<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ARanger_Spell_List</id>
		<title>SRD:Ranger Spell List - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ARanger_Spell_List"/>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Ranger_Spell_List&amp;action=history"/>
		<updated>2026-05-03T20:53:46Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Ranger_Spell_List&amp;diff=3798&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Ranger_Spell_List&amp;diff=3798&amp;oldid=prev"/>
				<updated>2009-04-23T03:53:40Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==RANGER SPELLS==&lt;br /&gt;
===1ST-LEVEL RANGER SPELLS===&lt;br /&gt;
* [[SRD:Alarm|Alarm]]: Wards an area for 2 hours/level.&lt;br /&gt;
* [[SRD:Animal Messenger|Animal Messenger]]: Sends a Tiny [[SRD:Animal Type|animal]] to a specific place.&lt;br /&gt;
* [[SRD:Calm Animals|Calm Animals]]: Calms (2d4 + level) [[SRD:Hit Dice|HD]] of [[SRD:Animal Type|animals]].&lt;br /&gt;
* [[SRD:Charm Animal|Charm Animal]]: Makes one [[SRD:Animal Type|animal]] your friend.&lt;br /&gt;
* [[SRD:Delay Poison|Delay Poison]]: Stops poison from harming subject for 1 hour/level.&lt;br /&gt;
* [[SRD:Detect Animals or Plants|Detect Animals or Plants]]: Detects kinds of [[SRD:Animal Type|animals]] or [[SRD:Plant Type|plants]].&lt;br /&gt;
* [[SRD:Detect Poison|Detect Poison]]: Detects poison in one creature or object.&lt;br /&gt;
* [[SRD:Detect Snares and Pits|Detect Snares and Pits]]: Reveals natural or primitive traps.&lt;br /&gt;
* [[SRD:Endure Elements|Endure Elements]]: Exist comfortably in hot or cold environments.&lt;br /&gt;
* [[SRD:Entangle|Entangle]]: [[SRD:Plant Type|Plants]] [[SRD:Entangled|entangle]] everyone in 40-ft.-radius circle.&lt;br /&gt;
* [[SRD:Hide from Animals|Hide from Animals]]: [[SRD:Animal Type|Animals]] can’t perceive one subject/level.&lt;br /&gt;
* [[SRD:Jump|Jump]]: Subject gets bonus on [[SRD:Jump Skill|Jump]] checks.&lt;br /&gt;
* [[SRD:Longstrider|Longstrider]]: Increases your speed.&lt;br /&gt;
* [[SRD:Magic Fang|Magic Fang]]: One [[SRD:Natural Weapon|natural weapon]] of subject creature gets +1 on attack and [[SRD:Attack Damage|damage rolls]].&lt;br /&gt;
* [[SRD:Pass without Trace|Pass without Trace]]: One subject/level leaves no tracks.&lt;br /&gt;
* [[SRD:Read Magic|Read Magic]]: Read scrolls and spellbooks.&lt;br /&gt;
* [[SRD:Resist Energy|Resist Energy]]: Ignores 10 (or more) points of damage/attack from specified energy type.&lt;br /&gt;
* [[SRD:Speak with Animals|Speak with Animals]]: You can communicate with [[SRD:Animal Type|animals]].&lt;br /&gt;
* [[SRD:Summon Nature's Ally I|Summon Nature's Ally I]]: Calls [[SRD:Animal Type|animal]] to fight for you.&lt;br /&gt;
&lt;br /&gt;
===2ND-LEVEL RANGER SPELLS===&lt;br /&gt;
* [[SRD:Barkskin|Barkskin]]: Grants +2 (or higher) enhancement to [[SRD:Natural Armor|natural armor]].&lt;br /&gt;
* [[SRD:Bear's Endurance|Bear's Endurance]]: Subject gains +4 to [[SRD:Constitution|Con]] for 1 min./level.&lt;br /&gt;
* [[SRD:Cat's Grace|Cat's Grace]]: Subject gains +4 to [[SRD:Dexterity|Dex]] for 1 min./level.&lt;br /&gt;
* [[SRD:Cure Light Wounds|Cure Light Wounds]]: Cures 1d8 damage +1/level (max +5).&lt;br /&gt;
* [[SRD:Hold Animal|Hold Animal]]: [[SRD:Paralyzed|Paralyzes]] one [[SRD:Animal Type|animal]] for 1 [[SRD:Round|round]]/level.&lt;br /&gt;
* [[SRD:Owl's Wisdom|Owl's Wisdom]]: Subject gains +4 to [[SRD:Wisdom|Wis]] for 1 min./level.&lt;br /&gt;
* [[SRD:Protection from Energy|Protection from Energy]]: Absorb 12 points/level of damage from one kind of energy.&lt;br /&gt;
* [[SRD:Snare|Snare]]: Creates a magic booby trap.&lt;br /&gt;
* [[SRD:Speak with Plants|Speak with Plants]]: You can talk to normal [[SRD:Plant Type|plants]] and [[SRD:Plant Type|plant]] creatures.&lt;br /&gt;
* [[SRD:Spike Growth|Spike Growth]]: Creatures in area take 1d4 damage, may be ''slowed.''&lt;br /&gt;
* [[SRD:Summon Nature's Ally II|Summon Nature's Ally II]]: Calls [[SRD:Animal Type|animal]] to fight for you.&lt;br /&gt;
* [[SRD:Wind Wall|Wind Wall]]: Deflects arrows, smaller creatures, and gases.&lt;br /&gt;
&lt;br /&gt;
===3RD-LEVEL RANGER SPELLS===&lt;br /&gt;
* [[SRD:Command Plants|Command Plants]]: Sway the actions of one or more [[SRD:Plant Type|plant]] creatures.&lt;br /&gt;
