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		<title>SRD:Special Abilities Overview - История изменений</title>
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		<updated>2026-05-04T04:48:59Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Special_Abilities_Overview&amp;diff=7025&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:10:25Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
==Natural Abilities==&lt;br /&gt;
&lt;br /&gt;
This category includes abilities a creature has because of its physical nature. Natural abilities are those not otherwise designated as extraordinary, supernatural, or spell-like.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
A special ability is either extraordinary ([[SRD:Ex|Ex]]), spell-like ([[SRD:Sp|Sp]]), psi-like ([[SRD:Ps|Ps]]), or supernatural ([[SRD:Su|Su]]).&lt;br /&gt;
&lt;br /&gt;
===Extraordinary===&lt;br /&gt;
&lt;br /&gt;
Extraordinary abilities, though they may break the laws of physics, are nonmagical, don’t become ineffective in an [[SRD:Antimagic Field|''antimagic field'']], are not subject to any effect that disrupts magic, and they generally do not provoke [[SRD:Attack of Opportunity|attacks of opportunity]]. They are, however, not something that just anyone can do or even learn to do without extensive training. Using an extraordinary ability is a [[SRD:Free Actions|free action]] unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
===Spell-Like===&lt;br /&gt;
&lt;br /&gt;
Spell-like abilities are magical and work just like spells (though they are not spells and so have no verbal, somatic, material, focus, or XP components). They go away in an [[SRD:Antimagic Field|''antimagic field'']] and are subject to [[SRD:Dispel Magic|''dispel magic'']] and [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] (if the spell the ability resembles or duplicates would be subject to [[SRD:Spell Resistance|spell resistance]]). Usually, a spell-like ability works just like the spell of that name. A few spell-like abilities are unique; these are explained in the text where they are described.&lt;br /&gt;
&lt;br /&gt;
A spell-like ability usually has a limit on how often it can be used. A spell-like ability that can be used at will has no use limit. Using a spell-like ability is a [[SRD:Standard Actions|standard action]] unless noted otherwise in the ability or spell description, and doing so while threatened provokes [[SRD:Attack of Opportunity|attacks of opportunity]]. It is possible to make a [[SRD:Concentration Skill|Concentration]] check to use a spell-like ability defensively and avoid provoking an [[SRD:Attack of Opportunity|attack of opportunity]], just as when casting a spell. A spell-like ability can be disrupted just as a spell can be. Spell-like abilities cannot be used to counterspell, nor can they be counterspelled.&lt;br /&gt;
&lt;br /&gt;
For creatures with spell-like abilities, a designated [[SRD:Caster Level|caster level]] defines how difficult it is to dispel their spell-like effects and to define any level-dependent variables (such as range and duration) the abilities might have. The creature’s [[SRD:Caster Level|caster level]] never affects which spell-like abilities the creature has; sometimes the given [[SRD:Caster Level|caster level]] is lower than the level a spellcasting character would need to cast the spell of the same name. If no [[SRD:Caster Level|caster level]] is specified, the [[SRD:Caster Level|caster level]] is equal to the creature’s [[SRD:Hit Dice|Hit Dice]]. The [[SRD:Saving Throw|saving throw]] (if any) against a spell-like ability is 10 + the level of the spell the ability resembles or duplicates + the creature’s [[SRD:Charisma|Cha]] modifier.&lt;br /&gt;
&lt;br /&gt;
Some spell-like abilities duplicate spells that work differently when cast by characters of different [[SRD:Classes|classes]]. A monster’s spell-like abilities are presumed to be the [[SRD:Sorcerer|sorcerer]]/[[SRD:Wizard|wizard]] versions. If the spell in question is not a [[SRD:Sorcerer|sorcerer]]/[[SRD:Wizard|wizard]] spell, then default to [[SRD:Cleric|cleric]], [[SRD:Druid|druid]], [[SRD:Bard|bard]], [[SRD:Paladin|paladin]], and [[SRD:Ranger|ranger]], in that order.&lt;br /&gt;
&lt;br /&gt;
===Psi-Like===&lt;br /&gt;
&lt;br /&gt;
