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		<title>SRD:Psion Discipline Powers - История изменений</title>
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		<updated>2026-05-03T17:59:31Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Psion_Discipline_Powers&amp;diff=3791&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T03:47:25Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==[[SRD:Psion|PSION]] DISCIPLINE POWERS==&lt;br /&gt;
===EGOIST (PSYCHOMETABOLISM) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Thicken Skin|Thicken Skin]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Gain +1 enhancement bonus to your [[SRD:AC|AC]] for 10 min./level.&lt;br /&gt;
*2 [[SRD:Animal Affinity (Power)|Animal Affinity]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Gain +4 enhancement to one ability.&lt;br /&gt;
*2 [[SRD:Chameleon|Chameleon]]: Gain +10 enhancement bonus on [[SRD:Hide Skill|Hide]] checks.&lt;br /&gt;
*2 [[SRD:Empathic Transfer|Empathic Transfer]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Transfer another’s wounds to yourself.&lt;br /&gt;
*3 [[SRD:Ectoplasmic Form|Ectoplasmic Form]]: You gain benefits of being insubstantial and can fly slowly.&lt;br /&gt;
*3 [[SRD:Hustle|Hustle]]: Instantly gain a [[SRD:Move Actions|move action]]. &lt;br /&gt;
*4 [[SRD:Metamorphosis|Metamorphosis]]: Assume shape of creature or object.&lt;br /&gt;
*4 [[SRD:Psychic Vampire|Psychic Vampire]]: [[SRD:Touch Attack|Touch attack]] drains 2 [[SRD:Power Points|power points]]/level from foe.&lt;br /&gt;
*5 [[SRD:Psionic Revivify|Psionic Revivify]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt;&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; Return the [[SRD:Dead|dead]] to life before the psyche leaves the corpse.  &lt;br /&gt;
*5 [[SRD:Psychofeedback|Psychofeedback]]: Boost [[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]], or [[SRD:Constitution|Constitution]] at the expense of one or more other scores.&lt;br /&gt;
*5 [[SRD:Restore Extremity|Restore Extremity]]: Return a lost digit, limb, or other appendage to subject.&lt;br /&gt;
*6 [[SRD:Psionic Restoration|Restoration, Psionic]]: Restores level and [[SRD:Ability Scores|ability score]] drains.&lt;br /&gt;
*7 [[SRD:Fission|Fission]]: You briefly duplicate yourself.&lt;br /&gt;
*8 [[SRD:Fusion|Fusion]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;You combine your abilities and form with another.&lt;br /&gt;
*9 [[SRD:Greater Metamorphosis|Metamorphosis, Greater]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;Assume shape of any nonunique creature or object each [[SRD:Round|round]].&lt;br /&gt;
&lt;br /&gt;
===KINETICIST (PSYCHOKINESIS) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Control Object|Control Object]]: Telekinetically animate a small object.&lt;br /&gt;
*2 [[SRD:Control Air|Control Air]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You have control over wind speed and direction.&lt;br /&gt;
*2 [[SRD:Energy Missile|Energy Missile]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Deal 3d6 energy damage to up to five subjects.&lt;br /&gt;
*3 [[SRD:Energy Cone|Energy Cone]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Deal 5d6 energy damage in 60-ft. cone.&lt;br /&gt;
*4 [[SRD:Control Body|Control Body]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Take rudimentary control of your foe’s limbs.&lt;br /&gt;
*4 [[SRD:Energy Ball|Energy Ball]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Deal 7d6 energy damage in 20-ft. radius.&lt;br /&gt;
*4 [[SRD:Inertial Barrier|Inertial Barrier]]: Gain DR 5/–.&lt;br /&gt;
*5 [[SRD:Energy Current|Energy Current]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Deal 9d6 damage to one foe and half to another foe as long as you concentrate.&lt;br /&gt;
*5 [[SRD:Fiery Discorporation|Fiery Discorporation]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Cheat death by discorporating into nearby fire for one day.&lt;br /&gt;
*6 [[SRD:Dispelling Buffer|Dispelling Buffer]]: Subject is buffered from one ''dispel psionics ''effect.&lt;br /&gt;
*6 [[SRD:Null Psionics Field|Null Psionics Field]]: Create a field where psionic power does not function.&lt;br /&gt;
*7 [[SRD:Reddopsi|Reddopsi]]: [[SRD:Powers|Powers]] targeting you rebound on manifester.&lt;br /&gt;
*8 [[SRD:Psionic Telekinetic Sphere|Telekinetic Sphere, Psionic]]: Mobile force globe encapsulates creature and moves it.&lt;br /&gt;
