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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3AShape_of_Fire</id>
		<title>SRD:Shape of Fire - История изменений</title>
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		<updated>2026-05-03T21:18:34Z</updated>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Shape_of_Fire&amp;diff=6931&amp;oldid=prev</id>
		<title>Sledged в 04:16, 19 января 2010</title>
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				<updated>2010-01-19T04:16:43Z</updated>
		
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&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=SHAPE OF FIRE=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
|style=&lt;br /&gt;
|creature=&lt;br /&gt;
|size=Large|type=[[SRD:Undead Type|Undead]] ([[SRD:Fire Subtype|Fire]], [[SRD:Incorporeal Subtype|Incorporeal]])  &lt;br /&gt;
|hd=35d12  | hp=227&lt;br /&gt;
|init=+17 (+9 [[SRD:Dexterity|Dex]], +8 [[SRD:Superior Initiative|Superior Initiative]])  &lt;br /&gt;
|speed=Fly 60 ft. (perfect)  &lt;br /&gt;
|ac=48 (–1 size, +9 [[SRD:Dexterity|Dex]], +10 deflection, +20 insight)   |touch=48  |flat=29&lt;br /&gt;
|bab=+17 | grapple=–&lt;br /&gt;
|at=[[SRD:Incorporeal|Incorporeal]] touch +25 (2d6 plus blazefire) melee&lt;br /&gt;
|full_at=[[SRD:Incorporeal|Incorporeal]] touch +25 (2d6 plus blazefire) melee&lt;br /&gt;
|space=10 ft. | reach=10 ft.  &lt;br /&gt;
|sa=Blazefire, create spawn, [[SRD:Spell-Like Ability|spell-like abilities]]  &lt;br /&gt;
|sq=[[SRD:Undead Type|Undead traits]], [[SRD:Incorporeal|incorporeal]] traits, [[SRD:Turn Resistance|turn resistance]] +6, fire subtype, heat aura, SR 36, DR 10/epic  &lt;br /&gt;
|fort=+13|ref=+20|will=+26  &lt;br /&gt;
|str=–|dex=29|con=– |int=17|wis=25|cha=31  &lt;br /&gt;
|skills=[[SRD:Diplomacy Skill|Diplomacy]] +48, [[SRD:Hide Skill|Hide]] +47, [[SRD:Intimidate Skill|Intimidate]] +48, [[SRD:Listen Skill|Listen]] +45, [[SRD:Search Skill|Search]] +41, [[SRD:Sense Motive Skill|Sense Motive]] +45, [[SRD:Spot Skill|Spot]] +45&lt;br /&gt;
|feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind-Fight]], [[SRD:Blinding Speed|Blinding Speed]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Combat Expertise|Combat Expertise]], [[SRD:Great Fortitude|Great fortitude]], [[SRD:Improved Combat Reflexes|Improved Combat Reflexes]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Mobility|Mobility]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Superior Initiative|Superior Initiative]], [[SRD:Whirlwind Attack|Whirlwind Attack]]&lt;br /&gt;
|env=Any  &lt;br /&gt;
|org=Solitary or gang (2–5)  &lt;br /&gt;
|cr=26  &lt;br /&gt;
|treas=None  &lt;br /&gt;
|align=Always [[SRD:Lawful Evil|lawful evil]]  &lt;br /&gt;
|adv=36–42 [[SRD:Hit Dice|HD]] (Large); 43–70 [[SRD:Hit Dice|HD]] (Huge)  &lt;br /&gt;
}}&lt;br /&gt;
A shape of fire’s [[SRD:Natural Weapons|natural weapons]] are treated as epic for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
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===COMBAT===&lt;br /&gt;
&lt;br /&gt;
'''Blazefire ([[SRD:Su|Su]]):''' Living creatures taking Damage from a shape of fire’s [[SRD:Incorporeal|incorporeal]] [[SRD:Touch Attack|touch attack]] find them-selves ignited with blazefire; white-hot, lambent flames cascade over their bodies, and they must succeed at a [[SRD:Saving Throw|Fortitude]] save ([[SRD:DC|DC]] 37) or permanently lose 10 [[SRD:Hit Points|hit points]]. The opponent must continue to save every [[SRD:Round|round]] for the next 6 rounds (7 rounds total) to avoid being permanently drained of 10 more [[SRD:Hit Points|hit points]] each [[SRD:Round|round]]. The shape of fire heals the same amount of Damage whenever a creature is drained, gaining any excess [[SRD:Hit Points|hit points]] as [[SRD:Temporary Hit Points|temporary hit points]]. These [[SRD:Temporary Hit Points|temporary hit points]] last a maximum of 1 hour. If the opponent is slain by blazefire, only blackened ash remains of the victim. [[SRD:Hit Points|Hit points]] lost to the blazefire never heal naturally and cannot be magically restored—they are gone for good. