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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AShadow_of_The_Void</id>
		<title>SRD:Shadow of The Void - История изменений</title>
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		<updated>2026-05-04T05:23:40Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Shadow_of_The_Void&amp;diff=6930&amp;oldid=prev</id>
		<title>Sledged в 00:33, 19 января 2010</title>
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				<updated>2010-01-19T00:33:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=SHADOW OF THE VOID=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
|style=&lt;br /&gt;
|creature=&lt;br /&gt;
|size=Large|type=[[SRD:Undead Type|Undead]] ([[SRD:Cold Subtype|Cold]], [[SRD:Incorporeal Subtype|Incorporeal]])&lt;br /&gt;
|hd=35d12  | hp=227   &lt;br /&gt;
|init=+17 (+9 [[SRD:Dexterity|Dex]], +8 [[SRD:Superior Initiative|Superior Initiative]])  &lt;br /&gt;
|speed=Fly 60 ft. (perfect)  &lt;br /&gt;
|ac=48 (–1 size, +9 [[SRD:Dexterity|Dex]], +10 deflection, +20 insight)   |touch=48  |flat=19&lt;br /&gt;
|bab=+17 | grapple=–&lt;br /&gt;
|at=[[SRD:Incorporeal|Incorporeal]] touch +25 (2d6 plus blightfire) melee&lt;br /&gt;
|full_at=[[SRD:Incorporeal|Incorporeal]] touch +25 (2d6 plus blightfire) melee&lt;br /&gt;
|space=10 ft. | reach=10 ft.  &lt;br /&gt;
|sa=Blightfire, create spawn, [[SRD:Spell-Like Ability|spell-like abilities]]&lt;br /&gt;
|sq=[[SRD:Undead Type|Undead traits]], [[SRD:Incorporeal|incorporeal]] traits, [[SRD:Turn Resistance|turn resistance]] +6, cold subtype, cold aura, SR 36, DR 10/epic  &lt;br /&gt;
|fort=+13|ref=+20|will=+26  &lt;br /&gt;
|str=–|dex=29|con=– |int=17|wis=25|cha=31  &lt;br /&gt;
|skills=[[SRD:Diplomacy Skill|Diplomacy]] +48, [[SRD:Hide Skill|Hide]] +47, [[SRD:Intimidate Skill|Intimidate]] +48, [[SRD:Listen Skill|Listen]] +45, [[SRD:Search Skill|Search]] +41, [[SRD:Sense Motive Skill|Sense Motive]] +45, [[SRD:Spot Skill|Spot]] +45&lt;br /&gt;
|feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind-Fight]], [[SRD:Blinding Speed|Blinding Speed]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Combat Expertise|Combat Expertise]], [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Improved Combat Reflexes|Improved Combat Reflexes]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Mobility|Mobility]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Superior Initiative|Superior Initiative]], [[SRD:Whirlwind Attack|Whirlwind Attack]]&lt;br /&gt;
|env=Any  &lt;br /&gt;
|org=Solitary or gang (2–5)  &lt;br /&gt;
|cr=26  &lt;br /&gt;
|treas=None  &lt;br /&gt;
|align=Always [[SRD:Lawful Evil|lawful evil]]  &lt;br /&gt;
|adv=36–42 [[SRD:Hit Dice|HD]] (Large); 43–70 [[SRD:Hit Dice|HD]] (Huge)  &lt;br /&gt;
}}&lt;br /&gt;
A shadow of the void’s [[SRD:Natural Weapons|natural weapons]] are treated as epic for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
'''Blightfire ([[SRD:Su|Su]]):''' Living creatures taking Damage from a shadow of the void’s [[SRD:Incorporeal|incorporeal]] [[SRD:Touch Attack|touch attack]] find themselves ignited with blightfire; cold, black flames cascade over their bodies, and they must succeed at a [[SRD:Saving Throw|Fortitude]] save ([[SRD:DC|DC]] 37) or permanently lose 6 points of [[SRD:Constitution|Constitution]]. The opponent must continue to save every [[SRD:Round|round]] for the next 6 rounds (7 rounds total) to avoid being permanently drained of 6 more [[SRD:Constitution|Con]] points. The creature heals 30 points of Damage whenever it drains 6 points of [[SRD:Constitution|Constitution]], gaining any excess as [[SRD:Temporary Hit Points|temporary hit points]]. These [[SRD:Temporary Hit Points|temporary hit points]] last a maximum of 1 hour. If the opponent is slain by blight-fire, only icy fragments of the victim remain, until they reform as a winterwight. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''Create Spawn ([[SRD:Su|Su]]):''' Any [[SRD:Humanoid Type|humanoid]] slain by a shadow of the void becomes a winterwight in 1d4 rounds. Winterwights are under the command of the shadow of the void that created them and remain enslaved until its death. They do not possess any of the abilities they had in life, though they do possess general knowledge of the slain creature. This knowledge is used for evil purposes, if possible.  &lt;br /&gt;
&lt;br /&gt;
'''Spell-Like ''' 3/day—''[[SRD:Deeper Darkness|deeper darkness]], [[SRD:Freezing Sphere|freezing sphere]].'' [[SRD:Caster Level|Caster level]] 24th; save [[SRD:DC|DC]] 20 + [[SRD:Spell Level|spell level]]. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Incorporeal|Incorporeal]] Traits:''' Can be harmed only by other [[SRD:Incorporeal|incorporeal]] creatures, [[SRD:Magic Weapon|magic weapon]]s, or magic, with a 50% chance to ignore any Damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.  &lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Undead Type|Undead]] Traits:''' Immune to [[SRD:Poison|poison]], ''[[SRD:Sleep|sleep]],'' [[SRD:Paralysis|paralysis]], [[SRD:Stunned|stunning]], [[SRD:Disease|disease]], [[SRD:Death Effect|death effects]], [[SRD:Necromancy School|necromantic effects]], [[SRD:Mind-Affecting Effect|mind-affecting]] effects, and any effect requiring a [[SRD:Saving Throw|fortitude save]] unless it also works on objects. Not subject to [[SRD:Critical Hit|critical hits]], [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]][[SRD:Ability Score Loss#Ability Damage|Ability Damage]], [[SRD:Ability Score Loss#Ability Drain|ability drain]], or [[Energy Drain, Negative Levels, and Level Loss (SRD Special Ability)#Energy Drain (Su)|Energy Drain]]. Negative energy heals. Not at risk of death from massive Damage, but destroyed at 0 [[SRD:Hit Points|hit points]] or less. [[SRD:Darkvision|Darkvision]] 60 ft. Cannot be raised; [[SRD:Resurrection|resurrection]] works only if creature is willing.  &lt;br /&gt;
&lt;br /&gt;
'''Cold Subtype:''' Immunity to cold. [[SRD:Vulnerability to Energy|Vulnerability]] to fire, (takes half again as much (+50%) damage as normal from fire, regardless of whether a [[SRD:Saving Throw|saving throw]] is allowed, or if the save is a success or failure).  &lt;br /&gt;
&lt;br /&gt;
'''Cold Aura ([[SRD:Su|Su]]):''' A 10-foot-radius spread cold aura surrounds a shadow of the void. All creatures of the cold sub-type in the area (including the shadow of the void) are treated as if having [[SRD:Turn Resistance|turn resistance]] +6 (if [[SRD:Undead Type|undead]]) and [[SRD:Fast Healing|fast healing]] 10. Creatures subject to cold Damage take 2d10 points of cold Damage each [[SRD:Round|round]] they remain within the cold aura.  &lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Cold Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Incorporeal Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Large Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Undead Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:CR26|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Any Environment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sledged</name></author>	</entry>

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