Most psionic monsters have some number of psi-like abilities. These are very similar to spell-like abilities. Naturally, they are psionic and work just like [[SRD:Powers|powers]]. In some cases, a creature’s psi-like abilities (or abilities listed under a creature’s [[SRD:Creature Spells and Powers#Powers|psionics]] entry) may include an effect that does not duplicate any listed power. For such abilities, simply use the existing spell description. Treat the creature’s [[SRD:Manifester Level|manifester level]] as the [[SRD:Caster Level|caster level]] for the spell. The ability is still psionic in origin, so [[SRD:Creature Spells and Powers#Spells|spells]] and [[SRD:Powers|powers]] that specifically affect psionic [[SRD:Powers|powers]] can negate or reduce its effects as they would any other psionic power. A few psi-like abilities are unique; these are explained in the text where they are described.&lt;br /&gt;
&lt;br /&gt;
A creature with psi-like abilities does not pay for these abilities with [[SRD:Power Points|power points]] and the abilities have no verbal, somatic, or material components, nor do they require a focus or have an XP cost (even if the equivalent power has an XP cost). The user activates them mentally. Armor never affects a psi-like ability’s use.&lt;br /&gt;
&lt;br /&gt;
Psi-like abilities do not work in a ''[[SRD:Null Psionics Field|null psionics field]]'', are subject to being dispelled by ''[[SRD:Dispel Psionics|dispel psionics]]'' and power resistance if the power or spell the ability duplicates would be subject to power resistance. A psi-like ability usually has a limit on how often it can be used. A psi-like ability that can be used at will has no use limit. Using a psi-like ability is a [[SRD:Standard Actions|standard action]] unless noted otherwise, and doing so while threatened provokes [[SRD:Attacks of Opportunity|attacks of opportunity]]. It is possible to make a [[SRD:Concentration Skill|Concentration]] check to use a psi-like ability defensively and avoid provoking [[SRD:Attacks of Opportunity|attacks of opportunity]], just as when using a power or casting a spell. A psi-like ability can be interrupted just as a spell can be. Psi-like abilities cannot be used to counterspell, nor can they be counterspelled.&lt;br /&gt;
&lt;br /&gt;
All creatures with psi-like abilities are assigned a [[SRD:Manifester Level|manifester level]], which indicates how difficult it is to dispel their psi-like effects and determines all level-dependent variables (such as range or duration) the abilities might have. When a creature uses a psi-like ability, the power is manifested as if the creature had spent a number of [[SRD:Power Points|power points]] equal to its [[SRD:Manifester Level|manifester level]], which may augment the power to improve its damage or save [[SRD:DC|DC]]. However, the creature does not actually spend [[SRD:Power Points|power points]] for its psi-like abilities, even if it has a [[SRD:Power Points|power point]] reserve due to racial abilities, [[SRD:Classes|class levels]], or some other psionic ability.&lt;br /&gt;
&lt;br /&gt;
The [[SRD:DC|DC]] of a [[SRD:Saving Throw|saving throw]] (if applicable) against a creature’s psi-like ability is 10 + the level of the power or spell the ability duplicates + the creature’s [[SRD:Charisma|Cha]] modifier. Remember to check the power’s Augment entry to see if the creature’s [[SRD:Manifester Level|manifester level]] (and thus the effective [[SRD:Power Points|power point]] expenditure) increases the [[SRD:DC|DC]] of the [[SRD:Saving Throw|saving throw]]. Changes to the effect’s save [[SRD:DC|DC]], damage, and so on are noted in the psi-like ability entry.&lt;br /&gt;
&lt;br /&gt;
===Supernatural===&lt;br /&gt;
&lt;br /&gt;
By default, supernatural abilities are magical and go away in an [[SRD:Antimagic Field|''antimagic field'']].  However, some creatures have psionic abilities that are considered supernatural. Psionic [[SRD:Feats|feats]] are also supernatural abilities. These abilities do not function in areas where psionics is suppressed.&lt;br /&gt;
&lt;br /&gt;
Supernatural abilities of either type are not subject to [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] nor power resistance. Supernatural abilities cannot be dispelled and are not subject to counterspells. Using a supernatural ability is a [[SRD:Standard Actions|standard action]] unless noted otherwise. Supernatural abilities may have a use limit or be usable at will, just like spell-like abilities. However, supernatural abilities do not provoke [[SRD:Attack of Opportunity|attacks of opportunity]] and never require [[SRD:Concentration Skill|Concentration]] checks. Unless otherwise noted, a supernatural ability has an effective [[SRD:Caster Level|caster level]] equal to the creature’s [[SRD:Hit Dice|Hit Dice]]. The [[SRD:Saving Throw|saving throw]] (if any) against a supernatural ability is 10 + 1/2 the creature’s [[SRD:Hit Dice|HD]] + the creature’s ability modifier (usually [[SRD:Charisma|Charisma]]).&lt;br /&gt;