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''Create Spawn ([[SRD:Su|Su]]):''' Any [[SRD:Humanoid Type|humanoid]] slain by a shape of fire becomes a lavawight in 1d4 rounds. Lavawights are under the command of the shape of fire that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.  &lt;br /&gt;
&lt;br /&gt;
'''Spell-Like ''' 3/day—''[[SRD:Fire Storm|fire storm]], [[SRD:Incendiary Cloud|incendiary cloud]].'' [[SRD:Caster Level|Caster level]] 24th; save [[SRD:DC|DC]] 20 + [[SRD:Spell Level|spell level]]. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Incorporeal|Incorporeal]] Traits:''' Can be harmed only by other [[SRD:Incorporeal|incorporeal]] creatures, [[SRD:Magic Weapon|magic weapon]]s, or magic, with a 50% chance to ignore any Damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.  &lt;br /&gt;
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'''[[SRD:Undead Type|Undead]] Traits:''' Immune to [[SRD:Poison|poison]], ''[[SRD:Sleep|sleep]],'' [[SRD:Paralysis|paralysis]], [[SRD:Stunned|stunning]], [[SRD:Disease|disease]], [[SRD:Death Effect|death effects]], [[SRD:Necromancy School|necromantic effects]], [[SRD:Mind-Affecting Effect|mind-affecting]] effects, and any effect requiring a [[SRD:Saving Throw|fortitude save]] unless it also works on objects. Not subject to [[SRD:Critical Hit|critical hits]], [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]][[SRD:Ability Score Loss#Ability Damage|Ability Damage]], [[SRD:Ability Score Loss#Ability Drain|ability drain]], or [[Energy Drain, Negative Levels, and Level Loss (SRD Special Ability)#Energy Drain (Su)|Energy Drain]]. Negative energy heals. Not at risk of death from massive Damage, but destroyed at 0 [[SRD:Hit Points|hit points]] or less. [[SRD:Darkvision|Darkvision]] 60 ft. Cannot be raised; [[SRD:Resurrection|resurrection]] works only if creature is willing.  &lt;br /&gt;
&lt;br /&gt;
'''Fire Subtype:''' Immunity to fire. [[SRD:Vulnerability to Energy|Vulnerability]] to cold (takes half again as much (+50%) damage as normal from cold, regardless of whether a [[SRD:Saving Throw|saving throw]] is allowed, or if the save is a success or failure).&lt;br /&gt;
&lt;br /&gt;
'''Heat Aura ([[SRD:Su|Su]]):''' A 10-foot-radius spread heat aura surrounds a shape of fire. All creatures of the fire subtype in the area (including the shape of fire) are treated as if having [[SRD:Turn Resistance|turn resistance]] +6 (if [[SRD:Undead Type|undead]]) and [[SRD:Fast Healing|fast healing]] 10. Creatures subject to fire Damage take 2d10 points of fire Damage each [[SRD:Round|round]] they remain within the heat aura.  &lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Fire Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Incorporeal Subtype|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Large Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Undead Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:CR26|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Any Environment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evil Alignment|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sledged</name></author>	</entry>

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