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		<title>SRD:Sirrush - История изменений</title>
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		<updated>2026-05-04T04:23:21Z</updated>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Sirrush&amp;diff=5566&amp;oldid=prev</id>
		<title>Sledged в 04:19, 19 января 2010</title>
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				<updated>2010-01-19T04:19:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
=SIRRUSH=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Creature&lt;br /&gt;
|style=&lt;br /&gt;
|creature=&lt;br /&gt;
|size=Large|type=[[SRD:Magical Beast Type|Magical Beast]]  &lt;br /&gt;
|hd=40d10+680  | hp=900&lt;br /&gt;
|init=+23 (+15 [[SRD:Dexterity|Dex]], +8 [[SRD:Superior Initiative|Superior Initiative]])  &lt;br /&gt;
|speed=90 ft.  &lt;br /&gt;
|ac=44 (+15 [[SRD:Dexterity|Dex]], –1 size, +20 natural)   |touch=24  |flat=39&lt;br /&gt;
|bab=+40 | grapple=+60&lt;br /&gt;
|at=Claw +56 (2d6+16/19–20 (+1d6 on [[SRD:Critical Hit|critical hit]])) melee&lt;br /&gt;
|full_at=4 claws +56 (2d6+16/19–20 (+1d6 on [[SRD:Critical Hit|critical hit]])) melee, bite +54 (4d6+8) melee&lt;br /&gt;
|space=10 ft. | reach=5 ft.  &lt;br /&gt;
|sa=[[SRD:Pounce|Pounce]], [[SRD:Stunned|stunning]] roar  &lt;br /&gt;
|sq=[[SRD:Blindsight and Blindsense#Blindsight (Ex)|Blindsight]] 300 ft., DR 10/epic, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Fast Healing|fast healing]] 20, [[SRD:Low-Light Vision|low-light vision]], SR 39, [[SRD:Scent|scent]]; acid, cold, electricity, fire, and sonic resistance 10  &lt;br /&gt;
|fort=+39|ref=+37|will=+27  &lt;br /&gt;
|str=42|dex=40|con=44 |int=21|wis=38|cha=28  &lt;br /&gt;
|skills=[[SRD:Climb Skill|Climb]] +59, [[SRD:Hide Skill|Hide]] +58, [[SRD:Jump Skill|Jump]] +83, [[SRD:Listen Skill|Listen]] +57, [[SRD:Move Silently Skill|Move Silently]] +58, [[SRD:Spot Skill|Spot]] +57, [[SRD:Survival Skill|Survival]] +57&lt;br /&gt;
|feats=[[SRD:Blinding Speed|Blinding Speed]] (&amp;amp;times;4), [[SRD:Cleave|Cleave]], [[SRD:Great Cleave|Great Cleave]], [[SRD:Improved Critical|Improved Critical]] (claw), [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Multiattack|Multiattack]], [[SRD:Overwhelming Critical|Overwhelming Critical]] (claw), [[SRD:Power Attack|Power Attack]], [[SRD:Superior Initiative|Superior Initiative]], [[SRD:Weapon Focus|Weapon Focus]] (bite), [[SRD:Weapon Focus|Weapon Focus]] (claw)  &lt;br /&gt;
|env=Any  &lt;br /&gt;
|org=Solitary, pair, or pack (4–9 sirrushes and 1–2 three-headed sirrushes)  &lt;br /&gt;
|cr=24  &lt;br /&gt;
|treas=Standard  &lt;br /&gt;
|align=Usually [[SRD:Chaotic Neutral|chaotic neutral]]  &lt;br /&gt;
|adv=41–50 [[SRD:Hit Dice|HD]] (Large), 51–60 [[SRD:Hit Dice|HD]] (Huge), 61+ [[SRD:Hit Dice|HD]] (Gargantuan)  &lt;br /&gt;
}}&lt;br /&gt;
Sirrushes speak Sylvan and Draconic.  &lt;br /&gt;
&lt;br /&gt;
A sirrush’s [[SRD:Natural Weapons|natural weapons]] are treated as epic for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].&lt;br /&gt;
&lt;br /&gt;
===COMBAT===&lt;br /&gt;
&lt;br /&gt;
'''Stunning Roar ([[SRD:Ex|Ex]]):''' Every 1d4 rounds, a sirrush can loose a [[SRD:Sonic Attack|sonic attack]] of such volume that it stuns all creatures in a 60-foot spread for 1d4 rounds if they fail a fortitude [[SRD:Saving Throw|saving throw]] ([[SRD:DC|DC]] 47). The [[SRD:DC|DC]] is [[SRD:Constitution|Constitution]]-based.&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Pounce|Pounce]] ([[SRD:Ex|Ex]]):''' If a sirrush [[SRD:Charge|charges]] or leaps upon a foe during its first [[SRD:Round|round]] of combat, it can make a full attack even if it has already taken a [[SRD:Move Actions|move action]].  &lt;br /&gt;
&lt;br /&gt;
'''Headloss Resistance ([[SRD:Ex|Ex]]):''' A sirrush’s thick bony plate protects its neck like a shield and provides resistance from effects that could normally behead it, such as a vorpal weapon. When a sirrush or three-headed sir-rush would otherwise lose its head, it instead makes a fortitude [[SRD:Saving Throw|saving throw]] ([[SRD:DC|DC]] 10 + 1/2 [[SRD:Hit Dice|HD]] of attacker + attacker’s [[SRD:Strength|Strength]] modifier). On a failed save, the sirrush’s head leaves its shoulders normally, but on a successful save, the sirrush is unaffected by the beheading. A sirrush dies when beheaded; a three-headed sirrush goes on fighting until all its heads are lost (the only penalty it incurs is one or two fewer bite attacks when it makes a full attack).  &lt;br /&gt;
&lt;br /&gt;
{{SRD Creature Footer}}&lt;br /&gt;
[[Category:Epic|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Large Size|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Magical Beast Type|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:CR24|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Any Environment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sledged</name></author>	</entry>

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