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		<title>SRD:Raise Dead - История изменений</title>
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		<updated>2026-05-03T22:51:08Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Raise_Dead&amp;diff=6046&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Raise_Dead&amp;diff=6046&amp;oldid=prev"/>
				<updated>2009-04-23T03:53:08Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Raise [[SRD:Dead|Dead]]&lt;br /&gt;
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration#Healing|Healing]])&lt;br /&gt;
| lvl=[[SRD:Cleric Spell List|Clr]] 5&lt;br /&gt;
| comp=V, S, M, DF&lt;br /&gt;
| casttime=1 minute&lt;br /&gt;
| range=Touch&lt;br /&gt;
| tsea=t &lt;br /&gt;
| subj=[[SRD:Dead|Dead]] creature touched&lt;br /&gt;
| dur=Instantaneous&lt;br /&gt;
| save=None; see text&lt;br /&gt;
| sr=Yes (harmless)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You restore life to a deceased creature. You can raise a creature that has been [[SRD:Dead|dead]] for no longer than one day per [[SRD:Caster Level|caster level]]. In addition, the subject’s soul must be free and willing to return. If the subject’s soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no [[SRD:Saving Throw|saving throw]].&lt;br /&gt;
&lt;br /&gt;
Coming back from the [[SRD:Dead|dead]] is an ordeal. The subject of the spell loses one level (or 1 [[SRD:Hit Dice|Hit Die]]) when it is raised, just as if it had lost a level or a [[SRD:Hit Dice|Hit Die]] to an energy-draining creature. If the subject is 1st level, it loses 2 points of [[SRD:Constitution|Constitution]] instead (if this would reduce its [[SRD:Constitution|Con]] to 0 or less, it can’t be raised). This level/[[SRD:Hit Dice|HD]] loss or [[SRD:Constitution|Constitution]] loss cannot be repaired by any means. A character who died with spells prepared has a 50% chance of losing any given spell upon being raised, in addition to losing spells for losing a level. A spellcasting creature that doesn’t prepare spells (such as a [[SRD:Sorcerer|sorcerer]]) has a 50% chance of losing any given unused spell slot as if it had been used to cast a spell, in addition to losing spell slots for losing a level.&lt;br /&gt;
&lt;br /&gt;
A raised creature has a number of [[SRD:Hit Points|hit points]] equal to its current [[SRD:Hit Dice|Hit Dice]]. Any ability scores damaged to 0 are raised to 1. Normal poison and normal disease are cured in the process of raising the subject, but magical diseases and curses are not undone. While the spell closes mortal wounds and repairs lethal damage of most kinds, the body of the creature to be raised must be whole. Otherwise, missing parts are still missing when the creature is brought back to life. None of the [[SRD:Dead|dead]] creature’s equipment or possessions are affected in any way by this spell.&lt;br /&gt;
&lt;br /&gt;
A creature who has been [[SRD:Turned|turned]] into an [[SRD:Undead Type|undead]] creature or killed by a [[SRD:Death Effect|death]] effect can’t be raised by this spell. [[SRD:Construct Type|Constructs]], [[SRD:Elemental Type|elementals]], [[SRD:Outsider Type|outsiders]], and [[SRD:Undead Type|undead]] creatures can’t be raised. The spell cannot bring back a creature that has died of old age.&lt;br /&gt;
&lt;br /&gt;
''[[SRD:Spell Descriptions#Material (M)|Material Component]]: ''Diamonds worth a total of least 5,000 gp.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Cleric 5|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Conjuration School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Healing Subschool|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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