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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ASatyr</id>
		<title>SRD:Satyr - История изменений</title>
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		<updated>2026-05-04T04:48:20Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Satyr&amp;diff=5365&amp;oldid=prev</id>
		<title>Green Dragon: Changing Template:Creature Table to Template:3.5e Creature (edition)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Satyr&amp;diff=5365&amp;oldid=prev"/>
				<updated>2009-12-31T23:48:34Z</updated>
		
		<summary type="html">&lt;p&gt;Changing &lt;a href=&quot;/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Creature_Table&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Шаблон:Creature Table (страница не существует)&quot;&gt;Template:Creature Table&lt;/a&gt; to &lt;a href=&quot;/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:3.5e_Creature&quot; title=&quot;Шаблон:3.5e Creature&quot;&gt;Template:3.5e Creature&lt;/a&gt; (edition)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=SATYR=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
| creature=&lt;br /&gt;
| style=&lt;br /&gt;
| size=Medium | type=[[SRD:Fey Type|Fey]]&lt;br /&gt;
| hd=5d6+5  | hp=22 &lt;br /&gt;
| init=+1&lt;br /&gt;
| speed=40 ft. (8 squares)&lt;br /&gt;
| ac=15 (+1 [[SRD:Dexterity|Dex]], +4 natural) | touch=11  | flat=14 &lt;br /&gt;
| bab=+2 | grapple=+2&lt;br /&gt;
| at=Head butt +2 melee (1d6) or [[SRD:Shortbow|Shortbow]] +3 ranged (1d6/x3)&lt;br /&gt;
| full_at=Head butt +2 melee (1d6) and [[SRD:Dagger|dagger]] –3 melee (1d4/19–20); or [[SRD:Shortbow|Shortbow]] +3 ranged (1d6/x3)&lt;br /&gt;
| space=5 ft. | reach=5 ft.&lt;br /&gt;
| sa=Pipes&lt;br /&gt;
| sq=[[SRD:Damage Reduction|Damage reduction]] 5/[[SRD:Cold Iron|cold iron]], [[SRD:Low-Light Vision|low-light vision]]&lt;br /&gt;
| fort=+2 | ref=+5 | will=+5&lt;br /&gt;
| | str=10| dex=13| con=12| int=12| wis=13| cha=13&lt;br /&gt;
| skills=[[SRD:Bluff Skill|Bluff]] +9, [[SRD:Diplomacy Skill|Diplomacy]] +3, [[SRD:Disguise Skill|Disguise]] +1 (+3 acting), [[SRD:Hide Skill|Hide]] +13, [[SRD:Intimidate Skill|Intimidate]] +3, [[SRD:Knowledge Skill|Knowledge]] (nature) +9, [[SRD:Listen Skill|Listen]] +15, [[SRD:Move Silently Skill|Move Silently]] +13, [[SRD:Perform Skill|Perform]] (wind instruments) +9, [[SRD:Spot Skill|Spot]] +15, [[SRD:Survival Skill|Survival]] +1 (+3 aboveground)&lt;br /&gt;
| feats=[[SRD:Alertness|Alertness]]&amp;lt;SUP&amp;gt;B&amp;lt;/SUP&amp;gt;, [[SRD:Dodge|Dodge]], [[SRD:Mobility|Mobility]]&lt;br /&gt;
| env=Temperate forests&lt;br /&gt;
| org=Solitary, pair, band (3–5), or troop (6–11)&lt;br /&gt;
| cr=2 (without pipes) or 4 (with pipes)&lt;br /&gt;
| treas=Standard&lt;br /&gt;
| align=Usually [[SRD:Chaotic Neutral|chaotic neutral]]&lt;br /&gt;
| adv=6–10 [[SRD:Hit Dice|HD]] (Medium)&lt;br /&gt;
| la=+2&lt;br /&gt;
}}&lt;br /&gt;
A satyr’s hair is red or chestnut brown, while its hooves and horns are jet black. A satyr is about as tall and heavy as a half-elf.&lt;br /&gt;
&lt;br /&gt;
Satyrs speak Sylvan, and most also speak Common.&lt;br /&gt;
&lt;br /&gt;
===COMBAT===&lt;br /&gt;
&lt;br /&gt;
The keen senses of a satyr make it almost impossible to surprise one in the wild. Conversely, with their own natural grace and agility, satyrs can sneak up on travelers who are not carefully watching the surrounding wilderness. Once engaged in battle, an unarmed satyr attacks with a powerful head butt. A satyr expecting trouble is likely to be armed with a [[SRD:Shortbow|bow]] and a [[SRD:[[Dagger|Dagger]] (SRD Weapon)|[[SRD:Dagger|Dagger]]]] and typically looses arrows from hiding, weakening an enemy before closing.  &lt;br /&gt;
&lt;br /&gt;
