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		<title>SRD:Spiritual Weapon - История изменений</title>
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		<updated>2026-05-04T03:24:57Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Spiritual_Weapon&amp;diff=6135&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:12:36Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Spell&lt;br /&gt;
| name=Spiritual Weapon&lt;br /&gt;
| school=[[SRD:Evocation School|Evocation]] &lt;br /&gt;
| desc=[[SRD:Force Effect|Force]]&lt;br /&gt;
| lvl=  [[SRD:Cleric Spell List|Clr]] 2,  [[SRD:War Domain|War]] 2&lt;br /&gt;
| comp= V, S, DF&lt;br /&gt;
| casttime= 1 [[SRD:Standard Actions|standard action]]&lt;br /&gt;
| range= Medium (100 ft. + 10 ft./level)&lt;br /&gt;
| tsea=e &lt;br /&gt;
| subj= Magic weapon of force&lt;br /&gt;
| dur= 1 [[SRD:Round|round]]/level (D)&lt;br /&gt;
| save= None&lt;br /&gt;
| sr= Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A weapon made of pure force springs into existence and attacks opponents at a distance, as you direct it, dealing 1d8 force damage per hit, +1 point per three caster levels (maximum +5 at 15th level). The weapon takes the shape of a weapon favored by your deity or a weapon with some spiritual significance or symbolism to you (see below) and has the same threat range and critical multipliers as a real weapon of its form. It strikes the opponent you designate, starting with one attack in the [[SRD:Round|round]] the spell is cast and continuing each [[SRD:Round|round]] thereafter on your turn. It uses your [[SRD:Base Attack Bonus|base attack bonus]] (possibly allowing it multiple attacks per [[SRD:Round|round]] in subsequent rounds) plus your [[SRD:Wisdom|Wisdom]] modifier as its attack bonus. It strikes as a spell, not as a weapon, so, for example, it can damage creatures that have damage reduction. As a force effect, it can strike [[SRD:Incorporeal|incorporeal]] creatures without the normal miss chance associated with incorporeality. The weapon always strikes from your direction. It does not get a flanking bonus or help a combatant get one. Your [[SRD:Feats|feats]] or combat actions do not affect the weapon. If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers.&lt;br /&gt;
&lt;br /&gt;
Each [[SRD:Round|round]] after the first, you can use a [[SRD:Move Actions|move action]] to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous [[SRD:Round|round]]’s target. On any [[SRD:Round|round]] that the weapon switches targets, it gets one attack. Subsequent rounds of attacking that target allow the weapon to make multiple attacks if your [[SRD:Base Attack Bonus|base attack bonus]] would allow it to. Even if the ''spiritual weapon ''is a [[SRD:Ranged Weapon|ranged weapon]], use the spell’s range, not the weapon’s normal range increment, and switching targets still is a [[SRD:Move Actions|move action]].&lt;br /&gt;
&lt;br /&gt;
A ''spiritual weapon ''cannot be attacked or harmed by physical attacks, but ''[[SRD:Dispel Magic|dispel magic]]'', ''[[SRD:Disintegrate|disintegrate]]'', a ''[[SRD:Sphere of Annihilation|sphere of annihilation]]'', or a ''[[SRD:Rod of Cancellation|rod of cancellation]] ''affects it. A ''spiritual weapon''’s [[SRD:AC|AC]] against [[SRD:Touch Attack|touch attacks]] is 12 (10 + size bonus for Tiny object).&lt;br /&gt;
&lt;br /&gt;
If an attacked creature has [[SRD:Spell Resistance|spell resistance]], you make a [[SRD:Caster Level|caster level]] check (1d20 + [[SRD:Caster Level|caster level]]) against that [[SRD:Spell Resistance|spell resistance]] the first time the ''spiritual weapon ''strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
The weapon that you get is often a force replica of your deity’s own personal weapon. A [[SRD:Cleric|cleric]] without a deity gets a weapon based on his alignment. A neutral [[SRD:Cleric|cleric]] without a deity can create a ''spiritual weapon ''of any alignment, provided he is acting at least generally in accord with that alignment at the time. The weapons associated with each alignment are as follows.&lt;br /&gt;
&lt;br /&gt;
* ''Chaos:'' [[SRD:Battleaxe|Battleaxe]]&lt;br /&gt;
* ''Evil:'' [[SRD:Flail|Light flail]]&lt;br /&gt;
* ''Good:'' [[SRD:Warhammer|Warhammer]]&lt;br /&gt;
* ''Law:'' [[SRD:Longsword|Longsword]] &lt;br /&gt;
&lt;br /&gt;
{{SRD Spell Footer}}&lt;br /&gt;
[[Category:Cleric 2|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Evocation School|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:Force Effect|{{BASEPAGENAME}}]]&lt;br /&gt;
[[Category:War Domain|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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