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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ARod_of_Wonder</id>
		<title>SRD:Rod of Wonder - История изменений</title>
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		<updated>2026-05-04T00:27:15Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Rod_of_Wonder&amp;diff=4518&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:00:15Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
'''Wonder:''' A ''rod of wonder ''is a strange and unpredictable device that randomly generates any number of weird effects each time it is used. (Activating the rod is a [[SRD:Standard Actions|standard action]].) Typical [[SRD:Powers|powers]] of the rod include the following.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;  style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!d% !!Wondrous Effect &lt;br /&gt;
|-&lt;br /&gt;
|01–05 ||''[[SRD:Slow|Slow]] ''creature pointed at for 10 rounds ([[SRD:Saving Throw|Will]] [[SRD:DC|DC]] 15 negates). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|06–10 ||''[[SRD:Faerie Fire|Faerie fire]] ''surrounds the target. &lt;br /&gt;
|-&lt;br /&gt;
|11–15 ||Deludes wielder for 1 [[SRD:Round|round]] into believing the rod functions as indicated by a second die roll (no save). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|16–20 ||''[[SRD:Gust of Wind|Gust of wind]], ''but at windstorm force ([[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 14 negates). &lt;br /&gt;
|-&lt;br /&gt;
|21–25 ||Wielder learns target’s surface thoughts (as with ''[[SRD:Detect Thoughts|detect thoughts]]) ''for 1d4 rounds (no save). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|26–30 ||''[[SRD:Stinking Cloud|Stinking cloud]] ''at 30-ft. range ([[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 15 negates). &lt;br /&gt;
|-&lt;br /&gt;
|31–33 ||Heavy rain falls for 1 [[SRD:Round|round]] in 60-ft. radius centered on rod wielder. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|34–36 ||''Summon ''an [[SRD:Animal Type|animal]]—a [[SRD:Rhinoceros|rhino]] (01–25 on d%), [[SRD:Elephant|elephant]] (26–50), or mouse (51–100). &lt;br /&gt;
|-&lt;br /&gt;
|37–46 ||''[[SRD:Lightning Bolt|Lightning bolt]] ''(70 ft. long, 5 ft. wide), 6d6 damage ([[SRD:Saving Throw|Reflex]] [[SRD:DC|DC]] 15 half). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|47–49 ||Stream of 600 large butterflies pours forth and flutters around for 2 rounds, blinding everyone (including wielder) within 25 ft. ([[SRD:Saving Throw|Reflex]] [[SRD:DC|DC]] 14 negates). &lt;br /&gt;
|-&lt;br /&gt;
|50–53 ||''[[SRD:Enlarge Person|Enlarge person]] ''if within 60 ft. of rod ([[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 13 negates). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|54–58 ||''[[SRD:Darkness|Darkness]]'', 30-ft.-diameter hemisphere, centered 30 ft. away from rod. &lt;br /&gt;
|-&lt;br /&gt;
|59–62 ||Grass grows in 160-sq.-ft. area before the rod, or grass existing there grows to ten times normal size. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|63–65 ||Turn [[SRD:Ethereal Plane|ethereal]] any nonliving object of up to 1,000 lb. mass and up to 30 cu. ft. in size. &lt;br /&gt;
|-&lt;br /&gt;
|66–69 ||Reduce wielder to 1/12 height (no save). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|70–79 ||''[[SRD:Fireball|Fireball]] ''at target or 100 ft. straight ahead, 6d6 damage ([[SRD:Saving Throw|Reflex]] [[SRD:DC|DC]] 15 half). &lt;br /&gt;
|-&lt;br /&gt;
|80–84 ||''[[SRD:Invisibility (Spell)|Invisibility]] ''covers rod wielder. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|85–87 ||Leaves grow from target if within 60 ft. of rod. These last 24 hours. &lt;br /&gt;
|-&lt;br /&gt;
|88–90 ||10–40 gems, value 1 gp each, shoot forth in a 30-ft.-long stream. Each gem deals 1 point of damage to any creature in its path: Roll 5d4 for the number of hits and divide them among the available targets. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|91–95 ||Shimmering colors dance and play over a 40-ft.-by-30-ft. area in front of rod. Creatures therein are [[SRD:Blinded|blinded]] for 1d6 rounds ([[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 15 negates). &lt;br /&gt;
|-&lt;br /&gt;
|96–97 ||Wielder (50% chance) or target (50% chance) turns permanently blue, green, or purple (no save). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|98–100 ||''[[SRD:Flesh to Stone|Flesh to ston]]e ''(or ''[[SRD:Stone to Flesh|stone to flesh]] ''if target is stone already) if target is within 60 ft. ([[SRD:Saving Throw|Fortitude]] [[SRD:DC|DC]] 18 negates). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Moderate enchantment; CL 10th; [[SRD:Craft Rod|Craft Rod]], ''[[SRD:Confusion|confusion]]'', creator must be chaotic; Price 12,000 gp.&lt;br /&gt;
&lt;br /&gt;
{{SRD Magic Item Footer}}&lt;br /&gt;
[[Category:Rod|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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