*9 [[SRD:Tornado Blast|Tornado Blast]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Vortex of air subjects your foes to 17d6 damage and moves them.&lt;br /&gt;
&lt;br /&gt;
===NOMAD (PSYCHOPORTATION) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Burst|Burst]]: Gain +10 ft. to speed this [[SRD:Round|round]].&lt;br /&gt;
*1 [[SRD:Detect Teleportation|Detect Teleportation]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Know when teleportation [[SRD:Powers|powers]] are used in close range.&lt;br /&gt;
*2 [[SRD:Dimension Swap|Dimension Swap]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You and ally or two allies switch positions.&lt;br /&gt;
*2 [[SRD:Psionic Levitate|Levitate, Psionic]]: Subject moves up and down, forward and back, at your direction.&lt;br /&gt;
*3 [[SRD:Astral Caravan|Astral Caravan]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You lead ''astral traveler''-enabled group to a planar destination.&lt;br /&gt;
*4 [[SRD:Psionic Dimensional Anchor|Dimensional Anchor, Psionic]]: Bars extra dimensional movement.&lt;br /&gt;
*4 [[SRD:Psionic Dismissal|Dismissal, Psionic]]: Forces a creature to return to its native plane.&lt;br /&gt;
*4 [[SRD:Psionic Fly|Fly, Psionic]]: You fly at a speed of 60 ft.&lt;br /&gt;
*5 [[SRD:Baleful Teleport|Baleful Teleport]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Destructive teleport deals 9d6 damage.&lt;br /&gt;
*5 [[SRD:Psionic Teleport|Teleport, Psionic]]: Instantly transports you as far as 100 miles/level.&lt;br /&gt;
*5 [[SRD:Teleport Trigger|Teleport Trigger]]: Predetermined event triggers ''teleport.''&lt;br /&gt;
*6 [[SRD:Psionic Banishment|Banishment, Psionic]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Banishes extraplanar creatures.&lt;br /&gt;
*7 [[SRD:Dream Travel|Dream Travel]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Travel to other places through dreams.&lt;br /&gt;
*7 [[SRD:Psionic Ethereal Jaunt|Ethereal Jaunt, Psionic]]: Become ethereal for 1 [[SRD:Round|round]]/level.&lt;br /&gt;
*8 [[SRD:Mass Time Hop|Time Hop, Mass]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Willing subjects hop forward in time.&lt;br /&gt;
*9 [[SRD:Psionic Teleportation Circle|Teleportation Circle, Psionic]]: Circle teleports any creatures inside to designated spot.&lt;br /&gt;
*9 [[SRD:Time Regression|Time Regression]]&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;: Relive the last [[SRD:Round|round]].&lt;br /&gt;
&lt;br /&gt;
===SEER (CLAIRSENTIENCE) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Destiny Dissonance|Destiny Dissonance]]: Your dissonant touch sickens a foe.&lt;br /&gt;
*1 [[SRD:Precognition|Precognition]]: Gain +2 insight bonus to one roll.&lt;br /&gt;
*2 [[SRD:Clairvoyant Sense|Clairvoyant Sense]]: See and hear a distant location.&lt;br /&gt;
*2 [[SRD:Object Reading|Object Reading]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Learn details about an object’s previous owner.&lt;br /&gt;
*2 [[SRD:Sensitivity to Psychic Impressions|Sensitivity to Psychic Impressions]]: You can find out about an area’s past.&lt;br /&gt;
*3 [[SRD:Escape Detection|Escape Detection]]: You become difficult to detect with clairsentience [[SRD:Powers|powers]].&lt;br /&gt;
*3 [[SRD:Fate Link|Fate Link]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You link the fates of two targets. &lt;br /&gt;
*4 [[SRD:Anchored Navigation|Anchored Navigation]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Establish a mishap-free ''teleport ''beacon.&lt;br /&gt;
*4 [[SRD:Remote Viewing|Remote Viewing]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; See, hear, and potentially interact with subjects at a distance.&lt;br /&gt;
*5 [[SRD:Clairtangent Hand|Clairtangent Hand]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Emulate ''far hand ''at a distance.&lt;br /&gt;
*5 [[SRD:Second Chance|Second Chance]]:&amp;lt;sup&amp;gt;&amp;lt;s&amp;gt;X&amp;lt;/s&amp;gt;&amp;lt;/sup&amp;gt; Gain a reroll.&lt;br /&gt;
*6 [[SRD:Greater Precognition|Precognition, Greater]]: Gain +4 insight bonus to one roll.&lt;br /&gt;
*7 [[SRD:Fate of One|Fate of One]]: Reroll any roll you just failed.&lt;br /&gt;
*8 [[SRD:Hypercognition|Hypercognition]]: You can deduce almost anything.&lt;br /&gt;
*9 [[SRD:Metafaculty|Metafaculty]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; You learn details about any one creature.&lt;br /&gt;
