;quot; | [[#Bonus Feats|Bonus Feat]]&lt;br /&gt;
|- class=&amp;quot;{{Odd-Even|{{#var:odd}}}}&amp;quot;&lt;br /&gt;
| 30th || class=&amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;42&amp;quot; class=&amp;quot;skill&amp;quot; |&lt;br /&gt;
2 + [[SRD:Intelligence|Int]] modifier [[SRD:Skill Points|skill points]] per level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Powers|Powers]]: '''The psion’s [[SRD:Manifester Level|manifester level]] is equal to his [[SRD:Class|class]] level. The psion’s base [[SRD:Power Points|power points]] do not increase after 20th level. Each time the psion attains a new level, he learns two new [[SRD:Powers|powers]] of any level or levels that he can manifest.&lt;br /&gt;
&lt;br /&gt;
'''Psicrystal:''' The epic psion’s [[SRD:Psicrystal Affinity|psicrystal]], if he has one, continues to increase in power. At every odd-numbered level higher than 20th (21st, 23rd, and so on) the psicrystal’s [[SRD:Natural Armor Bonus|natural armor bonus]] and [[SRD:Intelligence|Intelligence]] each increase by 1. The psicrystal’s power resistance is equal to the master’s level + 5. At 21st level and again every ten levels higher than 21st, the psicrystal gains the benefit of the [[SRD:Psicrystal Power|Psicrystal Power]] epic [[SRD:Feats|feat]] for a power of its master’s choice.&lt;br /&gt;
&lt;br /&gt;
'''[[#Bonus Feats|Bonus Feats]]:''' The epic psion gains a bonus [[SRD:Feats|feat]] every three levels higher than 20th (23rd, 26th, and so on).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SRD Class Footer}}&lt;br /&gt;
[[Category:Base Class|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Psionic|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

	</feed>