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		<title>SRD:Survival Skill - История изменений</title>
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		<id>http://wiki.rpground.ru/index.php?title=SRD:Survival_Skill&amp;diff=3903&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
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				<updated>2009-04-23T04:17:53Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
===Survival ([[SRD:Wisdom|Wis]])===&lt;br /&gt;
&lt;br /&gt;
=====Check=====&lt;br /&gt;
&lt;br /&gt;
You can keep yourself and others safe and fed in the wild. The table below gives the [[SRD:DC|DCs]] for various tasks that require Survival checks.&lt;br /&gt;
&lt;br /&gt;
Survival does not allow you to follow difficult tracks unless you are a [[SRD:Ranger|ranger]] or have the Track [[SRD:Feats|feat]] (see the Restriction section below).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot;  &lt;br /&gt;
|-&lt;br /&gt;
!Survival [[SRD:DC|DC]] !! align=&amp;quot;left&amp;quot; | Task &lt;br /&gt;
|-&lt;br /&gt;
| 10  ||  align=&amp;quot;left&amp;quot; | Get along in the wild. Move up to one-half your overland speed while hunting and foraging (no food or water supplies needed). You can provide food and water for one other person for every 2 points by which your check result exceeds 10. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 15 ||  align=&amp;quot;left&amp;quot; | Gain a +2 bonus on all [[SRD:Saving Throw|Fortitude]] saves against severe weather while moving up to one-half your overland speed, or gain a +4 bonus if you remain stationary. You may grant the same bonus to one other character for every 1 point by which your Survival check result exceeds 15. &lt;br /&gt;
|-&lt;br /&gt;
| 15  ||  align=&amp;quot;left&amp;quot; | Keep from getting lost or avoid natural hazards, such as quicksand. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 15  ||  align=&amp;quot;left&amp;quot; | Predict the weather up to 24 hours in advance. For every 5 points by which your Survival check result exceeds 15, you can predict the weather for one additional day in advance. &lt;br /&gt;
|-&lt;br /&gt;
| Varies  ||  align=&amp;quot;left&amp;quot; | Follow tracks (see the Track [[SRD:Feats|feat]]). &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|40 || align=&amp;quot;left&amp;quot; | Get along in the wild while moving at full speed. The character can provide food and water for one other person for every 2 points by which the check result exceeds 40. &lt;br /&gt;
|-&lt;br /&gt;
|60 || align=&amp;quot;left&amp;quot; | Automatically succeed on all [[SRD:Saving Throw|Fortitude]] saves against severe weather. The character can extend this benefit to one other character for every 2 points by which the check result exceeds 60. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|60 || align=&amp;quot;left&amp;quot; | Ignore overland movement penalties of terrain. The character and his or her mount can move at full overland speed regardless of terrain. The character can extend this benefit to one other character for every 5 points by which the check result exceeds 60. &lt;br /&gt;
|-&lt;br /&gt;
|60 || align=&amp;quot;left&amp;quot; | Identify race/kind of creature(s)by tracks.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;foot&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
# Requires the Track [[SRD:Feats|feat]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Epic Check=====&lt;br /&gt;
&lt;br /&gt;
You can ignore the effects of terrain on movement and withstand even the harshest weather. If you are capable of tracking, you can identify the races of creatures being tracked.  (See above table.)&lt;br /&gt;
&lt;br /&gt;
Wherever you are, you can determine the direction to a location on the same plane.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;d20&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
![[SRD:DC|DC]]!!  align=&amp;quot;left&amp;quot; | Familiarity with Location  &lt;br /&gt;
|-&lt;br /&gt;
|40 || align=&amp;quot;left&amp;quot; | Very familiar &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|60 || align=&amp;quot;left&amp;quot; | Studied carefully &lt;br /&gt;