* [[SRD:Cure Moderate Wounds|Cure Moderate Wounds]]: Cures 2d8 damage +1/level (max +10).&lt;br /&gt;
* [[SRD:Darkvision (Spell)|Darkvision]]: See 60 ft. in total darkness.&lt;br /&gt;
* [[SRD:Diminish Plants|Diminish Plants]]: Reduces size or blights growth of normal [[SRD:Plant Type|plants]].&lt;br /&gt;
* [[SRD:Greater Magic Fang|Magic Fang, Greater]]: One [[SRD:Natural Weapon|natural weapon]] of subject creature gets +1/three caster levels on attack and [[SRD:Attack Damage|damage rolls]] (max +5).&lt;br /&gt;
* [[SRD:Neutralize Poison|Neutralize Poison]]: Immunizes subject against poison, detoxifies venom in or on subject.&lt;br /&gt;
* [[SRD:Plant Growth|Plant Growth]]: Grows vegetation, improves crops.&lt;br /&gt;
* [[SRD:Reduce Animal|Reduce Animal]]: Shrinks one willing [[SRD:Animal Type|animal]].&lt;br /&gt;
* [[SRD:Remove Disease|Remove Disease]]: Cures all diseases affecting subject.&lt;br /&gt;
* [[SRD:Repel Vermin|Repel Vermin]]: Insects, spiders, and other [[SRD:Vermin Type|vermin]] stay 10 ft. away.&lt;br /&gt;
* [[SRD:Summon Nature's Ally III|Summon Nature's Ally III]]: Calls [[SRD:Animal Type|animal]] to fight for you.&lt;br /&gt;
* [[SRD:Tree Shape|Tree Shape]]: You look exactly like a tree for 1 hour/level.&lt;br /&gt;
* [[SRD:Water Walk|Water Walk]]: Subject treads on water as if solid.&lt;br /&gt;
&lt;br /&gt;
===4TH-LEVEL RANGER SPELLS===&lt;br /&gt;
* [[SRD:Animal Growth|Animal Growth]]: One [[SRD:Animal Type|animal]]/two levels doubles in size.&lt;br /&gt;
* [[SRD:Commune with Nature|Commune with Nature]]: Learn about terrain for 1 mile/level.&lt;br /&gt;
* [[SRD:Cure Serious Wounds|Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15).&lt;br /&gt;
* [[SRD:Freedom of Movement|Freedom of Movement]]: Subject moves normally despite impediments.&lt;br /&gt;
* [[SRD:Nondetection|Nondetection]]&amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;: Hides subject from Divination, scrying.&lt;br /&gt;
* [[SRD:Summon Nature's Ally IV|Summon Nature's Ally IV]]: Calls [[SRD:Animal Type|animal]] to fight for you.&lt;br /&gt;
* [[SRD:Tree Stride|Tree Stride]]: Step from one tree to another far away.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
An &amp;lt;SUP&amp;gt;M&amp;lt;/SUP&amp;gt;&amp;lt;FONT SIZE=1&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt; or &amp;lt;SUP&amp;gt;F&amp;lt;/SUP&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=1 STYLE=&amp;quot;font-size: 6pt&amp;quot;&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt; appearing at the end of a spell’s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An &amp;lt;SUP&amp;gt;X&amp;lt;/SUP&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=1 STYLE=&amp;quot;font-size: 6pt&amp;quot;&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;FONT SIZE=2&amp;gt;denotes a spell with an XP component paid by the caster.&lt;br /&gt;
&lt;br /&gt;
'''Order of Presentation''': In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains.&lt;br /&gt;
&lt;br /&gt;
When a spell’s name begins with “lesser,” “greater,” or “mass,” the spell description is alphabetized under the second word of the spell name instead.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Hit Dice|Hit Dice]]:''' The term “[[SRD:Hit Dice|Hit Dice]]” is used synonymously with “character levels” for effects that affect a number of [[SRD:Hit Dice|Hit Dice]] of creatures. Creatures with [[SRD:Hit Dice|Hit Dice]] only from their race, not from [[SRD:Classes|classes]], have character levels equal to their [[SRD:Hit Dice|Hit Dice]].&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Caster Level|Caster Level]]:''' A spell’s power often depends on [[SRD:Caster Level|caster level]], which is defined as the caster’s [[SRD:Class|class]] level for the purpose of casting a particular spell. A creature with no [[SRD:Classes|classes]] has a [[SRD:Caster Level|caster level]] equal to its [[SRD:Hit Dice|Hit Dice]] unless otherwise specified. The word “level” in the spell lists that follow always refers to [[SRD:Caster Level|caster level]].&lt;br /&gt;
&lt;br /&gt;
'''Creatures and Characters:''' The words “creature” and “character” are used synonymously in the spell descriptions.&lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Rule|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

	</feed>