'''Pipes ([[SRD:Su|Su]]):''' Satyrs can play a variety of magical tunes on their pan pipes. Usually, only one satyr in a group carries pipes. When it plays, all creatures within a 60-foot spread (except satyrs) must succeed on a [[SRD:DC|DC]] 13 [[SRD:Saving Throw|Will save]] or be affected by ''[[SRD:Charm Person|charm person]], [[SRD:Sleep|sleep]],'' or ''[[SRD:Fear|fear]]'' ([[SRD:Caster Level|caster level]] 10th; the satyr chooses the tune and its effect).&lt;br /&gt;
&lt;br /&gt;
In the hands of other beings, these pipes have no special [[SRD:Powers|powers]]. A creature that successfully saves against any of the pipe’s effects cannot be affected by the same set of pipes for 24 hours. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Satyrs have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], [[SRD:Move Silently Skill|Move Silently]], [[SRD:Perform Skill|Perform]], and [[SRD:Spot Skill|Spot]] checks.&lt;br /&gt;
&lt;br /&gt;
===SATYRS AS CHARACTERS===&lt;br /&gt;
&lt;br /&gt;
Satyr characters possess the following racial traits.&lt;br /&gt;
* +2 [[SRD:Dexterity|Dexterity]], +2 [[SRD:Constitution|Constitution]], +2 [[SRD:Intelligence|Intelligence]], +2 [[SRD:Wisdom|Wisdom]], +2 [[SRD:Charisma|Charisma]].&lt;br /&gt;
*Medium size.&lt;br /&gt;
*Type: [[SRD:Fey Type|Fey]]. &lt;br /&gt;
*A satyr’s base land speed is 40 feet.&lt;br /&gt;
*[[SRD:Low-Light Vision|Low-light vision]].&lt;br /&gt;
*Racial [[SRD:Hit Dice (Creature Statistic)|Hit Dice:]] A satyr begins with five levels of [[SRD:Fey Type|fey]], which provide 5d8 [[SRD:Hit Dice|Hit Dice]], a [[SRD:Base Attack Bonus|base attack bonus]] of +2, and base [[SRD:Saving Throw|saving throw]] bonuses of Fort +1, Ref +4, and [[SRD:Saving Throw|Will]] +4.&lt;br /&gt;
*Racial [[SRD:Skills (Creature Statistic)|Skills:]] A satyr’s [[SRD:Fey Type|fey]] levels give it [[SRD:Skill Points|skill points]] equal to 8 x (6 + [[SRD:Intelligence|Int]] modifier). Its [[SRD:Class|class]] skills are [[SRD:Bluff Skill|Bluff]], [[SRD:Hide Skill|Hide]], [[SRD:Knowledge Skill|Knowledge]] (nature), [[SRD:Listen Skill|Listen]], [[SRD:Move Silently Skill|Move Silently]], [[SRD:Perform Skill|Perform]], and [[SRD:Spot Skill|Spot]]. Satyrs have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], [[SRD:Move Silently Skill|Move Silently]], [[SRD:Perform Skill|Perform]], and [[SRD:Spot Skill|Spot]] checks.&lt;br /&gt;
*Racial [[SRD:Feats (Creature Statistic)|Feats:]] A satyr’s [[SRD:Fey Type|fey]] levels give it two [[SRD:Feats|feats]]. A satyr receives [[SRD:Alertness|Alertness]] as a bonus [[SRD:Feats|feat]].&lt;br /&gt;
* +4 [[SRD:Armor Class|natural armor]] bonus.&lt;br /&gt;
*[[SRD:Natural Weapons|Natural Weapons]]: Head butt (1d6).&lt;br /&gt;
*Special Attacks (see above): Pipes.&lt;br /&gt;
*Special Qualities (see above): [[SRD:Damage Reduction|Damage reduction]] 5/[[SRD:Cold Iron|cold iron]].  &lt;br /&gt;
*Automatic [[SRD:Speak Language Skill|Languages]]: Sylvan. Bonus [[SRD:Speak Language Skill|Languages]]: Common, Elven, Gnome.&lt;br /&gt;
*Favored [[SRD:Class|Class]]: [[SRD:Bard|Bard]].&lt;br /&gt;
*Level adjustment +2.&lt;br /&gt;
&lt;br /&gt;
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Satyr Satyr]&lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:CR2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:CR4|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fey Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Forest Terrain|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Medium Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Temperate Climate|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:LA2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Cohort|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Green Dragon</name></author>	</entry>

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