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		<title>SRD:Saving Throw - История изменений</title>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Saving_Throw&amp;diff=4009&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:01:44Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Saving Throws===&lt;br /&gt;
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Generally, when you are subject to an unusual or magical attack, you get a saving throw to avoid or reduce the effect. Like an [[SRD:Attack Roll|attack roll]], a saving throw is a d20 roll plus a bonus based on your [[SRD:Class|class]], level, and an [[SRD:Ability Scores|ability score]]. Your saving throw modifier is: Base save bonus + [[SRD:Ability Scores|ability modifier]].&lt;br /&gt;
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=====Saving Throw Types=====&lt;br /&gt;
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The three different kinds of saving throws are Fortitude, Reflex, and Will:&lt;br /&gt;
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======Fortitude======&lt;br /&gt;
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These saves measure your ability to stand up to physical punishment or attacks against your vitality and health. Apply your [[SRD:Constitution|Constitution]] modifier to your Fortitude saving throws.&lt;br /&gt;
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======Reflex======&lt;br /&gt;
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These saves test your ability to dodge area attacks. Apply your [[SRD:Dexterity|Dexterity]] modifier to your Reflex saving throws.&lt;br /&gt;
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======Will======&lt;br /&gt;
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These saves reflect your resistance to mental influence as well as many magical effects. Apply your [[SRD:Wisdom|Wisdom]] modifier to your Will saving throws.&lt;br /&gt;
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=====Saving Throw Difficulty Class=====&lt;br /&gt;
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The [[SRD:DC|DC]] for a save is determined by the attack itself.&lt;br /&gt;
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=====Automatic Failures and Successes=====&lt;br /&gt;
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A natural 1 (the d20 comes up 1) on a saving throw is always a failure (and may cause damage to exposed items; see [[SRD:Breaking and Entering#Saving Throws|Items Surviving after a Saving Throw]]). A natural 20 (the d20 comes up 20) is always a success.&lt;br /&gt;
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{{SRD Combat Footer}}&lt;br /&gt;
[[Category:Term|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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