|-&lt;br /&gt;
|80 || align=&amp;quot;left&amp;quot; | Seen casually &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
|100 || align=&amp;quot;left&amp;quot; | Viewed once &lt;br /&gt;
|-&lt;br /&gt;
|120 || align=&amp;quot;left&amp;quot; | Description only &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
With a successful check, you know the direction to the desired location. This merely points you in the direction of the location; it doesn’t provide you with information on how to get there, nor does it take into account any obstacles in the path. “Very familiar” represents a place where you have been very often and where you feel at home. “Studied carefully” represents a place you know well, either because you have been there often or have used other means to study the place. “Seen casually” is a place that you have viewed more than once, but which you have not studied. “Viewed once” is a place that you have seen once, possibly using magic. “Description only” is a place whose location and appearance you know through someone else’s description.  &lt;br /&gt;
&lt;br /&gt;
=====Action=====&lt;br /&gt;
&lt;br /&gt;
Varies. A single Survival check may represent activity over the course of hours or a full day. A Survival check made to find tracks is at least a [[SRD:Full-Round Actions|full-round action]], and it may take even longer.&lt;br /&gt;
&lt;br /&gt;
=====Try Again=====&lt;br /&gt;
&lt;br /&gt;
Varies. For getting along in the wild or for gaining the [[SRD:Saving Throw|Fortitude]] save bonus noted in the table above, you make a Survival check once every 24 hours. The result of that check applies until the next check is made. To avoid getting lost or avoid natural hazards, you make a Survival check whenever the situation calls for one. Retries to avoid getting lost in a specific situation or to avoid a specific natural hazard are not allowed. For finding tracks, you can retry a failed check after 1 hour (outdoors) or 10 minutes(indoors) of searching.&lt;br /&gt;
&lt;br /&gt;
=====Restriction=====&lt;br /&gt;
&lt;br /&gt;
While anyone can use Survival to find tracks (regardless of the [[SRD:DC|DC]]), or to follow tracks when the [[SRD:DC|DC]] for the task is 10 or lower, only a [[SRD:Ranger|ranger]] (or a character with the Track [[SRD:Feats|feat]]) can use Survival to follow tracks when the task has a higher [[SRD:DC|DC]].&lt;br /&gt;
&lt;br /&gt;
=====Special=====&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in Survival, you can automatically determine where true north lies in relation to yourself.&lt;br /&gt;
&lt;br /&gt;
A [[SRD:Ranger|ranger]] gains a bonus on Survival checks when using this skill to find or follow the tracks of a favored enemy.&lt;br /&gt;
&lt;br /&gt;
If you have the [[SRD:Self-Sufficient|Self-Sufficient]] [[SRD:Feats|feat]], you get a +2 bonus on Survival checks.&lt;br /&gt;
&lt;br /&gt;
=====Synergy=====&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in Survival, you get a +2 bonus on [[SRD:Knowledge Skill|Knowledge]] (nature) checks.&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Knowledge Skill|Knowledge]] (dungeoneering), you get a +2 bonus on Survival checks made while [[SRD:Dungeons|underground]].&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Knowledge Skill|Knowledge]] (nature), you get a +2 bonus on Survival checks in aboveground natural environments ([[SRD:Aquatic Terrain|aquatic]], [[SRD:Desert Terrain|desert]], [[SRD:Forest Terrain|forest]], [[SRD:Hills Terrain|hill]], [[SRD:Marsh Terrain |marsh]], [[SRD:Mountain Terrain|mountains]], and [[SRD:Plains Terrain|plains]]).&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Knowledge Skill|Knowledge]] (geography), you get a +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Knowledge Skill|Knowledge]] (the planes), you get a +2 bonus on Survival checks made while on other planes.&lt;br /&gt;
&lt;br /&gt;
If you have 5 or more ranks in [[SRD:Search Skill|Search]], you get a +2 bonus on Survival checks to find or follow tracks.&lt;br /&gt;
&lt;br /&gt;
{{SRD Skill Footer}}&lt;br /&gt;
[[Category:Wisdom|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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