*&amp;lt;s&amp;gt;9 [[SRD:Reality Revision|Reality Revision]]:&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt; Break the laws of reality.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SHAPER (METACREATIVITY) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Astral Construct (Power)|Astral Construct]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Creates astral [[SRD:Construct Type|construct]] to fight for you.&lt;br /&gt;
*1 [[SRD:Psionic Minor Creation|Minor Creation, Psionic]]: Creates one cloth or wood object.&lt;br /&gt;
*2 [[SRD:Psionic Repair Damage|Psionic Repair Damage]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Repairs [[SRD:Construct Type|construct]] of 3d8 [[SRD:Hit Points|hit points]] +1 hp/level.&lt;br /&gt;
*3 [[SRD:Greater Concealing Amorpha|Concealing Amorpha, Greater]]: Quasi-real membrane grants you total [[SRD:Concealment|concealment]].&lt;br /&gt;
*3 [[SRD:Ectoplasmic Cocoon|Ectoplasmic Cocoon]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You encapsulate a foe so it can’t move.&lt;br /&gt;
*4 [[SRD:Psionic Fabricate|Fabricate, Psionic]]: Transforms raw goods to finished items.&lt;br /&gt;
*4 [[SRD:Quintessence|Quintessence]]: You collapse a bit of time into a physical substance.&lt;br /&gt;
*5 [[SRD:Hail of Crystals|Hail of Crystals]]&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt;: A crystal explodes in an area, dealing 9d4 slashing damage.&lt;br /&gt;
*6 [[SRD:Crystallize|Crystallize]]: Turn subject permanently to crystal.&lt;br /&gt;
*6 [[SRD:Greater Psionic Fabricate|Fabricate, Greater Psionic]]: Transforms a lot of raw goods to finished items.&lt;br /&gt;
*7 [[SRD:Mass Ectoplasmic Cocoon|Ectoplasmic Cocoon, Mass]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You encapsulate all foes in a 20-ft. radius.&lt;br /&gt;
*8 [[SRD:Astral Seed|Astral Seed]]: You [[SRD:Plant Type|plant]] the seed of your rebirth from the [[SRD:Astral Plane|Astral Plane]].&lt;br /&gt;
*9 [[SRD:Genesis|Genesis]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; You instigate a new demiplane on the [[SRD:Astral Plane|Astral Plane]].&lt;br /&gt;
*9 [[SRD:True Creation (Power)|True Creation]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; As ''psionic major creation'', except items are completely real.&lt;br /&gt;
&lt;br /&gt;
===TELEPATH (TELEPATHY) DISCIPLINE POWERS===&lt;br /&gt;
*1 [[SRD:Psionic Charm|Charm, Psionic]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Makes one person your friend.&lt;br /&gt;
*1 [[SRD:Mindlink|Mindlink]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; You forge a limited mental bond with another creature.&lt;br /&gt;
*2 [[SRD:Aversion|Aversion]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Subject has aversion you specify.&lt;br /&gt;
*2 [[SRD:Brain Lock|Brain Lock]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Subject cannot move or take any mental actions.&lt;br /&gt;
*2 [[SRD:Read Thoughts|Read Thoughts]]: Detect surface thoughts of creatures in range.&lt;br /&gt;
*2 [[SRD:Psionic Suggestion|Suggestion, Psionic]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Compels subject to follow stated course of action.&lt;br /&gt;
*3 [[SRD:Crisis of Breath|Crisis of Breath]]&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt;: Disrupt subject’s breathing.&lt;br /&gt;
*3 [[SRD:Hostile Empathic Transfer|Empathic Transfer, Hostile]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Your touch transfers your hurt to another.&lt;br /&gt;
*3 [[SRD:False Sensory Input|False Sensory Input]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Subject sees what isn’t there.&lt;br /&gt;
*4 [[SRD:Psionic Dominate|Dominate, Psionic]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Control target telepathically.&lt;br /&gt;
*4 [[SRD:Thieving Mindlink|Mindlink, Thieving]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Borrow knowledge of a subject’s power.&lt;br /&gt;
*4 [[SRD:Psionic Modify Memory|Modify Memory, Psionic]]: Changes 5 minutes of subject’s memories.&lt;br /&gt;
*4 [[SRD:Schism|Schism]]: Your partitioned mind can manifest lower level [[SRD:Powers|powers]].&lt;br /&gt;
*5 [[SRD:Metaconcert|Metaconcert]]:&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt; Mental concert of two or more increases the total power of the participants.&lt;br /&gt;
*5 [[SRD:Mind Probe|Mind Probe]]: You discover the subject’s secret thoughts.&lt;br /&gt;