&lt;br /&gt;
See the tables below for a summary of the types of special abilities.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+ Table: Magical Special Ability Types&lt;br /&gt;
|-&lt;br /&gt;
! !! Extraordinary !! Spell-Like !! Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Dispel || No || Yes || No&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Spell Resistance|Spell resistance]] || No || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Antimagic field || No || Yes || Yes&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Attack of Opportunity|Attack of opportunity]] || No || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; |'''Dispel:''' Can [[SRD:Dispel Magic|''dispel magic'']] and similar spells dispel the effects of abilities of that type?&lt;br /&gt;
&lt;br /&gt;
'''[[SRD:Spell Resistance|Spell Resistance]]:''' Does [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] protect a creature from these abilities?&lt;br /&gt;
&lt;br /&gt;
'''Antimagic Field:''' Does an [[SRD:Antimagic Field|''antimagic field'']] or similar magic suppress the ability?&lt;br /&gt;
&lt;br /&gt;
'''Attack of Opportunity:''' Does using the ability provoke [[SRD:Attack of Opportunity|attacks of opportunity]] the way that casting a spell does?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;&lt;br /&gt;
|+ Table: Psionic Special Ability Types&lt;br /&gt;
|-&lt;br /&gt;
! !! Extraordinary !! Psi-Like !! Supernatural&amp;lt;br/&amp;gt;(Psionic)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Dispel || No || Yes || No&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Power resistance || No || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Null psionics field || No || Yes || Yes&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | [[SRD:Attack of Opportunity|Attack of opportunity]] || No || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; |'''Dispel:''' Can [[SRD:Dispel Psionics|''dispel psionics'']] and similar [[SRD:Powers|powers]] dispel the effects of abilities of that type?&lt;br /&gt;
&lt;br /&gt;
'''Power Resistance:''' Does power resistance protect a creature from these abilities?&lt;br /&gt;
&lt;br /&gt;
'''Null Psionics Field:''' Does a [[SRD:Null Psionics Field|''antimagic field'']] or similar psionics suppress the ability?&lt;br /&gt;
&lt;br /&gt;
'''Attack of Opportunity:''' Does using the ability provoke [[SRD:Attack of Opportunity|attacks of opportunity]] the way that manifesting a power does?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[System Reference Document]] &amp;amp;rarr; [[SRD:Special Abilities|Special Abilities]]&lt;br /&gt;
{{Admin_Locked_Page}}&lt;br /&gt;
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[[Category:SRD|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Rule|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Term|{{BASEPAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
{{OGL Bottom|a System 3.5 Reference Document|SRD}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Changes From the Original SRD==&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* Natural Abilities section (from Magic Overview)&lt;br /&gt;
* &amp;quot;Special Abilities&amp;quot; header&lt;br /&gt;
&lt;br /&gt;
;Special Abilities&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;psi-like ([[SRD:Ps|]]), &amp;quot;&lt;br /&gt;
* &amp;quot;[[SRD:Psi-Like Ability|Psi-Like Abilities]]&amp;quot; header&lt;br /&gt;
* &amp;quot;[[SRD:Psi-Like Ability|Psi-Like Abilities]]&amp;quot; section (from &amp;quot;Psionic Monsters&amp;quot;)&lt;br /&gt;
* &amp;quot;See the table below for a summary of the types of special abilities.&amp;quot; (from Abilities and Conditions)&lt;br /&gt;
* Special Ability Types table (from Abilities and Conditions)&lt;br /&gt;
* Table: Psionic Special Ability Types&lt;br /&gt;
&lt;br /&gt;
;Extraordinary&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;, though they may break the laws of physics,&amp;quot; (from Magic Overview)&lt;br /&gt;
* &amp;quot;, and they generally do not provoke [[SRD:Attack of Opportunity|attacks of opportunity]]&amp;quot; (from Magic Overview)&lt;br /&gt;
* &amp;quot; They are, however, not something that just anyone can do or even learn to do without extensive training.&amp;quot; (from Abilities and Conditions)&lt;br /&gt;
