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		<id>http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ATransform_%28Epic_Spell_Seed%29</id>
		<title>SRD:Transform (Epic Spell Seed) - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.rpground.ru/index.php?action=history&amp;feed=atom&amp;title=SRD%3ATransform_%28Epic_Spell_Seed%29"/>
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		<updated>2026-05-03T21:19:21Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.rpground.ru/index.php?title=SRD:Transform_(Epic_Spell_Seed)&amp;diff=3643&amp;oldid=prev</id>
		<title>Dmilewski: Changes references from (Endhaven) to (Endhaven Supplmenet)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rpground.ru/index.php?title=SRD:Transform_(Epic_Spell_Seed)&amp;diff=3643&amp;oldid=prev"/>
				<updated>2009-04-23T04:23:01Z</updated>
		
		<summary type="html">&lt;p&gt;Changes references from (Endhaven) to (Endhaven Supplmenet)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OGL Top}}&lt;br /&gt;
{{Epic Spell&lt;br /&gt;
| seed=1&lt;br /&gt;
| name=TRANSFORM&lt;br /&gt;
| school=[[SRD:Transmutation|Transmutation]]  &lt;br /&gt;
| sdc=21  &lt;br /&gt;
| comp=V, S  &lt;br /&gt;
| time=1 minute  &lt;br /&gt;
| range=300 ft.  &lt;br /&gt;
| tsea=t&lt;br /&gt;
| subj=One creature or inanimate, nonmagical object  &lt;br /&gt;
| dur=Permanent  &lt;br /&gt;
| save=[[SRD:Saving Throw|Fortitude]] negates (see text)  &lt;br /&gt;
| sr=Yes  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[SRD:Casting Spells|Spells]] using the ''transform'' seed change the subject into another form of creature or object. The new form can range in size from Diminutive to one size larger than the subject’s normal form. For each additional increment of size change, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +6. If the caster wants to transform a nonmagical, inanimate object into a creature of his or her type or transform a creature into a nonmagical, inanimate object, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +10. To change a creature of one type into another type increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +5.  &lt;br /&gt;
&lt;br /&gt;
Transformations involving nonmagical, inanimate substances with hardness are more difficult; for each 2 points of hardness, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +1.  &lt;br /&gt;
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To transform a creature into an [[SRD:Incorporeal|incorporeal]] or [[SRD:Gaseous Form (Spell)|gaseous form]], increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +10. Conversely, to overcome the natural immunity of a gaseous or [[SRD:Incorporeal|incorporeal]] creature to [[SRD:Transformation|transformation]], increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +10.  &lt;br /&gt;
&lt;br /&gt;
The ''transform'' seed can also change its target into someone specific. To transform an object or creature into the specific likeness of another individual (including memories and mental abilities), increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +25. If the transformed creature doesn’t have the level or [[SRD:Hit Dice|Hit Dice]] of its new likeness, it can only use the abilities of the creature at its own level or [[SRD:Hit Dice|Hit Dice]]. If slain or destroyed, the transformed creature or object reverts to its original form. The subject’s equipment, if any, remains untransformed or melds into the new form’s body, at the caster’s option. The transformed creature or object acquires the physical and natural abilities of the creature or object it has been changed into while retaining its own memories and mental ability scores. Mental abilities include personality, [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]], and [[SRD:Charisma|Charisma]] scores, level and [[SRD:Class|class]], [[SRD:Hit Points|hit points]] (despite any change in its [[SRD:Constitution|Consitution]] score), alignment, [[SRD:Base Attack Bonus|base attack bonus]], base saves, [[SRD:Extraordinary Ability|extraordinary abilities]], [[SRD:Casting Spells|spells]], and [[SRD:Spell-Like Ability|spell-like abilities]], but not its [[SRD:Supernatural Ability|supernatural abilities]]. Physical abilities include natural size and [[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]], and [[SRD:Constitution|Consitution]] scores. Natural abilities include armor, [[SRD:Natural Weapons|natural weapons]], and similar gross physical qualities (presence or absence of wings, number of extremities, and so forth), and possibly hardness. Creatures transformed into in[[SRD:Animate Objects|animate objects]] do not gain the benefit of their untransformed physical abilities, and may well be [[SRD:Blinded|blind]], deaf, dumb, and unfeeling. Objects transformed into creatures gain that creature’s average physical ability scores, but are considered to have mental ability scores of 0 (the ''[[SRD:Fortify (Epic Spell Seed)|fortify]]'' seed can add points to each mental ability, if desired). For each normal [[SRD:Extraordinary Ability|extraordinary ability]] or [[SRD:Supernatural Ability|supernatural ability]] granted to the transformed creature, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +10. The transformed subject can have no more [[SRD:Hit Dice|Hit Dice]] than the caster has or than the subject has (whichever is greater). In any case, for each [[SRD:Hit Dice|Hit Die]] the assumed form has above 15, increase the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]] by +2.  &lt;br /&gt;
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{{SRD Epic Spell Seed Footer}}&lt;br /&gt;
[[Category:Transmutation School|{{BASEPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Dmilewski</name></author>	</entry>

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