*6 [[SRD:Mind Switch|Mind Switch]]:&amp;lt;SUP&amp;gt;AX&amp;lt;/SUP&amp;gt; You switch minds with another.&lt;br /&gt;
*7 [[SRD:Crisis of Life|Crisis of Life]]&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt;: Stop subject’s heart.&lt;br /&gt;
*8 [[SRD:Mind Seed|Mind Seed]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; Subject slowly becomes you.&lt;br /&gt;
*9 [[SRD:True Mind Switch|Mind Switch, True]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; A permanent brain swap.&lt;br /&gt;
*9 [[SRD:Psychic Chirurgery|Psychic Chirurgery]]:&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt; You repair psychic damage or impart knowledge of new [[SRD:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
==POWER LIST==&lt;br /&gt;
&lt;br /&gt;
An '''&amp;lt;SUP&amp;gt;A&amp;lt;/SUP&amp;gt;'''appearing at the end of a power’s name in the power lists denotes an augmentable power. An '''&amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;'''&amp;lt;/FONT&amp;gt;denotes a power with an XP component paid by the manifester.&lt;br /&gt;
&lt;br /&gt;
'''Power Chains:''' Some [[SRD:Powers|powers]] reference other [[SRD:Powers|powers]] that they are based upon. Only information in a power later in the power chain that is different from the base power is covered in the power being described. Header entries and other information that are the same as the base power are not repeated. The same holds true for [[SRD:Powers|powers]] that are the equivalents of spells, only the way the power varies from the spell is noted, such as [[SRD:Power Points|power point]] cost.&lt;br /&gt;
&lt;br /&gt;
'''Order of Presentation:''' In the power lists and the power descriptions that follow them, the [[SRD:Powers|powers]] are presented in alphabetical order by name—except for those belonging to certain power chains and those that are psionic equivalents of spells''. ''When a power’s name begins with “lesser,” “greater,” “mass,” or a similar kind of qualifier, the power description is alphabetized under the second word of the power description instead. When the effect of a power is essentially the same as that of a spell, the power’s name is simply “Psionic” followed by the name of the spell, and it is alphabetized according to the spell name.&lt;br /&gt;
&lt;br /&gt;
'''Manifester Level:''' A power’s effect often depends on the [[SRD:Manifester Level|manifester level]], which is the manifester’s psionic [[SRD:Class|class]] level. A creature with no [[SRD:Classes|classes]] has a [[SRD:Manifester Level|manifester level]] equal to its [[SRD:Hit Dice|Hit Dice]] unless otherwise specified. The word “level” in the power lists always refers to [[SRD:Manifester Level|manifester level]].&lt;br /&gt;
&lt;br /&gt;
'''Creatures and Characters:''' “Creatures” and “characters” are used synonymously in the power descriptions.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Augment|Augment]]:''' Many [[SRD:Powers|powers]] vary in strength depending on how many [[SRD:Power Points|power points]] you put into them. The more [[SRD:Power Points|power points]] you spend, the more powerful the manifestation. However, you can spend only a total number of points on a power equal to your [[SRD:Manifester Level|manifester level]], unless you have an ability that increases your effective [[SRD:Manifester Level|manifester level]].&lt;br /&gt;
&lt;br /&gt;
Many [[SRD:Powers|powers]] can be augmented in more than one way. When the Augment section contains numbered paragraphs, you need to spend [[SRD:Power Points|power points]] separately for each of the numbered options. When a paragraph in the Augment section begins with “In addition,” you gain the indicated benefit according to how many [[SRD:Power Points|power points]] you have already decided to spend on manifesting the power.&lt;br /&gt;
&lt;br /&gt;
{{SRD Power Footer}}&lt;br /&gt;
[[Category:Rule|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Psion|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Egoist|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Kineticist|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Nomad|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Seer|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Shaper|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Telepath|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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