&lt;br /&gt;
Removed:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot; and&amp;quot; after &amp;quot;don’t become ineffective in an antimagic field, &amp;quot; (grammatical)&lt;br /&gt;
&lt;br /&gt;
;Spell-like&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;dispel magic and &amp;quot; after &amp;quot;They go away in an antimagic field and are subject to &amp;quot; (from Abilities and Conditions)&lt;br /&gt;
* parenthesis around &amp;quot;if the spell the ability resembles [...] [[SRD:Spell Resistance|spell resistance]]&amp;quot; (sentence flow)&lt;br /&gt;
* &amp;quot; Usually, a spell-like ability works just like the spell of that name. A few spell-like abilities are unique; these are explained in the text where they are described.&amp;quot; (from Magic Overview)&lt;br /&gt;
* &amp;quot; in the ability or spell description&amp;quot; (from Magic Overview)&lt;br /&gt;
&lt;br /&gt;
; [[SRD:Psi-Like Ability|Psi-Like Abilities]]&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;In some cases, a creature’s psi-like abilities (or abilities listed under a creature’s psionics entry) may include an effect that does not duplicate any listed power. For such abilities, simply use the existing spell description. Treat the creature’s [[SRD:Manifester Level|manifester level]] as the [[SRD:Caster Level|caster level]] for the spell. The ability is still psionic in origin, so spells and [[SRD:Powers|powers]] that specifically affect psionic [[SRD:Powers|powers]] can negate or reduce its effects as they would any other psionic power.&amp;quot;  (from &amp;quot;Psionic Spells&amp;quot;)&lt;br /&gt;
* &amp;quot;A few psi-like abilities are unique; these are explained in the text where they are described.&amp;quot; (from &amp;quot;Psionic [[SRD:Powers|Powers]] Overview&amp;quot; &amp;gt; &amp;quot;Special Abilities&amp;quot; &amp;gt; &amp;quot;[[SRD:Psi-Like Ability|Psi-Like Abilities]]&amp;quot;)&lt;br /&gt;
* &amp;quot;the abilities have no verbal, somatic, or material components, nor do they require a focus or have an XP cost (even if the equivalent power has an XP cost). The user activates them mentally. Armor never affects a psi-like ability’s use.&amp;quot; (from &amp;quot;Psionic [[SRD:Powers|Powers]] Overview&amp;quot; &amp;gt; &amp;quot;Special Abilities&amp;quot; &amp;gt; &amp;quot;[[SRD:Psi-Like Ability|Psi-Like Abilities]]&amp;quot;)&lt;br /&gt;
* &amp;quot;are subject to being dispelled by dispel psionics &amp;quot; However, some creatures have psionic abilities, instead, that are considered supernatural. Psionic [[SRD:Feats|feats]] are also supernatural abilities. These abilities are not subject to power resistance and cannot be negated or dispelled; however, they do not function in areas where psionics is suppressed.&lt;br /&gt;
&lt;br /&gt;
Removed:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot; or spells&amp;quot; after &amp;quot;Naturally, they are psionic and work just like [[SRD:Powers|powers]]&amp;quot;&lt;br /&gt;
* &amp;quot;does not pay any XP cost associated with manifesting the power the ability duplicates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Supernatural&lt;br /&gt;
&lt;br /&gt;
Added:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;By default, &amp;quot;&lt;br /&gt;
* &amp;quot;However, &amp;quot;&lt;br /&gt;
* &amp;quot;some creatures have psionic abilities, &amp;quot; (from &amp;quot;Psionic [[SRD:Powers|Powers]] Overview&amp;quot; &amp;gt; &amp;quot;Special Abilities&amp;quot; &amp;gt; &amp;quot;Supernatural Abilities&amp;quot;)&lt;br /&gt;
* &amp;quot;instead, &amp;quot;&lt;br /&gt;
* &amp;quot;that are considered supernatural. Psionic [[SRD:Feats|feats]] are also supernatural abilities. These abilities &amp;quot; (from &amp;quot;Psionic [[SRD:Powers|Powers]] Overview&amp;quot; &amp;gt; &amp;quot;Special Abilities&amp;quot; &amp;gt; &amp;quot;Supernatural Abilities&amp;quot;)&lt;br /&gt;
* &amp;quot;do not function in areas where psionics is suppressed.&amp;quot; (from &amp;quot;Psionic [[SRD:Powers|Powers]] Overview&amp;quot; &amp;gt; &amp;quot;Special Abilities&amp;quot; &amp;gt; &amp;quot;Supernatural Abilities&amp;quot;)&lt;br /&gt;
* &amp;quot;Supernatural abilities of either type&amp;quot;&lt;br /&gt;
* &amp;quot; nor power resistance&amp;quot;&lt;br /&gt;
* &amp;quot; and are not subject to counterspells&amp;quot; (from Abilities and Conditions)&lt;br /&gt;
-&amp;amp;rarr;&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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